tornavis/source/blender/blenkernel/BKE_mesh_remesh_voxel.hh

28 lines
1.0 KiB
C++

/* SPDX-FileCopyrightText: 2019 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bke
*/
struct Mesh;
Mesh *BKE_mesh_remesh_voxel_fix_poles(const Mesh *mesh);
Mesh *BKE_mesh_remesh_voxel(const Mesh *mesh, float voxel_size, float adaptivity, float isovalue);
Mesh *BKE_mesh_remesh_quadriflow(const Mesh *mesh,
int target_faces,
int seed,
bool preserve_sharp,
bool preserve_boundary,
bool adaptive_scale,
void (*update_cb)(void *, float progress, int *cancel),
void *update_cb_data);
/* Data reprojection functions */
void BKE_mesh_remesh_reproject_paint_mask(Mesh *target, const Mesh *source);
void BKE_remesh_reproject_vertex_paint(Mesh *target, const Mesh *source);
void BKE_remesh_reproject_sculpt_face_sets(Mesh *target, const Mesh *source);