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Antonio Vazquez 79ca5ad368 Fix T70484: GPencil particles crash when original stroke is hidden
Due the internal design of the drawing engine and the special requirements for 2D inside 3D, it's required to keep the original stroke visible in order to display the particles. If the original stroke is hidden, the particles are hidden too.

This commit only fix the segmentation fault. Make visible the particles when the original is hidden would require a complete redesign and maybe would break some 2D features.
2019-10-03 19:03:40 +02:00
build_files MSVC: Support Building clang+ninja+VS2019 2019-10-01 12:36:11 -06:00
doc Manpage gen script: fix for python < 3.7, and missing Blender build info. 2019-09-19 15:57:33 +02:00
extern Fix T68945: VSE - Improper audio on frame 1 2019-10-03 10:26:48 +02:00
intern UI: Register File Browser as Child/Dialog-Window for the OS 2019-10-03 17:50:27 +02:00
release UI: Add Buttons to Shader Editor Slots Popover 2019-10-03 10:29:25 -04:00
source Fix T70484: GPencil particles crash when original stroke is hidden 2019-10-03 19:03:40 +02:00
tests Fix T68091: Adding a corrupt video crashes/confuses Blender 2019-09-19 15:12:53 +02:00
.arcconfig Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
.clang-format clang-format: add particle loop macros 2019-09-26 17:52:49 +02:00
.editorconfig editorconfig: correct indent size 2019-04-17 13:34:46 +02:00
.gitignore Git: add TAGS & tags to .gitignore 2019-01-22 12:50:13 +01:00
.gitmodules Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
CMakeLists.txt MSVC: Support Building clang+ninja+VS2019 2019-10-01 12:36:11 -06:00
COPYING
GNUmakefile macOS: don't require python3 to be installed to run "make update" 2019-09-30 10:51:17 +02:00
make.bat Build: add "make test" command for Windows, output log file 2019-09-12 20:23:03 +02:00
readme.rst readme: separate development links 2019-04-13 14:45:51 +02:00

readme.rst

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.