tornavis/source/blender
Lukas Toenne 4d4ef0434b Make dynamic node labels possible as a registerable function 'draw_label' (simple 'label' identifier is already in use, need to avoid API breakage). This should simply return a string. The dynamic label can still be overridden by the user-defined node.label string. 2013-11-12 18:18:04 +00:00
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avi use 'greater/less then or equal to' operators rather then adding 1. 2013-08-11 05:40:35 +00:00
blenfont use assert to check for incorrect use of BLF_draw_ascii() 2013-11-08 15:01:43 +00:00
blenkernel Make dynamic node labels possible as a registerable function 'draw_label' (simple 'label' identifier is already in use, need to avoid API breakage). This should simply return a string. The dynamic label can still be overridden by the user-defined node.label string. 2013-11-12 18:18:04 +00:00
blenlib make IS_EQ and IS_EQF typecheck args 2013-11-10 14:13:26 +00:00
blenloader replace IS_EQ -> IS_EQF for use with floats. 2013-11-10 12:56:50 +00:00
bmesh Fix [#37388] Grid fill crashes blender in specific situation. 2013-11-11 14:29:01 +00:00
collada Made buildinfo aware of builds from GIT 2013-11-04 13:21:39 +00:00
compositor Fix #37333: Bad default value in Color Balance. Use independent offset/power/slope variables for the CDL mode in color balance node. This avoids stupid default values in particular for offset, which would be 1 when just using the lift value for it. 2013-11-06 12:44:51 +00:00
datatoc code cleanup: headers - doxy comments. 2013-09-12 03:02:50 +00:00
editors Make dynamic node labels possible as a registerable function 'draw_label' (simple 'label' identifier is already in use, need to avoid API breakage). This should simply return a string. The dynamic label can still be overridden by the user-defined node.label string. 2013-11-12 18:18:04 +00:00
freestyle Fix #37092 and #37381: crashes in the .object() method of Freestyle iterators. 2013-11-12 02:28:26 +00:00
gpu Change the behavior of AO pass in Blender internal's shader/render node tree so that it becomes (1.0, 1.0, 1.0) when AO is disabled. 2013-11-12 10:59:40 +00:00
ikplugin IK plugin range check was wrong, could do out of bounds reads. 2013-06-27 19:52:50 +00:00
imbuf mistake in last commit 2013-11-10 12:29:15 +00:00
makesdna Fix for error in r61159: the new gpencil_new_layer_col in UserDef is supposed to be a 4 float RGBA color, but has only 3 floats. This was overwriting tweak_threshold in UserDef and breaking transform 2013-11-06 21:08:16 +00:00
makesrna Make dynamic node labels possible as a registerable function 'draw_label' (simple 'label' identifier is already in use, need to avoid API breakage). This should simply return a string. The dynamic label can still be overridden by the user-defined node.label string. 2013-11-12 18:18:04 +00:00
modifiers Added options for how bevel amount is measured. 2013-11-10 12:31:57 +00:00
nodes Make dynamic node labels possible as a registerable function 'draw_label' (simple 'label' identifier is already in use, need to avoid API breakage). This should simply return a string. The dynamic label can still be overridden by the user-defined node.label string. 2013-11-12 18:18:04 +00:00
python fix for crash when deleting from an id property, with a non-string key. 2013-11-08 08:46:43 +00:00
quicktime Quicktime: remove backend with the old quicktime API, and keep the QTKit backend. 2013-11-06 01:45:15 +00:00
render Change the behavior of AO pass in Blender internal's shader/render node tree so that it becomes (1.0, 1.0, 1.0) when AO is disabled. 2013-11-12 10:59:40 +00:00
windowmanager Fix [#34675] *AFTER 2.69* Info view shows duplicate operators with incorrect values of args 2013-11-06 20:56:18 +00:00
CMakeLists.txt cmake/openimageio - partially reverting #60692 2013-10-12 23:56:21 +00:00
SConscript scons file for OIIO (needed for psd) 2013-10-11 16:38:31 +00:00