tornavis/source/blender/blenlib/BLI_index_mask.hh

285 lines
7.8 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bli
*
* An IndexMask references an array of unsigned integers with the following property:
* The integers must be in ascending order and there must not be duplicates.
*
* Remember that the array is only referenced and not owned by an IndexMask instance.
*
* In most cases the integers in the array represent some indices into another array. So they
* "select" or "mask" a some elements in that array. Hence the name IndexMask.
*
* The invariant stated above has the nice property that it makes it easy to check if an integer
* array is an IndexRange, i.e. no indices are skipped. That allows functions to implement two code
* paths: One where it iterates over the index array and one where it iterates over the index
* range. The latter one is more efficient due to less memory reads and potential usage of SIMD
* instructions.
*
* The IndexMask.foreach_index method helps writing code that implements both code paths at the
* same time.
*/
#include "BLI_index_range.hh"
#include "BLI_span.hh"
#include "BLI_vector.hh"
namespace blender {
class IndexMask {
private:
/** The underlying reference to sorted integers. */
Span<int64_t> indices_;
public:
/** Creates an IndexMask that contains no indices. */
IndexMask() = default;
/**
* Create an IndexMask using the given integer array.
* This constructor asserts that the given integers are in ascending order and that there are no
* duplicates.
*/
IndexMask(Span<int64_t> indices) : indices_(indices)
{
BLI_assert(IndexMask::indices_are_valid_index_mask(indices));
}
/**
* Use this method when you know that no indices are skipped. It is more efficient than preparing
* an integer array all the time.
*/
IndexMask(IndexRange range) : indices_(range.as_span())
{
}
/**
* Construct an IndexMask from a sorted list of indices. Note, the created IndexMask is only
* valid as long as the initializer_list is valid.
*
* Don't do this:
* IndexMask mask = {3, 4, 5};
*
* Do this:
* do_something_with_an_index_mask({3, 4, 5});
*/
IndexMask(const std::initializer_list<int64_t> &indices) : IndexMask(Span<int64_t>(indices))
{
}
/**
* Creates an IndexMask that references the indices [0, n-1].
*/
explicit IndexMask(int64_t n) : IndexMask(IndexRange(n))
{
}
/** Checks that the indices are non-negative and in ascending order. */
static bool indices_are_valid_index_mask(Span<int64_t> indices)
{
if (!indices.is_empty()) {
if (indices.first() < 0) {
return false;
}
}
for (int64_t i = 1; i < indices.size(); i++) {
if (indices[i - 1] >= indices[i]) {
return false;
}
}
return true;
}
operator Span<int64_t>() const
{
return indices_;
}
const int64_t *begin() const
{
return indices_.begin();
}
const int64_t *end() const
{
return indices_.end();
}
/**
* Returns the n-th index referenced by this IndexMask. The `index_range` method returns an
* IndexRange containing all indices that can be used as parameter here.
*/
int64_t operator[](int64_t n) const
{
return indices_[n];
}
/**
* Returns the minimum size an array has to have, if the integers in this IndexMask are going to
* be used as indices in that array.
*/
int64_t min_array_size() const
{
if (indices_.size() == 0) {
return 0;
}
else {
return indices_.last() + 1;
}
}
Span<int64_t> indices() const
{
return indices_;
}
/**
* Returns true if this IndexMask does not skip any indices. This check requires O(1) time.
*/
bool is_range() const
{
return indices_.size() > 0 && indices_.last() - indices_.first() == indices_.size() - 1;
}
/**
* Returns the IndexRange referenced by this IndexMask. This method should only be called after
* the caller made sure that this IndexMask is actually a range.
*/
IndexRange as_range() const
{
BLI_assert(this->is_range());
return IndexRange{indices_.first(), indices_.size()};
}
/**
* Calls the given callback for every referenced index. The callback has to take one unsigned
* integer as parameter.
*
* This method implements different code paths for the cases when the IndexMask represents a
* range or not.
*/
template<typename CallbackT> void foreach_index(const CallbackT &callback) const
{
this->to_best_mask_type([&](const auto &mask) {
for (const int64_t i : mask) {
callback(i);
}
});
}
/**
* Often an #IndexMask wraps a range of indices without any gaps. In this case, it is more
* efficient to compute the indices in a loop on-the-fly instead of reading them from memory.
* This method makes it easy to generate code for both cases.
*
* The given function is expected to take one parameter that can either be of type #IndexRange or
* #Span<int64_t>.
*/
template<typename Fn> void to_best_mask_type(const Fn &fn) const
{
if (this->is_range()) {
const IndexRange masked_range = this->as_range();
fn(masked_range);
}
else {
const Span<int64_t> masked_indices = indices_;
fn(masked_indices);
}
}
/**
* Returns an IndexRange that can be used to index this IndexMask.
*
* The range is [0, number of indices - 1].
*
* This is not to be confused with the `as_range` method.
*/
IndexRange index_range() const
{
return indices_.index_range();
}
/**
* Returns the largest index that is referenced by this IndexMask.
*/
int64_t last() const
{
return indices_.last();
}
/**
* Returns the number of indices referenced by this IndexMask.
*/
int64_t size() const
{
return indices_.size();
}
bool is_empty() const
{
return indices_.is_empty();
}
bool contained_in(const IndexRange range) const
{
if (indices_.is_empty()) {
return true;
}
if (range.size() < indices_.size()) {
return false;
}
return indices_.first() >= range.first() && indices_.last() <= range.last();
}
IndexMask slice(int64_t start, int64_t size) const;
IndexMask slice(IndexRange slice) const;
/**
* Create a sub-mask that is also shifted to the beginning.
* The shifting to the beginning allows code to work with smaller indices,
* which is more memory efficient.
*
* \return New index mask with the size of #slice. It is either empty or starts with 0.
* It might reference indices that have been appended to #r_new_indices.
*
* Example:
* \code{.unparsed}
* this: [2, 3, 5, 7, 8, 9, 10]
* slice: ^--------^
* output: [0, 2, 4, 5]
* \endcode
*
* All the indices in the sub-mask are shifted by 3 towards zero,
* so that the first index in the output is zero.
*/
IndexMask slice_and_offset(IndexRange slice, Vector<int64_t> &r_new_indices) const;
/**
* Get a new mask that contains all the indices that are not in the current mask.
* If necessary, the indices referenced by the new mask are inserted in #r_new_indices.
*/
IndexMask invert(const IndexRange full_range, Vector<int64_t> &r_new_indices) const;
/**
* Get all contiguous index ranges within the mask.
*/
Vector<IndexRange> extract_ranges() const;
/**
* Similar to #extract ranges, but works on the inverted mask. So the returned ranges are
* in-between the indices in the mask.
*
* Using this method is generally more efficient than first inverting the index mask and then
* extracting the ranges.
*
* If #r_skip_amounts is passed in, it will contain the number of indices that have been skipped
* before each range in the return value starts.
*/
Vector<IndexRange> extract_ranges_invert(const IndexRange full_range,
Vector<int64_t> *r_skip_amounts = nullptr) const;
};
} // namespace blender