46 lines
1.6 KiB
C
46 lines
1.6 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef BKE_UVPROJECT_H
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#define BKE_UVPROJECT_H
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/** \file BLI_uvproject.h
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* \ingroup bli
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*/
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struct UvCameraInfo;
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struct Object;
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/* create uv info from the camera, needs to be freed */
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struct UvCameraInfo *project_camera_info(struct Object *ob, float rotmat[4][4], float winx, float winy);
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/* apply uv from uvinfo (camera) */
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void project_from_camera(float target[2], float source[3], struct UvCameraInfo *uci);
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/* apply uv from perspective matrix */
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void project_from_view(float target[2], float source[3], float persmat[4][4], float rotmat[4][4], float winx, float winy);
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/* apply ortho uv's */
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void project_from_view_ortho(float target[2], float source[3], float rotmat[4][4]);
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/* so we can adjust scale with keeping the struct private */
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void project_camera_info_scale(struct UvCameraInfo *uci, float scale_x, float scale_y);
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#endif
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