tornavis/source/blender/blenlib/BLI_dlrbTree.h

102 lines
2.9 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
* All rights reserved.
*
* Contributor(s): Joshua Leung (original author)
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLI_DLRB_TREE_H
#define BLI_DLRB_TREE_H
/* Double-Linked Red-Black Tree Implementation:
*
* This is simply a Red-Black Tree implementation whose nodes can later
* be arranged + retrieved as elements in a Double-Linked list (i.e. ListBase).
* The Red-Black Tree implementation is based on the methods defined by Wikipedia.
*/
/* ********************************************** */
/* Data Types and Type Defines */
/* Base Structs --------------------------------- */
/* Basic Layout for a Node */
typedef struct DLRBT_Node {
/* ListBase capabilities */
struct DLRBT_Node *next, *prev;
/* Tree Associativity settings */
struct DLRBT_Node *left, *right;
struct DLRBT_Node *parent;
char tree_col;
/* ... for nice alignment, next item should usually be a char too... */
} DLRBT_Node;
/* Red/Black defines for tree_col */
enum eDLRBT_Colors {
DLRBT_BLACK= 0,
DLRBT_RED,
};
/* -------- */
/* The Tree Data */
typedef struct DLRBT_Tree {
/* ListBase capabilities */
void *first, *last; /* these should be based on DLRBT_Node-s */
/* Root Node */
void *root; /* this should be based on DLRBT_Node-s */
} DLRBT_Tree;
/* ********************************************** */
/* Public API */
/* Create a new tree, and initialise as necessary */
DLRBT_Tree *BLI_dlrbTree_new(void);
/* Initialises some given trees */
void BLI_dlrbTree_init(DLRBT_Tree *tree);
/* Free some tree */
void BLI_dlrbTree_free(DLRBT_Tree *tree);
/* Make sure the tree's Double-Linked list representation is valid */
void BLI_dlrbTree_linkedlist_sync(DLRBT_Tree *tree);
/* Balance the tree after the given element has been added to it
* (using custom code, in the Binary Tree way).
*/
void BLI_dlrbTree_insert(DLRBT_Tree *tree, DLRBT_Node *node);
/* Remove the given element from the tree and balance again */
// FIXME: this is not implemented yet...
void BLI_dlrbTree_remove(DLRBT_Tree *tree, DLRBT_Node *node);
/* ********************************************** */
#endif // BLI_DLRB_TREE_H