63 lines
1.4 KiB
C++
63 lines
1.4 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bli
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*
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* Functions for generating and handling "Session UUIDs".
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*
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* Note that these are not true universally-unique identifiers, but only unique during the current
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* Blender session.
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*
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* For true UUIDs, see `BLI_uuid.h`.
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "DNA_session_uuid_types.h"
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/** Generate new UUID which is unique throughout the Blender session. */
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SessionUUID BLI_session_uuid_generate(void);
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/** Check whether the UUID is properly generated. */
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bool BLI_session_uuid_is_generated(const SessionUUID *uuid);
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/** Check whether two UUIDs are identical. */
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bool BLI_session_uuid_is_equal(const SessionUUID *lhs, const SessionUUID *rhs);
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uint64_t BLI_session_uuid_hash_uint64(const SessionUUID *uuid);
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/* Utility functions to make it possible to create GHash/GSet with UUID as a key. */
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uint BLI_session_uuid_ghash_hash(const void *uuid_v);
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bool BLI_session_uuid_ghash_compare(const void *lhs_v, const void *rhs_v);
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#ifdef __cplusplus
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}
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#endif
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#ifdef __cplusplus
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namespace blender {
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inline const bool operator==(const SessionUUID &lhs, const SessionUUID &rhs)
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{
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return BLI_session_uuid_is_equal(&lhs, &rhs);
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}
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template<typename T> struct DefaultHash;
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template<> struct DefaultHash<SessionUUID> {
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uint64_t operator()(const SessionUUID &value) const
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{
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return BLI_session_uuid_hash_uint64(&value);
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}
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};
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} // namespace blender
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#endif
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