1448 lines
40 KiB
C
1448 lines
40 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file DNA_modifier_types.h
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* \ingroup DNA
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*/
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#ifndef __DNA_MODIFIER_TYPES_H__
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#define __DNA_MODIFIER_TYPES_H__
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#include "DNA_defs.h"
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#include "DNA_listBase.h"
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/* WARNING ALERT! TYPEDEF VALUES ARE WRITTEN IN FILES! SO DO NOT CHANGE!
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* (ONLY ADD NEW ITEMS AT THE END)
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*/
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typedef enum ModifierType {
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eModifierType_None = 0,
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eModifierType_Subsurf = 1,
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eModifierType_Lattice = 2,
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eModifierType_Curve = 3,
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eModifierType_Build = 4,
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eModifierType_Mirror = 5,
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eModifierType_Decimate = 6,
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eModifierType_Wave = 7,
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eModifierType_Armature = 8,
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eModifierType_Hook = 9,
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eModifierType_Softbody = 10,
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eModifierType_Boolean = 11,
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eModifierType_Array = 12,
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eModifierType_EdgeSplit = 13,
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eModifierType_Displace = 14,
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eModifierType_UVProject = 15,
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eModifierType_Smooth = 16,
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eModifierType_Cast = 17,
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eModifierType_MeshDeform = 18,
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eModifierType_ParticleSystem = 19,
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eModifierType_ParticleInstance = 20,
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eModifierType_Explode = 21,
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eModifierType_Cloth = 22,
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eModifierType_Collision = 23,
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eModifierType_Bevel = 24,
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eModifierType_Shrinkwrap = 25,
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eModifierType_Fluidsim = 26,
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eModifierType_Mask = 27,
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eModifierType_SimpleDeform = 28,
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eModifierType_Multires = 29,
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eModifierType_Surface = 30,
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eModifierType_Smoke = 31,
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eModifierType_ShapeKey = 32,
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eModifierType_Solidify = 33,
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eModifierType_Screw = 34,
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eModifierType_Warp = 35,
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eModifierType_WeightVGEdit = 36,
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eModifierType_WeightVGMix = 37,
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eModifierType_WeightVGProximity = 38,
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eModifierType_Ocean = 39,
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eModifierType_DynamicPaint = 40,
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eModifierType_Remesh = 41,
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eModifierType_Skin = 42,
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eModifierType_LaplacianSmooth = 43,
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eModifierType_Triangulate = 44,
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eModifierType_UVWarp = 45,
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eModifierType_MeshCache = 46,
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eModifierType_LaplacianDeform = 47,
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eModifierType_Wireframe = 48,
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eModifierType_DataTransfer = 49,
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NUM_MODIFIER_TYPES
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} ModifierType;
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typedef enum ModifierMode {
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eModifierMode_Realtime = (1 << 0),
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eModifierMode_Render = (1 << 1),
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eModifierMode_Editmode = (1 << 2),
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eModifierMode_OnCage = (1 << 3),
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eModifierMode_Expanded = (1 << 4),
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eModifierMode_Virtual = (1 << 5),
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eModifierMode_ApplyOnSpline = (1 << 6),
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eModifierMode_DisableTemporary = (1 << 31)
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} ModifierMode;
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typedef struct ModifierData {
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struct ModifierData *next, *prev;
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int type, mode;
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int stackindex, pad;
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char name[64]; /* MAX_NAME */
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/* XXX for timing info set by caller... solve later? (ton) */
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struct Scene *scene;
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char *error;
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} ModifierData;
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typedef enum {
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eSubsurfModifierFlag_Incremental = (1 << 0),
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eSubsurfModifierFlag_DebugIncr = (1 << 1),
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eSubsurfModifierFlag_ControlEdges = (1 << 2),
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eSubsurfModifierFlag_SubsurfUv = (1 << 3),
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} SubsurfModifierFlag;
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/* not a real modifier */
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typedef struct MappingInfoModifierData {
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ModifierData modifier;
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struct Tex *texture;
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struct Object *map_object;
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char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */
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int uvlayer_tmp;
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int texmapping;
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} MappingInfoModifierData;
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typedef struct SubsurfModifierData {
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ModifierData modifier;
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short subdivType, levels, renderLevels, flags;
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void *emCache, *mCache;
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} SubsurfModifierData;
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typedef struct LatticeModifierData {
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ModifierData modifier;
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struct Object *object;
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char name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */
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float strength;
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char pad[4];
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} LatticeModifierData;
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typedef struct CurveModifierData {
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ModifierData modifier;
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struct Object *object;
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char name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */
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short defaxis; /* axis along which curve deforms */
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char pad[6];
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} CurveModifierData;
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/* CurveModifierData->defaxis */
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enum {
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MOD_CURVE_POSX = 1,
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MOD_CURVE_POSY = 2,
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MOD_CURVE_POSZ = 3,
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MOD_CURVE_NEGX = 4,
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MOD_CURVE_NEGY = 5,
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MOD_CURVE_NEGZ = 6,
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};
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typedef struct BuildModifierData {
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ModifierData modifier;
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float start, length;
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short flag;
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short randomize; /* (bool) whether order of vertices is randomized - legacy files (for readfile conversion) */
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int seed; /* (int) random seed */
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} BuildModifierData;
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/* Build Modifier -> flag */
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enum {
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MOD_BUILD_FLAG_RANDOMIZE = (1 << 0), /* order of vertices is randomized */
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MOD_BUILD_FLAG_REVERSE = (1 << 1), /* frame range is reversed, resulting in a deconstruction effect */
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};
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/* Mask Modifier */
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typedef struct MaskModifierData {
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ModifierData modifier;
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struct Object *ob_arm; /* armature to use to in place of hardcoded vgroup */
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char vgroup[64]; /* name of vertex group to use to mask, MAX_VGROUP_NAME */
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int mode; /* using armature or hardcoded vgroup */
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int flag; /* flags for various things */
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} MaskModifierData;
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/* Mask Modifier -> mode */
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enum {
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MOD_MASK_MODE_VGROUP = 0,
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MOD_MASK_MODE_ARM = 1,
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};
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/* Mask Modifier -> flag */
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enum {
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MOD_MASK_INV = (1 << 0),
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};
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typedef struct ArrayModifierData {
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ModifierData modifier;
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/* the object with which to cap the start of the array */
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struct Object *start_cap;
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/* the object with which to cap the end of the array */
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struct Object *end_cap;
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/* the curve object to use for MOD_ARR_FITCURVE */
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struct Object *curve_ob;
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/* the object to use for object offset */
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struct Object *offset_ob;
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/* a constant duplicate offset;
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* 1 means the duplicates are 1 unit apart
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*/
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float offset[3];
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/* a scaled factor for duplicate offsets;
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* 1 means the duplicates are 1 object-width apart
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*/
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float scale[3];
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/* the length over which to distribute the duplicates */
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float length;
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/* the limit below which to merge vertices in adjacent duplicates */
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float merge_dist;
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/* determines how duplicate count is calculated; one of:
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* - MOD_ARR_FIXEDCOUNT -> fixed
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* - MOD_ARR_FITLENGTH -> calculated to fit a set length
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* - MOD_ARR_FITCURVE -> calculated to fit the length of a Curve object
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*/
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int fit_type;
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/* flags specifying how total offset is calculated; binary OR of:
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* - MOD_ARR_OFF_CONST -> total offset += offset
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* - MOD_ARR_OFF_RELATIVE -> total offset += relative * object width
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* - MOD_ARR_OFF_OBJ -> total offset += offset_ob's matrix
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* total offset is the sum of the individual enabled offsets
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*/
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int offset_type;
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/* general flags:
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* MOD_ARR_MERGE -> merge vertices in adjacent duplicates
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*/
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int flags;
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/* the number of duplicates to generate for MOD_ARR_FIXEDCOUNT */
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int count;
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} ArrayModifierData;
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/* ArrayModifierData->fit_type */
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enum {
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MOD_ARR_FIXEDCOUNT = 0,
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MOD_ARR_FITLENGTH = 1,
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MOD_ARR_FITCURVE = 2,
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};
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/* ArrayModifierData->offset_type */
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enum {
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MOD_ARR_OFF_CONST = (1 << 0),
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MOD_ARR_OFF_RELATIVE = (1 << 1),
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MOD_ARR_OFF_OBJ = (1 << 2),
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};
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/* ArrayModifierData->flags */
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enum {
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MOD_ARR_MERGE = (1 << 0),
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MOD_ARR_MERGEFINAL = (1 << 1),
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};
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typedef struct MirrorModifierData {
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ModifierData modifier;
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short axis DNA_DEPRECATED; /* deprecated, use flag instead */
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short flag;
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float tolerance;
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struct Object *mirror_ob;
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} MirrorModifierData;
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/* MirrorModifierData->flag */
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enum {
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MOD_MIR_CLIPPING = (1 << 0),
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MOD_MIR_MIRROR_U = (1 << 1),
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MOD_MIR_MIRROR_V = (1 << 2),
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MOD_MIR_AXIS_X = (1 << 3),
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MOD_MIR_AXIS_Y = (1 << 4),
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MOD_MIR_AXIS_Z = (1 << 5),
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MOD_MIR_VGROUP = (1 << 6),
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MOD_MIR_NO_MERGE = (1 << 7),
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};
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typedef struct EdgeSplitModifierData {
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ModifierData modifier;
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float split_angle; /* angle above which edges should be split */
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int flags;
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} EdgeSplitModifierData;
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/* EdgeSplitModifierData->flags */
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enum {
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MOD_EDGESPLIT_FROMANGLE = (1 << 1),
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MOD_EDGESPLIT_FROMFLAG = (1 << 2),
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};
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typedef struct BevelModifierData {
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ModifierData modifier;
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float value; /* the "raw" bevel value (distance/amount to bevel) */
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int res; /* the resolution (as originally coded, it is the number of recursive bevels) */
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short flags; /* general option flags */
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short val_flags; /* used to interpret the bevel value */
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short lim_flags; /* flags to tell the tool how to limit the bevel */
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short e_flags; /* flags to direct how edge weights are applied to verts */
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short mat; /* material index if >= 0, else material inherited from surrounding faces */
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short pad;
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int pad2;
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float profile; /* controls profile shape (0->1, .5 is round) */
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/* if the MOD_BEVEL_ANGLE is set, this will be how "sharp" an edge must be before it gets beveled */
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float bevel_angle;
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/* if the MOD_BEVEL_VWEIGHT option is set, this will be the name of the vert group, MAX_VGROUP_NAME */
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char defgrp_name[64];
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} BevelModifierData;
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/* BevelModifierData->flags and BevelModifierData->lim_flags */
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enum {
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MOD_BEVEL_VERT = (1 << 1),
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/* MOD_BEVEL_RADIUS = (1 << 2), */
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MOD_BEVEL_ANGLE = (1 << 3),
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MOD_BEVEL_WEIGHT = (1 << 4),
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MOD_BEVEL_VGROUP = (1 << 5),
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MOD_BEVEL_EMIN = (1 << 7),
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MOD_BEVEL_EMAX = (1 << 8),
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/* MOD_BEVEL_RUNNING = (1 << 9), */
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/* MOD_BEVEL_RES = (1 << 10), */
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/* This is a new setting not related to old (trunk bmesh bevel code)
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* but adding here because they are mixed - campbell
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*/
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/* MOD_BEVEL_EVEN = (1 << 11), */
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/* MOD_BEVEL_DIST = (1 << 12), */ /* same as above */
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MOD_BEVEL_OVERLAP_OK = (1 << 13),
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};
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/* BevelModifierData->val_flags (not used as flags any more) */
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enum {
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MOD_BEVEL_AMT_OFFSET = 0,
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MOD_BEVEL_AMT_WIDTH = 1,
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MOD_BEVEL_AMT_DEPTH = 2,
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MOD_BEVEL_AMT_PERCENT = 3,
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};
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typedef struct SmokeModifierData {
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ModifierData modifier;
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struct SmokeDomainSettings *domain;
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struct SmokeFlowSettings *flow; /* inflow, outflow, smoke objects */
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struct SmokeCollSettings *coll; /* collision objects */
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float time;
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int type; /* domain, inflow, outflow, ... */
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} SmokeModifierData;
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/* Smoke modifier flags */
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enum {
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MOD_SMOKE_TYPE_DOMAIN = (1 << 0),
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MOD_SMOKE_TYPE_FLOW = (1 << 1),
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MOD_SMOKE_TYPE_COLL = (1 << 2),
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};
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typedef struct DisplaceModifierData {
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ModifierData modifier;
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/* keep in sync with MappingInfoModifierData */
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struct Tex *texture;
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struct Object *map_object;
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char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */
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int uvlayer_tmp;
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int texmapping;
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/* end MappingInfoModifierData */
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float strength;
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int direction;
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char defgrp_name[64]; /* MAX_VGROUP_NAME */
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float midlevel;
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int pad;
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} DisplaceModifierData;
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/* DisplaceModifierData->direction */
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enum {
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MOD_DISP_DIR_X = 0,
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MOD_DISP_DIR_Y = 1,
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MOD_DISP_DIR_Z = 2,
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MOD_DISP_DIR_NOR = 3,
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MOD_DISP_DIR_RGB_XYZ = 4,
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};
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/* DisplaceModifierData->texmapping */
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enum {
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MOD_DISP_MAP_LOCAL = 0,
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MOD_DISP_MAP_GLOBAL = 1,
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MOD_DISP_MAP_OBJECT = 2,
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MOD_DISP_MAP_UV = 3,
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};
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typedef struct UVProjectModifierData {
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ModifierData modifier;
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/* the objects which do the projecting */
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struct Object *projectors[10]; /* MOD_UVPROJECT_MAXPROJECTORS */
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struct Image *image; /* the image to project */
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int flags;
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int num_projectors;
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float aspectx, aspecty;
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float scalex, scaley;
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char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */
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int uvlayer_tmp, pad;
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} UVProjectModifierData;
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#define MOD_UVPROJECT_MAXPROJECTORS 10
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/* UVProjectModifierData->flags */
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enum {
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MOD_UVPROJECT_OVERRIDEIMAGE = (1 << 0),
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};
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typedef struct DecimateModifierData {
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ModifierData modifier;
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float percent; /* (mode == MOD_DECIM_MODE_COLLAPSE) */
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short iter; /* (mode == MOD_DECIM_MODE_UNSUBDIV) */
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char delimit; /* (mode == MOD_DECIM_MODE_DISSOLVE) */
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char pad;
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float angle; /* (mode == MOD_DECIM_MODE_DISSOLVE) */
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char defgrp_name[64]; /* MAX_VGROUP_NAME */
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short flag, mode;
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/* runtime only */
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int face_count, pad2;
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} DecimateModifierData;
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enum {
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MOD_DECIM_FLAG_INVERT_VGROUP = (1 << 0),
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MOD_DECIM_FLAG_TRIANGULATE = (1 << 1), /* for collapse only. dont convert tri pairs back to quads */
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MOD_DECIM_FLAG_ALL_BOUNDARY_VERTS = (1 << 2), /* for dissolve only. collapse all verts between 2 faces */
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};
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enum {
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MOD_DECIM_MODE_COLLAPSE,
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MOD_DECIM_MODE_UNSUBDIV,
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MOD_DECIM_MODE_DISSOLVE, /* called planar in the UI */
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};
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typedef struct SmoothModifierData {
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ModifierData modifier;
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float fac;
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char defgrp_name[64]; /* MAX_VGROUP_NAME */
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short flag, repeat;
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} SmoothModifierData;
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/* Smooth modifier flags */
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enum {
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MOD_SMOOTH_X = (1 << 1),
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MOD_SMOOTH_Y = (1 << 2),
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MOD_SMOOTH_Z = (1 << 3),
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};
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typedef struct CastModifierData {
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ModifierData modifier;
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struct Object *object;
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float fac;
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float radius;
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float size;
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char defgrp_name[64]; /* MAX_VGROUP_NAME */
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short flag, type;
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} CastModifierData;
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/* Cast modifier flags */
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enum {
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/* And what bout (1 << 0) flag? ;) */
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MOD_CAST_X = (1 << 1),
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MOD_CAST_Y = (1 << 2),
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MOD_CAST_Z = (1 << 3),
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MOD_CAST_USE_OB_TRANSFORM = (1 << 4),
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MOD_CAST_SIZE_FROM_RADIUS = (1 << 5),
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};
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/* Cast modifier projection types */
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enum {
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MOD_CAST_TYPE_SPHERE = 0,
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MOD_CAST_TYPE_CYLINDER = 1,
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MOD_CAST_TYPE_CUBOID = 2,
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};
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typedef struct WaveModifierData {
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ModifierData modifier;
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/* keep in sync with MappingInfoModifierData */
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struct Tex *texture;
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struct Object *map_object;
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char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */
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int uvlayer_tmp;
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int texmapping;
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/* end MappingInfoModifierData */
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struct Object *objectcenter;
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char defgrp_name[64]; /* MAX_VGROUP_NAME */
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short flag, pad;
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float startx, starty, height, width;
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float narrow, speed, damp, falloff;
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float timeoffs, lifetime;
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float pad1;
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} WaveModifierData;
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/* WaveModifierData.flag */
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enum {
|
|
/* And what bout (1 << 0) flag? ;) */
|
|
MOD_WAVE_X = (1 << 1),
|
|
MOD_WAVE_Y = (1 << 2),
|
|
MOD_WAVE_CYCL = (1 << 3),
|
|
MOD_WAVE_NORM = (1 << 4),
|
|
MOD_WAVE_NORM_X = (1 << 5),
|
|
MOD_WAVE_NORM_Y = (1 << 6),
|
|
MOD_WAVE_NORM_Z = (1 << 7),
|
|
};
|
|
|
|
typedef struct ArmatureModifierData {
|
|
ModifierData modifier;
|
|
|
|
short deformflag, multi; /* deformflag replaces armature->deformflag */
|
|
int pad2;
|
|
struct Object *object;
|
|
float *prevCos; /* stored input of previous modifier, for vertexgroup blending */
|
|
char defgrp_name[64]; /* MAX_VGROUP_NAME */
|
|
} ArmatureModifierData;
|
|
|
|
enum {
|
|
MOD_HOOK_UNIFORM_SPACE = (1 << 0),
|
|
};
|
|
|
|
/* same as WarpModifierFalloff */
|
|
typedef enum {
|
|
eHook_Falloff_None = 0,
|
|
eHook_Falloff_Curve = 1,
|
|
eHook_Falloff_Sharp = 2, /* PROP_SHARP */
|
|
eHook_Falloff_Smooth = 3, /* PROP_SMOOTH */
|
|
eHook_Falloff_Root = 4, /* PROP_ROOT */
|
|
eHook_Falloff_Linear = 5, /* PROP_LIN */
|
|
eHook_Falloff_Const = 6, /* PROP_CONST */
|
|
eHook_Falloff_Sphere = 7, /* PROP_SPHERE */
|
|
eHook_Falloff_InvSquare = 8, /* PROP_INVSQUARE */
|
|
/* PROP_RANDOM not used */
|
|
} HookModifierFalloff;
|
|
|
|
typedef struct HookModifierData {
|
|
ModifierData modifier;
|
|
|
|
struct Object *object;
|
|
char subtarget[64]; /* optional name of bone target, MAX_ID_NAME-2 */
|
|
|
|
char flag;
|
|
char falloff_type; /* use enums from WarpModifier (exact same functionality) */
|
|
char pad[6];
|
|
float parentinv[4][4]; /* matrix making current transform unmodified */
|
|
float cent[3]; /* visualization of hook */
|
|
float falloff; /* if not zero, falloff is distance where influence zero */
|
|
|
|
struct CurveMapping *curfalloff;
|
|
|
|
int *indexar; /* if NULL, it's using vertexgroup */
|
|
int totindex;
|
|
float force;
|
|
char name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */
|
|
} HookModifierData;
|
|
|
|
typedef struct SoftbodyModifierData {
|
|
ModifierData modifier;
|
|
} SoftbodyModifierData;
|
|
|
|
typedef struct ClothModifierData {
|
|
ModifierData modifier;
|
|
|
|
struct Scene *scene; /* the context, time etc is here */
|
|
struct Cloth *clothObject; /* The internal data structure for cloth. */
|
|
struct ClothSimSettings *sim_parms; /* definition is in DNA_cloth_types.h */
|
|
struct ClothCollSettings *coll_parms; /* definition is in DNA_cloth_types.h */
|
|
struct PointCache *point_cache; /* definition is in DNA_object_force.h */
|
|
struct ListBase ptcaches;
|
|
/* XXX nasty hack, remove once hair can be separated from cloth modifier data */
|
|
struct ClothHairData *hairdata;
|
|
/* grid geometry values of hair continuum */
|
|
float hair_grid_min[3];
|
|
float hair_grid_max[3];
|
|
int hair_grid_res[3];
|
|
float hair_grid_cellsize;
|
|
|
|
struct ClothSolverResult *solver_result;
|
|
} ClothModifierData;
|
|
|
|
typedef struct CollisionModifierData {
|
|
ModifierData modifier;
|
|
|
|
struct MVert *x; /* position at the beginning of the frame */
|
|
struct MVert *xnew; /* position at the end of the frame */
|
|
struct MVert *xold; /* unused atm, but was discussed during sprint */
|
|
struct MVert *current_xnew; /* new position at the actual inter-frame step */
|
|
struct MVert *current_x; /* position at the actual inter-frame step */
|
|
struct MVert *current_v; /* (xnew - x) at the actual inter-frame step */
|
|
|
|
struct MFace *mfaces; /* object face data */
|
|
|
|
unsigned int numverts;
|
|
unsigned int numfaces;
|
|
float time_x, time_xnew; /* cfra time of modifier */
|
|
struct BVHTree *bvhtree; /* bounding volume hierarchy for this cloth object */
|
|
} CollisionModifierData;
|
|
|
|
typedef struct SurfaceModifierData {
|
|
ModifierData modifier;
|
|
|
|
struct MVert *x; /* old position */
|
|
struct MVert *v; /* velocity */
|
|
|
|
struct DerivedMesh *dm;
|
|
|
|
struct BVHTreeFromMesh *bvhtree; /* bounding volume hierarchy of the mesh faces */
|
|
|
|
int cfra, numverts;
|
|
} SurfaceModifierData;
|
|
|
|
typedef struct BooleanModifierData {
|
|
ModifierData modifier;
|
|
|
|
struct Object *object;
|
|
int operation, pad;
|
|
} BooleanModifierData;
|
|
|
|
typedef enum {
|
|
eBooleanModifierOp_Intersect = 0,
|
|
eBooleanModifierOp_Union = 1,
|
|
eBooleanModifierOp_Difference = 2,
|
|
} BooleanModifierOp;
|
|
|
|
typedef struct MDefInfluence {
|
|
int vertex;
|
|
float weight;
|
|
} MDefInfluence;
|
|
|
|
typedef struct MDefCell {
|
|
int offset;
|
|
int totinfluence;
|
|
} MDefCell;
|
|
|
|
typedef struct MeshDeformModifierData {
|
|
ModifierData modifier;
|
|
|
|
struct Object *object; /* mesh object */
|
|
char defgrp_name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */
|
|
|
|
short gridsize, flag, pad[2];
|
|
|
|
/* result of static binding */
|
|
MDefInfluence *bindinfluences; /* influences */
|
|
int *bindoffsets; /* offsets into influences array */
|
|
float *bindcagecos; /* coordinates that cage was bound with */
|
|
int totvert, totcagevert; /* total vertices in mesh and cage */
|
|
|
|
/* result of dynamic binding */
|
|
MDefCell *dyngrid; /* grid with dynamic binding cell points */
|
|
MDefInfluence *dyninfluences; /* dynamic binding vertex influences */
|
|
int *dynverts; /* is this vertex bound or not? */
|
|
int dyngridsize; /* size of the dynamic bind grid */
|
|
int totinfluence; /* total number of vertex influences */
|
|
float dyncellmin[3]; /* offset of the dynamic bind grid */
|
|
float dyncellwidth; /* width of dynamic bind cell */
|
|
float bindmat[4][4]; /* matrix of cage at binding time */
|
|
|
|
/* deprecated storage */
|
|
float *bindweights; /* deprecated inefficient storage */
|
|
float *bindcos; /* deprecated storage of cage coords */
|
|
|
|
/* runtime */
|
|
void (*bindfunc)(struct Scene *scene, struct MeshDeformModifierData *mmd,
|
|
float *vertexcos, int totvert, float cagemat[4][4]);
|
|
} MeshDeformModifierData;
|
|
|
|
enum {
|
|
MOD_MDEF_INVERT_VGROUP = (1 << 0),
|
|
MOD_MDEF_DYNAMIC_BIND = (1 << 1),
|
|
};
|
|
|
|
enum {
|
|
MOD_MDEF_VOLUME = 0,
|
|
MOD_MDEF_SURFACE = 1,
|
|
};
|
|
|
|
typedef struct ParticleSystemModifierData {
|
|
ModifierData modifier;
|
|
|
|
struct ParticleSystem *psys;
|
|
struct DerivedMesh *dm;
|
|
int totdmvert, totdmedge, totdmface;
|
|
short flag, pad;
|
|
} ParticleSystemModifierData;
|
|
|
|
typedef enum {
|
|
eParticleSystemFlag_Pars = (1 << 0),
|
|
eParticleSystemFlag_psys_updated = (1 << 1),
|
|
eParticleSystemFlag_file_loaded = (1 << 2),
|
|
} ParticleSystemModifierFlag;
|
|
|
|
typedef enum {
|
|
eParticleInstanceFlag_Parents = (1 << 0),
|
|
eParticleInstanceFlag_Children = (1 << 1),
|
|
eParticleInstanceFlag_Path = (1 << 2),
|
|
eParticleInstanceFlag_Unborn = (1 << 3),
|
|
eParticleInstanceFlag_Alive = (1 << 4),
|
|
eParticleInstanceFlag_Dead = (1 << 5),
|
|
eParticleInstanceFlag_KeepShape = (1 << 6),
|
|
eParticleInstanceFlag_UseSize = (1 << 7),
|
|
} ParticleInstanceModifierFlag;
|
|
|
|
typedef struct ParticleInstanceModifierData {
|
|
ModifierData modifier;
|
|
|
|
struct Object *ob;
|
|
short psys, flag, axis, pad;
|
|
float position, random_position;
|
|
} ParticleInstanceModifierData;
|
|
|
|
typedef enum {
|
|
eExplodeFlag_CalcFaces = (1 << 0),
|
|
eExplodeFlag_PaSize = (1 << 1),
|
|
eExplodeFlag_EdgeCut = (1 << 2),
|
|
eExplodeFlag_Unborn = (1 << 3),
|
|
eExplodeFlag_Alive = (1 << 4),
|
|
eExplodeFlag_Dead = (1 << 5),
|
|
} ExplodeModifierFlag;
|
|
|
|
typedef struct ExplodeModifierData {
|
|
ModifierData modifier;
|
|
|
|
int *facepa;
|
|
short flag, vgroup;
|
|
float protect;
|
|
char uvname[64]; /* MAX_CUSTOMDATA_LAYER_NAME */
|
|
} ExplodeModifierData;
|
|
|
|
typedef struct MultiresModifierData {
|
|
ModifierData modifier;
|
|
|
|
char lvl, sculptlvl, renderlvl, totlvl;
|
|
char simple, flags, pad[2];
|
|
} MultiresModifierData;
|
|
|
|
typedef enum {
|
|
eMultiresModifierFlag_ControlEdges = (1 << 0),
|
|
eMultiresModifierFlag_PlainUv = (1 << 1),
|
|
} MultiresModifierFlag;
|
|
|
|
typedef struct FluidsimModifierData {
|
|
ModifierData modifier;
|
|
|
|
struct FluidsimSettings *fss; /* definition is in DNA_object_fluidsim.h */
|
|
struct PointCache *point_cache; /* definition is in DNA_object_force.h */
|
|
} FluidsimModifierData;
|
|
|
|
typedef struct ShrinkwrapModifierData {
|
|
ModifierData modifier;
|
|
|
|
struct Object *target; /* shrink target */
|
|
struct Object *auxTarget; /* additional shrink target */
|
|
char vgroup_name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */
|
|
float keepDist; /* distance offset to keep from mesh/projection point */
|
|
short shrinkType; /* shrink type projection */
|
|
char shrinkOpts; /* shrink options */
|
|
char pad1;
|
|
float projLimit; /* limit the projection ray cast */
|
|
char projAxis; /* axis to project over */
|
|
|
|
/* If using projection over vertex normal this controls the level of subsurface that must be done
|
|
* before getting the vertex coordinates and normal
|
|
*/
|
|
char subsurfLevels;
|
|
|
|
char pad[2];
|
|
} ShrinkwrapModifierData;
|
|
|
|
/* Shrinkwrap->shrinkType */
|
|
enum {
|
|
MOD_SHRINKWRAP_NEAREST_SURFACE = 0,
|
|
MOD_SHRINKWRAP_PROJECT = 1,
|
|
MOD_SHRINKWRAP_NEAREST_VERTEX = 2,
|
|
};
|
|
|
|
/* Shrinkwrap->shrinkOpts */
|
|
enum {
|
|
/* allow shrinkwrap to move the vertex in the positive direction of axis */
|
|
MOD_SHRINKWRAP_PROJECT_ALLOW_POS_DIR = (1 << 0),
|
|
/* allow shrinkwrap to move the vertex in the negative direction of axis */
|
|
MOD_SHRINKWRAP_PROJECT_ALLOW_NEG_DIR = (1 << 1),
|
|
|
|
/* ignore vertex moves if a vertex ends projected on a front face of the target */
|
|
MOD_SHRINKWRAP_CULL_TARGET_FRONTFACE = (1 << 3),
|
|
/* ignore vertex moves if a vertex ends projected on a back face of the target */
|
|
MOD_SHRINKWRAP_CULL_TARGET_BACKFACE = (1 << 4),
|
|
|
|
MOD_SHRINKWRAP_KEEP_ABOVE_SURFACE = (1 << 5), /* distance is measure to the front face of the target */
|
|
};
|
|
|
|
/* Shrinkwrap->projAxis */
|
|
enum {
|
|
MOD_SHRINKWRAP_PROJECT_OVER_NORMAL = 0, /* projection over normal is used if no axis is selected */
|
|
MOD_SHRINKWRAP_PROJECT_OVER_X_AXIS = (1 << 0),
|
|
MOD_SHRINKWRAP_PROJECT_OVER_Y_AXIS = (1 << 1),
|
|
MOD_SHRINKWRAP_PROJECT_OVER_Z_AXIS = (1 << 2),
|
|
};
|
|
|
|
|
|
typedef struct SimpleDeformModifierData {
|
|
ModifierData modifier;
|
|
|
|
struct Object *origin; /* object to control the origin of modifier space coordinates */
|
|
char vgroup_name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */
|
|
float factor; /* factors to control simple deforms */
|
|
float limit[2]; /* lower and upper limit */
|
|
|
|
char mode; /* deform function */
|
|
char axis; /* lock axis (for taper and strech) */
|
|
char pad[2];
|
|
|
|
} SimpleDeformModifierData;
|
|
|
|
enum {
|
|
MOD_SIMPLEDEFORM_MODE_TWIST = 1,
|
|
MOD_SIMPLEDEFORM_MODE_BEND = 2,
|
|
MOD_SIMPLEDEFORM_MODE_TAPER = 3,
|
|
MOD_SIMPLEDEFORM_MODE_STRETCH = 4,
|
|
};
|
|
|
|
enum {
|
|
MOD_SIMPLEDEFORM_LOCK_AXIS_X = (1 << 0),
|
|
MOD_SIMPLEDEFORM_LOCK_AXIS_Y = (1 << 1),
|
|
};
|
|
|
|
typedef struct ShapeKeyModifierData {
|
|
ModifierData modifier;
|
|
} ShapeKeyModifierData;
|
|
|
|
typedef struct SolidifyModifierData {
|
|
ModifierData modifier;
|
|
|
|
char defgrp_name[64]; /* name of vertex group to use, MAX_VGROUP_NAME */
|
|
float offset; /* new surface offset level*/
|
|
float offset_fac; /* midpoint of the offset */
|
|
/* factor for the minimum weight to use when vgroups are used, avoids 0.0 weights giving duplicate geometry */
|
|
float offset_fac_vg;
|
|
float offset_clamp; /* clamp offset based on surrounding geometry */
|
|
float pad;
|
|
float crease_inner;
|
|
float crease_outer;
|
|
float crease_rim;
|
|
int flag;
|
|
short mat_ofs;
|
|
short mat_ofs_rim;
|
|
} SolidifyModifierData;
|
|
|
|
enum {
|
|
MOD_SOLIDIFY_RIM = (1 << 0),
|
|
MOD_SOLIDIFY_EVEN = (1 << 1),
|
|
MOD_SOLIDIFY_NORMAL_CALC = (1 << 2),
|
|
MOD_SOLIDIFY_VGROUP_INV = (1 << 3),
|
|
MOD_SOLIDIFY_RIM_MATERIAL = (1 << 4), /* deprecated, used in do_versions */
|
|
MOD_SOLIDIFY_FLIP = (1 << 5),
|
|
MOD_SOLIDIFY_NOSHELL = (1 << 6),
|
|
};
|
|
|
|
#if (DNA_DEPRECATED_GCC_POISON == 1)
|
|
#pragma GCC poison MOD_SOLIDIFY_RIM_MATERIAL
|
|
#endif
|
|
|
|
typedef struct ScrewModifierData {
|
|
ModifierData modifier;
|
|
|
|
struct Object *ob_axis;
|
|
unsigned int steps;
|
|
unsigned int render_steps;
|
|
unsigned int iter;
|
|
float screw_ofs;
|
|
float angle;
|
|
char axis;
|
|
char pad;
|
|
short flag;
|
|
} ScrewModifierData;
|
|
|
|
enum {
|
|
MOD_SCREW_NORMAL_FLIP = (1 << 0),
|
|
MOD_SCREW_NORMAL_CALC = (1 << 1),
|
|
MOD_SCREW_OBJECT_OFFSET = (1 << 2),
|
|
/* MOD_SCREW_OBJECT_ANGLE = (1 << 4), */
|
|
MOD_SCREW_SMOOTH_SHADING = (1 << 5),
|
|
MOD_SCREW_UV_STRETCH_U = (1 << 6),
|
|
MOD_SCREW_UV_STRETCH_V = (1 << 7),
|
|
};
|
|
|
|
typedef struct OceanModifierData {
|
|
ModifierData modifier;
|
|
|
|
struct Ocean *ocean;
|
|
struct OceanCache *oceancache;
|
|
|
|
int resolution;
|
|
int spatial_size;
|
|
|
|
float wind_velocity;
|
|
|
|
float damp;
|
|
float smallest_wave;
|
|
float depth;
|
|
|
|
float wave_alignment;
|
|
float wave_direction;
|
|
float wave_scale;
|
|
|
|
float chop_amount;
|
|
float foam_coverage;
|
|
float time;
|
|
|
|
int bakestart;
|
|
int bakeend;
|
|
|
|
char cachepath[1024]; /* FILE_MAX */
|
|
char foamlayername[64]; /* MAX_CUSTOMDATA_LAYER_NAME */
|
|
char cached;
|
|
char geometry_mode;
|
|
|
|
char flag;
|
|
char refresh;
|
|
|
|
short repeat_x;
|
|
short repeat_y;
|
|
|
|
int seed;
|
|
|
|
float size;
|
|
|
|
float foam_fade;
|
|
|
|
int pad;
|
|
} OceanModifierData;
|
|
|
|
enum {
|
|
MOD_OCEAN_GEOM_GENERATE = 0,
|
|
MOD_OCEAN_GEOM_DISPLACE = 1,
|
|
MOD_OCEAN_GEOM_SIM_ONLY = 2,
|
|
};
|
|
|
|
enum {
|
|
MOD_OCEAN_REFRESH_RESET = (1 << 0),
|
|
MOD_OCEAN_REFRESH_SIM = (1 << 1),
|
|
MOD_OCEAN_REFRESH_ADD = (1 << 2),
|
|
MOD_OCEAN_REFRESH_CLEAR_CACHE = (1 << 3),
|
|
MOD_OCEAN_REFRESH_TOPOLOGY = (1 << 4),
|
|
};
|
|
|
|
enum {
|
|
MOD_OCEAN_GENERATE_FOAM = (1 << 0),
|
|
MOD_OCEAN_GENERATE_NORMALS = (1 << 1),
|
|
};
|
|
|
|
typedef struct WarpModifierData {
|
|
ModifierData modifier;
|
|
/* keep in sync with MappingInfoModifierData */
|
|
struct Tex *texture;
|
|
struct Object *map_object;
|
|
char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */
|
|
int uvlayer_tmp;
|
|
int texmapping;
|
|
/* end MappingInfoModifierData */
|
|
|
|
struct Object *object_from;
|
|
struct Object *object_to;
|
|
struct CurveMapping *curfalloff;
|
|
char defgrp_name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */
|
|
float strength;
|
|
float falloff_radius;
|
|
char flag; /* not used yet */
|
|
char falloff_type;
|
|
char pad[6];
|
|
} WarpModifierData;
|
|
|
|
#define MOD_WARP_VOLUME_PRESERVE 1
|
|
|
|
typedef enum {
|
|
eWarp_Falloff_None = 0,
|
|
eWarp_Falloff_Curve = 1,
|
|
eWarp_Falloff_Sharp = 2, /* PROP_SHARP */
|
|
eWarp_Falloff_Smooth = 3, /* PROP_SMOOTH */
|
|
eWarp_Falloff_Root = 4, /* PROP_ROOT */
|
|
eWarp_Falloff_Linear = 5, /* PROP_LIN */
|
|
eWarp_Falloff_Const = 6, /* PROP_CONST */
|
|
eWarp_Falloff_Sphere = 7, /* PROP_SPHERE */
|
|
eWarp_Falloff_InvSquare = 8, /* PROP_INVSQUARE */
|
|
/* PROP_RANDOM not used */
|
|
} WarpModifierFalloff;
|
|
|
|
typedef struct WeightVGEditModifierData {
|
|
ModifierData modifier;
|
|
|
|
char defgrp_name[64]; /* Name of vertex group to edit. MAX_VGROUP_NAME. */
|
|
|
|
short edit_flags; /* Using MOD_WVG_EDIT_* flags. */
|
|
short falloff_type; /* Using MOD_WVG_MAPPING_* defines. */
|
|
float default_weight; /* Weight for vertices not in vgroup. */
|
|
|
|
/* Mapping stuff. */
|
|
struct CurveMapping *cmap_curve; /* The custom mapping curve! */
|
|
|
|
/* The add/remove vertices weight thresholds. */
|
|
float add_threshold, rem_threshold;
|
|
|
|
/* Masking options. */
|
|
float mask_constant; /* The global "influence", if no vgroup nor tex is used as mask. */
|
|
char mask_defgrp_name[64]; /* Name of mask vertex group from which to get weight factors. MAX_VGROUP_NAME */
|
|
|
|
/* Texture masking. */
|
|
int mask_tex_use_channel; /* Which channel to use as weightf. */
|
|
struct Tex *mask_texture; /* The texture. */
|
|
struct Object *mask_tex_map_obj; /* Name of the map object. */
|
|
int mask_tex_mapping; /* How to map the texture (using MOD_DISP_MAP_* enums). */
|
|
char mask_tex_uvlayer_name[64]; /* Name of the UV map. MAX_CUSTOMDATA_LAYER_NAME */
|
|
|
|
/* Padding... */
|
|
int pad_i1;
|
|
} WeightVGEditModifierData;
|
|
|
|
/* WeightVGEdit flags. */
|
|
enum {
|
|
/* (1 << 0), (1 << 1) and (1 << 2) are free for future use! */
|
|
MOD_WVG_EDIT_ADD2VG = (1 << 3), /* Add vertices with higher weight than threshold to vgroup. */
|
|
MOD_WVG_EDIT_REMFVG = (1 << 4), /* Remove vertices with lower weight than threshold from vgroup. */
|
|
};
|
|
|
|
typedef struct WeightVGMixModifierData {
|
|
ModifierData modifier;
|
|
|
|
char defgrp_name_a[64]; /* Name of vertex group to modify/weight. MAX_VGROUP_NAME. */
|
|
char defgrp_name_b[64]; /* Name of other vertex group to mix in. MAX_VGROUP_NAME. */
|
|
float default_weight_a; /* Default weight value for first vgroup. */
|
|
float default_weight_b; /* Default weight value to mix in. */
|
|
char mix_mode; /* How second vgroups weights affect first ones */
|
|
char mix_set; /* What vertices to affect. */
|
|
|
|
char pad_c1[6];
|
|
|
|
/* Masking options. */
|
|
float mask_constant; /* The global "influence", if no vgroup nor tex is used as mask. */
|
|
char mask_defgrp_name[64]; /* Name of mask vertex group from which to get weight factors. MAX_VGROUP_NAME */
|
|
|
|
/* Texture masking. */
|
|
int mask_tex_use_channel; /* Which channel to use as weightf. */
|
|
struct Tex *mask_texture; /* The texture. */
|
|
struct Object *mask_tex_map_obj; /* Name of the map object. */
|
|
int mask_tex_mapping; /* How to map the texture! */
|
|
char mask_tex_uvlayer_name[64]; /* Name of the UV map. MAX_CUSTOMDATA_LAYER_NAME. */
|
|
|
|
/* Padding... */
|
|
int pad_i1;
|
|
} WeightVGMixModifierData;
|
|
|
|
/* How second vgroup's weights affect first ones. */
|
|
enum {
|
|
MOD_WVG_MIX_SET = 1, /* Second weights replace weights. */
|
|
MOD_WVG_MIX_ADD = 2, /* Second weights are added to weights. */
|
|
MOD_WVG_MIX_SUB = 3, /* Second weights are subtracted from weights. */
|
|
MOD_WVG_MIX_MUL = 4, /* Second weights are multiplied with weights. */
|
|
MOD_WVG_MIX_DIV = 5, /* Second weights divide weights. */
|
|
MOD_WVG_MIX_DIF = 6, /* Difference between second weights and weights. */
|
|
MOD_WVG_MIX_AVG = 7, /* Average of both weights. */
|
|
};
|
|
|
|
/* What vertices to affect. */
|
|
enum {
|
|
MOD_WVG_SET_ALL = 1, /* Affect all vertices. */
|
|
MOD_WVG_SET_A = 2, /* Affect only vertices in first vgroup. */
|
|
MOD_WVG_SET_B = 3, /* Affect only vertices in second vgroup. */
|
|
MOD_WVG_SET_OR = 4, /* Affect only vertices in one vgroup or the other. */
|
|
MOD_WVG_SET_AND = 5, /* Affect only vertices in both vgroups. */
|
|
};
|
|
|
|
typedef struct WeightVGProximityModifierData {
|
|
ModifierData modifier;
|
|
|
|
char defgrp_name[64]; /* Name of vertex group to modify/weight. MAX_VGROUP_NAME. */
|
|
|
|
/* Proximity modes. */
|
|
int proximity_mode;
|
|
int proximity_flags;
|
|
|
|
/* Target object from which to calculate vertices distances. */
|
|
struct Object *proximity_ob_target;
|
|
|
|
/* Masking options. */
|
|
float mask_constant; /* The global "influence", if no vgroup nor tex is used as mask. */
|
|
char mask_defgrp_name[64]; /* Name of mask vertex group from which to get weight factors. MAX_VGROUP_NAME */
|
|
|
|
/* Texture masking. */
|
|
int mask_tex_use_channel; /* Which channel to use as weightf. */
|
|
struct Tex *mask_texture; /* The texture. */
|
|
struct Object *mask_tex_map_obj; /* Name of the map object. */
|
|
int mask_tex_mapping; /* How to map the texture! */
|
|
char mask_tex_uvlayer_name[64]; /* Name of the UV Map. MAX_CUSTOMDATA_LAYER_NAME. */
|
|
|
|
float min_dist, max_dist; /* Distances mapping to 0.0/1.0 weights. */
|
|
|
|
/* Put here to avoid breaking existing struct... */
|
|
short falloff_type; /* Using MOD_WVG_MAPPING_* enums. */
|
|
|
|
/* Padding... */
|
|
short pad_s1;
|
|
} WeightVGProximityModifierData;
|
|
|
|
/* Modes of proximity weighting. */
|
|
enum {
|
|
MOD_WVG_PROXIMITY_OBJECT = 1, /* source vertex to other location */
|
|
MOD_WVG_PROXIMITY_GEOMETRY = 2, /* source vertex to other geometry */
|
|
};
|
|
|
|
/* Flags options for proximity weighting. */
|
|
enum {
|
|
/* Use nearest vertices of target obj, in MOD_WVG_PROXIMITY_GEOMETRY mode. */
|
|
MOD_WVG_PROXIMITY_GEOM_VERTS = (1 << 0),
|
|
/* Use nearest edges of target obj, in MOD_WVG_PROXIMITY_GEOMETRY mode. */
|
|
MOD_WVG_PROXIMITY_GEOM_EDGES = (1 << 1),
|
|
/* Use nearest faces of target obj, in MOD_WVG_PROXIMITY_GEOMETRY mode. */
|
|
MOD_WVG_PROXIMITY_GEOM_FACES = (1 << 2),
|
|
};
|
|
|
|
/* Defines common to all WeightVG modifiers. */
|
|
/* Mapping modes. */
|
|
enum {
|
|
MOD_WVG_MAPPING_NONE = 0,
|
|
MOD_WVG_MAPPING_CURVE = 1,
|
|
MOD_WVG_MAPPING_SHARP = 2, /* PROP_SHARP */
|
|
MOD_WVG_MAPPING_SMOOTH = 3, /* PROP_SMOOTH */
|
|
MOD_WVG_MAPPING_ROOT = 4, /* PROP_ROOT */
|
|
/* PROP_LIN not used (same as NONE, here...). */
|
|
/* PROP_CONST not used. */
|
|
MOD_WVG_MAPPING_SPHERE = 7, /* PROP_SPHERE */
|
|
MOD_WVG_MAPPING_RANDOM = 8, /* PROP_RANDOM */
|
|
MOD_WVG_MAPPING_STEP = 9, /* Median Step. */
|
|
};
|
|
|
|
/* Tex channel to be used as mask. */
|
|
enum {
|
|
MOD_WVG_MASK_TEX_USE_INT = 1,
|
|
MOD_WVG_MASK_TEX_USE_RED = 2,
|
|
MOD_WVG_MASK_TEX_USE_GREEN = 3,
|
|
MOD_WVG_MASK_TEX_USE_BLUE = 4,
|
|
MOD_WVG_MASK_TEX_USE_HUE = 5,
|
|
MOD_WVG_MASK_TEX_USE_SAT = 6,
|
|
MOD_WVG_MASK_TEX_USE_VAL = 7,
|
|
MOD_WVG_MASK_TEX_USE_ALPHA = 8,
|
|
};
|
|
|
|
typedef struct DynamicPaintModifierData {
|
|
ModifierData modifier;
|
|
|
|
struct DynamicPaintCanvasSettings *canvas;
|
|
struct DynamicPaintBrushSettings *brush;
|
|
int type; /* ui display: canvas / brush */
|
|
int pad;
|
|
} DynamicPaintModifierData;
|
|
|
|
/* Dynamic paint modifier flags */
|
|
enum {
|
|
MOD_DYNAMICPAINT_TYPE_CANVAS = (1 << 0),
|
|
MOD_DYNAMICPAINT_TYPE_BRUSH = (1 << 1),
|
|
};
|
|
|
|
/* Remesh modifier */
|
|
typedef enum RemeshModifierFlags {
|
|
MOD_REMESH_FLOOD_FILL = 1,
|
|
MOD_REMESH_SMOOTH_SHADING = 2,
|
|
} RemeshModifierFlags;
|
|
|
|
typedef enum RemeshModifierMode {
|
|
/* blocky */
|
|
MOD_REMESH_CENTROID = 0,
|
|
/* smooth */
|
|
MOD_REMESH_MASS_POINT = 1,
|
|
/* keeps sharp edges */
|
|
MOD_REMESH_SHARP_FEATURES = 2,
|
|
} RemeshModifierMode;
|
|
|
|
typedef struct RemeshModifierData {
|
|
ModifierData modifier;
|
|
|
|
/* floodfill option, controls how small components can be before they are removed */
|
|
float threshold;
|
|
|
|
/* ratio between size of model and grid */
|
|
float scale;
|
|
|
|
float hermite_num;
|
|
|
|
/* octree depth */
|
|
char depth;
|
|
|
|
char flag;
|
|
char mode;
|
|
char pad;
|
|
} RemeshModifierData;
|
|
|
|
/* Skin modifier */
|
|
typedef struct SkinModifierData {
|
|
ModifierData modifier;
|
|
|
|
float branch_smoothing;
|
|
|
|
char flag;
|
|
|
|
char symmetry_axes;
|
|
|
|
char pad[2];
|
|
} SkinModifierData;
|
|
|
|
/* SkinModifierData.symmetry_axes */
|
|
enum {
|
|
MOD_SKIN_SYMM_X = (1 << 0),
|
|
MOD_SKIN_SYMM_Y = (1 << 1),
|
|
MOD_SKIN_SYMM_Z = (1 << 2),
|
|
};
|
|
|
|
/* SkinModifierData.flag */
|
|
enum {
|
|
MOD_SKIN_SMOOTH_SHADING = 1,
|
|
};
|
|
|
|
/* Triangulate modifier */
|
|
typedef struct TriangulateModifierData {
|
|
ModifierData modifier;
|
|
|
|
int flag;
|
|
int quad_method;
|
|
int ngon_method;
|
|
int pad;
|
|
} TriangulateModifierData;
|
|
|
|
enum {
|
|
MOD_TRIANGULATE_BEAUTY = (1 << 0), /* deprecated */
|
|
};
|
|
|
|
#if (DNA_DEPRECATED_GCC_POISON == 1)
|
|
#pragma GCC poison MOD_TRIANGULATE_BEAUTY
|
|
#endif
|
|
|
|
/* Triangulate methods - NGons */
|
|
enum {
|
|
MOD_TRIANGULATE_NGON_BEAUTY = 0,
|
|
MOD_TRIANGULATE_NGON_EARCLIP,
|
|
};
|
|
|
|
/* Triangulate methods - Quads */
|
|
enum {
|
|
MOD_TRIANGULATE_QUAD_BEAUTY = 0,
|
|
MOD_TRIANGULATE_QUAD_FIXED,
|
|
MOD_TRIANGULATE_QUAD_ALTERNATE,
|
|
MOD_TRIANGULATE_QUAD_SHORTEDGE
|
|
};
|
|
|
|
typedef struct LaplacianSmoothModifierData {
|
|
ModifierData modifier;
|
|
|
|
float lambda, lambda_border, pad1;
|
|
char defgrp_name[64]; /* MAX_VGROUP_NAME */
|
|
short flag, repeat;
|
|
} LaplacianSmoothModifierData;
|
|
|
|
/* Smooth modifier flags */
|
|
enum {
|
|
MOD_LAPLACIANSMOOTH_X = (1 << 1),
|
|
MOD_LAPLACIANSMOOTH_Y = (1 << 2),
|
|
MOD_LAPLACIANSMOOTH_Z = (1 << 3),
|
|
MOD_LAPLACIANSMOOTH_PRESERVE_VOLUME = (1 << 4),
|
|
MOD_LAPLACIANSMOOTH_NORMALIZED = (1 << 5),
|
|
};
|
|
|
|
typedef struct UVWarpModifierData {
|
|
ModifierData modifier;
|
|
|
|
char axis_u, axis_v;
|
|
char pad[6];
|
|
float center[2]; /* used for rotate/scale */
|
|
|
|
struct Object *object_src; /* source */
|
|
char bone_src[64]; /* optional name of bone target, MAX_ID_NAME-2 */
|
|
struct Object *object_dst; /* target */
|
|
char bone_dst[64]; /* optional name of bone target, MAX_ID_NAME-2 */
|
|
|
|
char vgroup_name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */
|
|
char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */
|
|
} UVWarpModifierData;
|
|
|
|
/* cache modifier */
|
|
typedef struct MeshCacheModifierData {
|
|
ModifierData modifier;
|
|
|
|
char flag;
|
|
char type; /* file format */
|
|
char time_mode;
|
|
char play_mode;
|
|
|
|
/* axis conversion */
|
|
char forward_axis;
|
|
char up_axis;
|
|
char flip_axis;
|
|
|
|
char interp;
|
|
|
|
float factor;
|
|
char deform_mode;
|
|
char pad[7];
|
|
|
|
/* play_mode == MOD_MESHCACHE_PLAY_CFEA */
|
|
float frame_start;
|
|
float frame_scale;
|
|
|
|
/* play_mode == MOD_MESHCACHE_PLAY_EVAL */
|
|
/* we could use one float for all these but their purpose is very different */
|
|
float eval_frame;
|
|
float eval_time;
|
|
float eval_factor;
|
|
|
|
char filepath[1024]; /* FILE_MAX */
|
|
} MeshCacheModifierData;
|
|
|
|
enum {
|
|
MOD_MESHCACHE_TYPE_MDD = 1,
|
|
MOD_MESHCACHE_TYPE_PC2 = 2,
|
|
};
|
|
|
|
enum {
|
|
MOD_MESHCACHE_DEFORM_OVERWRITE = 0,
|
|
MOD_MESHCACHE_DEFORM_INTEGRATE = 1,
|
|
};
|
|
|
|
enum {
|
|
MOD_MESHCACHE_INTERP_NONE = 0,
|
|
MOD_MESHCACHE_INTERP_LINEAR = 1,
|
|
/* MOD_MESHCACHE_INTERP_CARDINAL = 2, */
|
|
};
|
|
|
|
enum {
|
|
MOD_MESHCACHE_TIME_FRAME = 0,
|
|
MOD_MESHCACHE_TIME_SECONDS = 1,
|
|
MOD_MESHCACHE_TIME_FACTOR = 2,
|
|
};
|
|
|
|
enum {
|
|
MOD_MESHCACHE_PLAY_CFEA = 0,
|
|
MOD_MESHCACHE_PLAY_EVAL = 1,
|
|
};
|
|
|
|
|
|
typedef struct LaplacianDeformModifierData {
|
|
ModifierData modifier;
|
|
char anchor_grp_name[64]; /* MAX_VGROUP_NAME */
|
|
int total_verts, repeat;
|
|
float *vertexco;
|
|
void *cache_system; /* runtime only */
|
|
short flag, pad[3];
|
|
|
|
} LaplacianDeformModifierData;
|
|
|
|
/* Smooth modifier flags */
|
|
enum {
|
|
MOD_LAPLACIANDEFORM_BIND = 1,
|
|
};
|
|
|
|
/* many of these options match 'solidify' */
|
|
typedef struct WireframeModifierData {
|
|
ModifierData modifier;
|
|
char defgrp_name[64]; /* MAX_VGROUP_NAME */
|
|
float offset;
|
|
float offset_fac;
|
|
float offset_fac_vg;
|
|
float crease_weight;
|
|
short flag, mat_ofs;
|
|
short pad[2];
|
|
} WireframeModifierData;
|
|
|
|
enum {
|
|
MOD_WIREFRAME_INVERT_VGROUP = (1 << 0),
|
|
MOD_WIREFRAME_REPLACE = (1 << 1),
|
|
MOD_WIREFRAME_BOUNDARY = (1 << 2),
|
|
MOD_WIREFRAME_OFS_EVEN = (1 << 3),
|
|
MOD_WIREFRAME_OFS_RELATIVE = (1 << 4),
|
|
MOD_WIREFRAME_CREASE = (1 << 5),
|
|
};
|
|
|
|
|
|
typedef struct DataTransferModifierData {
|
|
ModifierData modifier;
|
|
|
|
struct Object *ob_source;
|
|
|
|
int data_types; /* See DT_TYPE_ enum in ED_object.h */
|
|
|
|
/* See MREMAP_MODE_ enum in BKE_mesh_mapping.h */
|
|
int vmap_mode;
|
|
int emap_mode;
|
|
int lmap_mode;
|
|
int pmap_mode;
|
|
|
|
float map_max_distance;
|
|
float map_ray_radius;
|
|
float islands_precision;
|
|
|
|
int pad_i1;
|
|
|
|
int layers_select_src[4]; /* DT_MULTILAYER_INDEX_MAX; See DT_FROMLAYERS_ enum in ED_object.h */
|
|
int layers_select_dst[4]; /* DT_MULTILAYER_INDEX_MAX; See DT_TOLAYERS_ enum in ED_object.h */
|
|
|
|
int mix_mode; /* See CDT_MIX_ enum in BKE_customdata.h */
|
|
float mix_factor;
|
|
char defgrp_name[64]; /* MAX_VGROUP_NAME */
|
|
|
|
int flags;
|
|
} DataTransferModifierData;
|
|
|
|
/* DataTransferModifierData.flags */
|
|
enum {
|
|
MOD_DATATRANSFER_OBSRC_TRANSFORM = 1 << 0,
|
|
MOD_DATATRANSFER_MAP_MAXDIST = 1 << 1,
|
|
MOD_DATATRANSFER_INVERT_VGROUP = 1 << 2,
|
|
|
|
/* Only for UI really. */
|
|
MOD_DATATRANSFER_USE_VERT = 1 << 28,
|
|
MOD_DATATRANSFER_USE_EDGE = 1 << 29,
|
|
MOD_DATATRANSFER_USE_LOOP = 1 << 30,
|
|
MOD_DATATRANSFER_USE_POLY = 1 << 31,
|
|
};
|
|
|
|
|
|
#endif /* __DNA_MODIFIER_TYPES_H__ */
|