tornavis/source
Dalai Felinto 782f0b6382 bge camera actuator: -X and -Y axis
The camera actuator only allows to look the object from its front face.

Given that Blender takes -Y as the default forward orientation, the current
functionality doesn't let a camera to track an actor from behind.

This patch allows for -X and -Y axis tracking. This way a camera over the
shoulders of a character is possible (without resorting to rotate the
mesh/armature original orientation.

- patch reviewed by Campbell Barton, thanks
2012-01-11 07:27:39 +00:00
..
blender bge camera actuator: -X and -Y axis 2012-01-11 07:27:39 +00:00
blenderplayer Cycles: multi GPU rendering support. 2012-01-09 16:58:01 +00:00
creator when building blender as a py module use add_library(... MODULE on all systems, was SHARED on linux/windows. 2012-01-11 00:09:46 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine bge camera actuator: -X and -Y axis 2012-01-11 07:27:39 +00:00
icons
tests WIP script to check results of different modifier combinations and display modes, useful for validating bmesh changes don't break specific modifier combinations. 2012-01-09 10:30:27 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript