tornavis/source/blender/blenlib/BLI_dlrbTree.h

162 lines
5.5 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
* All rights reserved.
*
* Contributor(s): Joshua Leung (original author)
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLI_DLRB_TREE_H
#define BLI_DLRB_TREE_H
/** \file BLI_dlrbTree.h
* \ingroup bli
* \author Joshua Leung
*/
/* Double-Linked Red-Black Tree Implementation:
*
* This is simply a Red-Black Tree implementation whose nodes can later
* be arranged + retrieved as elements in a Double-Linked list (i.e. ListBase).
* The Red-Black Tree implementation is based on the methods defined by Wikipedia.
*/
/* ********************************************** */
/* Data Types and Type Defines */
/* Base Structs --------------------------------- */
/* Basic Layout for a Node */
typedef struct DLRBT_Node {
/* ListBase capabilities */
struct DLRBT_Node *next, *prev;
/* Tree Associativity settings */
struct DLRBT_Node *left, *right;
struct DLRBT_Node *parent;
char tree_col;
/* ... for nice alignment, next item should usually be a char too... */
} DLRBT_Node;
/* Red/Black defines for tree_col */
typedef enum eDLRBT_Colors {
DLRBT_BLACK= 0,
DLRBT_RED,
} eDLRBT_Colors;
/* -------- */
/* The Tree Data */
typedef struct DLRBT_Tree {
/* ListBase capabilities */
void *first, *last; /* these should be based on DLRBT_Node-s */
/* Root Node */
void *root; /* this should be based on DLRBT_Node-s */
} DLRBT_Tree;
/* Callback Types --------------------------------- */
/* return -1, 0, 1 for whether the given data is less than, equal to, or greater than the given node
* - node: <DLRBT_Node> the node to compare to
* - data: pointer to the relevant data or values stored in the bitpattern dependant on the function
*/
typedef short (*DLRBT_Comparator_FP)(void *node, void *data);
/* return a new node instance wrapping the given data
* - data: pointer to the relevant data to create a subclass of node from
*/
typedef DLRBT_Node *(*DLRBT_NAlloc_FP)(void *data);
/* update an existing node instance accordingly to be in sync with the given data *
* - node: <DLRBT_Node> the node to update
* - data: pointer to the relevant data or values stored in the bitpattern dependant on the function
*/
typedef void (*DLRBT_NUpdate_FP)(void *node, void *data);
/* ********************************************** */
/* Public API */
/* ADT Management ------------------------------- */
/* Create a new tree, and initialise as necessary */
DLRBT_Tree *BLI_dlrbTree_new(void);
/* Initialises some given trees */
void BLI_dlrbTree_init(DLRBT_Tree *tree);
/* Free some tree */
void BLI_dlrbTree_free(DLRBT_Tree *tree);
/* Make sure the tree's Double-Linked list representation is valid */
void BLI_dlrbTree_linkedlist_sync(DLRBT_Tree *tree);
/* Searching ------------------------------------ */
/* Find the node which matches or is the closest to the requested node */
DLRBT_Node *BLI_dlrbTree_search(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
/* Find the node which exactly matches the required data */
DLRBT_Node *BLI_dlrbTree_search_exact(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
/* Find the node which occurs immediately before the best matching node */
DLRBT_Node *BLI_dlrbTree_search_prev(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
/* Find the node which occurs immediately after the best matching node */
DLRBT_Node *BLI_dlrbTree_search_next(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
/* Check whether there is a node matching the requested node */
short BLI_dlrbTree_contains(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
/* Node Operations (Managed) --------------------- */
/* These methods automate the process of adding/removing nodes from the BST,
* using the supplied data and callbacks
*/
/* Add the given data to the tree, and return the node added */
// NOTE: for duplicates, the update_cb is called (if available), and the existing node is returned
DLRBT_Node *BLI_dlrbTree_add(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb,
DLRBT_NAlloc_FP new_cb, DLRBT_NUpdate_FP update_cb, void *data);
/* Remove the given element from the tree and balance again */
// FIXME: this is not implemented yet...
void BLI_dlrbTree_remove(DLRBT_Tree *tree, DLRBT_Node *node);
/* Node Operations (Manual) --------------------- */
/* These methods require custom code for creating BST nodes and adding them to the
* tree in special ways, such that the node can then be balanced.
*
* It is recommended that these methods are only used where the other method is too cumbersome...
*/
/* Balance the tree after the given node has been added to it
* (using custom code, in the Binary Tree way).
*/
void BLI_dlrbTree_insert(DLRBT_Tree *tree, DLRBT_Node *node);
/* ********************************************** */
#endif // BLI_DLRB_TREE_H