Patches to Bf Blender for CAD development. https://tornavis.org/
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Miika Hamalainen 79ef35889f Dynamic Paint:
* Added "Initial Color" setting for surfaces. You can for example set color from UV mapped texture or from vertex colors.
* Added clamping option for "wave" brushes.
* Merged smudge and drip adjacency search code. This fixes some issues with drip effect and makes code easier to maintain.
* Some adjustments to the bounding box generation code.
* OpenMP is now completely disabled if no compile flag is set.
* Wetness values are now properly clamped on vertex surfaces. No more black dots on >1.0 wetness.
* Textured brushes now use same function calls as internal renderer, instead of modified duplicates.
* Moved operator code to editors/physics/.
* Re-enabled some particle brush optimizations.
* Fixed sometimes incorrect volume brush influence.
* Fixed possible crash when using a brush that uses "Voxel Data" texture simultaneously with material preview or render.
* Fixed texture mapping issues for "Object Center" brush.
* Fixed possible crash/corruption when duplicating brush object that uses color ramps.
* Other tweaking and code cleanup.
2011-09-05 16:04:15 +00:00
build_files OSX/scons: don´t link to system stubs with 10.7 sdk 2011-08-25 09:41:36 +00:00
doc - use python convention for headings 2011-08-27 08:09:12 +00:00
extern Fix #28154: linux3-config.py doesn't exist 2011-08-21 13:31:46 +00:00
intern == Sequencer == 2011-08-28 14:46:03 +00:00
release Dynamic Paint: 2011-09-05 16:04:15 +00:00
source Dynamic Paint: 2011-09-05 16:04:15 +00:00
CMakeLists.txt mistake in own recent commit broke op[encollada with mingw 2011-08-27 08:19:26 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile turns out recent commit made 'make' on its own fail. 2011-08-16 13:45:17 +00:00
SConstruct ups, syntax error, missing : 2011-08-25 15:18:54 +00:00