349 lines
12 KiB
CMake
349 lines
12 KiB
CMake
# ***** BEGIN GPL LICENSE BLOCK *****
|
|
#
|
|
# This program is free software; you can redistribute it and/or
|
|
# modify it under the terms of the GNU General Public License
|
|
# as published by the Free Software Foundation; either version 2
|
|
# of the License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program; if not, write to the Free Software Foundation,
|
|
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
#
|
|
# The Original Code is Copyright (C) 2006, Blender Foundation
|
|
# All rights reserved.
|
|
# ***** END GPL LICENSE BLOCK *****
|
|
|
|
set(INC
|
|
.
|
|
composite
|
|
function
|
|
intern
|
|
shader
|
|
simulation
|
|
texture
|
|
../blenkernel
|
|
../blenlib
|
|
../blentranslation
|
|
../depsgraph
|
|
../functions
|
|
../gpu
|
|
../imbuf
|
|
../makesdna
|
|
../makesrna
|
|
../render/extern/include
|
|
../../../intern/glew-mx
|
|
../../../intern/guardedalloc
|
|
../../../intern/sky/include
|
|
)
|
|
|
|
|
|
set(SRC
|
|
composite/nodes/node_composite_alphaOver.c
|
|
composite/nodes/node_composite_bilateralblur.c
|
|
composite/nodes/node_composite_blur.c
|
|
composite/nodes/node_composite_bokehblur.c
|
|
composite/nodes/node_composite_bokehimage.c
|
|
composite/nodes/node_composite_boxmask.c
|
|
composite/nodes/node_composite_brightness.c
|
|
composite/nodes/node_composite_channelMatte.c
|
|
composite/nodes/node_composite_chromaMatte.c
|
|
composite/nodes/node_composite_colorMatte.c
|
|
composite/nodes/node_composite_colorSpill.c
|
|
composite/nodes/node_composite_colorbalance.c
|
|
composite/nodes/node_composite_colorcorrection.c
|
|
composite/nodes/node_composite_common.c
|
|
composite/nodes/node_composite_composite.c
|
|
composite/nodes/node_composite_cornerpin.c
|
|
composite/nodes/node_composite_crop.c
|
|
composite/nodes/node_composite_cryptomatte.c
|
|
composite/nodes/node_composite_curves.c
|
|
composite/nodes/node_composite_defocus.c
|
|
composite/nodes/node_composite_denoise.c
|
|
composite/nodes/node_composite_despeckle.c
|
|
composite/nodes/node_composite_diffMatte.c
|
|
composite/nodes/node_composite_dilate.c
|
|
composite/nodes/node_composite_directionalblur.c
|
|
composite/nodes/node_composite_displace.c
|
|
composite/nodes/node_composite_distanceMatte.c
|
|
composite/nodes/node_composite_doubleEdgeMask.c
|
|
composite/nodes/node_composite_ellipsemask.c
|
|
composite/nodes/node_composite_filter.c
|
|
composite/nodes/node_composite_flip.c
|
|
composite/nodes/node_composite_gamma.c
|
|
composite/nodes/node_composite_glare.c
|
|
composite/nodes/node_composite_hueSatVal.c
|
|
composite/nodes/node_composite_huecorrect.c
|
|
composite/nodes/node_composite_idMask.c
|
|
composite/nodes/node_composite_image.c
|
|
composite/nodes/node_composite_inpaint.c
|
|
composite/nodes/node_composite_invert.c
|
|
composite/nodes/node_composite_keying.c
|
|
composite/nodes/node_composite_keyingscreen.c
|
|
composite/nodes/node_composite_lensdist.c
|
|
composite/nodes/node_composite_levels.c
|
|
composite/nodes/node_composite_lummaMatte.c
|
|
composite/nodes/node_composite_mapRange.c
|
|
composite/nodes/node_composite_mapUV.c
|
|
composite/nodes/node_composite_mapValue.c
|
|
composite/nodes/node_composite_mask.c
|
|
composite/nodes/node_composite_math.c
|
|
composite/nodes/node_composite_mixrgb.c
|
|
composite/nodes/node_composite_movieclip.c
|
|
composite/nodes/node_composite_moviedistortion.c
|
|
composite/nodes/node_composite_normal.c
|
|
composite/nodes/node_composite_normalize.c
|
|
composite/nodes/node_composite_outputFile.c
|
|
composite/nodes/node_composite_pixelate.c
|
|
composite/nodes/node_composite_planetrackdeform.c
|
|
composite/nodes/node_composite_premulkey.c
|
|
composite/nodes/node_composite_rgb.c
|
|
composite/nodes/node_composite_rotate.c
|
|
composite/nodes/node_composite_scale.c
|
|
composite/nodes/node_composite_sepcombHSVA.c
|
|
composite/nodes/node_composite_sepcombRGBA.c
|
|
composite/nodes/node_composite_sepcombYCCA.c
|
|
composite/nodes/node_composite_sepcombYUVA.c
|
|
composite/nodes/node_composite_setalpha.c
|
|
composite/nodes/node_composite_splitViewer.c
|
|
composite/nodes/node_composite_stabilize2d.c
|
|
composite/nodes/node_composite_sunbeams.c
|
|
composite/nodes/node_composite_switch.c
|
|
composite/nodes/node_composite_switchview.c
|
|
composite/nodes/node_composite_texture.c
|
|
composite/nodes/node_composite_tonemap.c
|
|
composite/nodes/node_composite_trackpos.c
|
|
composite/nodes/node_composite_transform.c
|
|
composite/nodes/node_composite_translate.c
|
|
composite/nodes/node_composite_valToRgb.c
|
|
composite/nodes/node_composite_value.c
|
|
composite/nodes/node_composite_vecBlur.c
|
|
composite/nodes/node_composite_viewer.c
|
|
composite/nodes/node_composite_zcombine.c
|
|
|
|
composite/node_composite_tree.c
|
|
composite/node_composite_util.c
|
|
|
|
function/nodes/node_fn_boolean_math.cc
|
|
function/nodes/node_fn_combine_strings.cc
|
|
function/nodes/node_fn_float_compare.cc
|
|
function/nodes/node_fn_group_instance_id.cc
|
|
function/nodes/node_fn_object_transforms.cc
|
|
function/nodes/node_fn_random_float.cc
|
|
function/nodes/node_fn_switch.cc
|
|
function/node_function_util.cc
|
|
|
|
shader/nodes/node_shader_add_shader.c
|
|
shader/nodes/node_shader_ambient_occlusion.c
|
|
shader/nodes/node_shader_attribute.c
|
|
shader/nodes/node_shader_background.c
|
|
shader/nodes/node_shader_bevel.c
|
|
shader/nodes/node_shader_blackbody.c
|
|
shader/nodes/node_shader_brightness.c
|
|
shader/nodes/node_shader_bsdf_anisotropic.c
|
|
shader/nodes/node_shader_bsdf_diffuse.c
|
|
shader/nodes/node_shader_bsdf_glass.c
|
|
shader/nodes/node_shader_bsdf_glossy.c
|
|
shader/nodes/node_shader_bsdf_hair.c
|
|
shader/nodes/node_shader_bsdf_hair_principled.c
|
|
shader/nodes/node_shader_bsdf_principled.c
|
|
shader/nodes/node_shader_bsdf_refraction.c
|
|
shader/nodes/node_shader_bsdf_toon.c
|
|
shader/nodes/node_shader_bsdf_translucent.c
|
|
shader/nodes/node_shader_bsdf_transparent.c
|
|
shader/nodes/node_shader_bsdf_velvet.c
|
|
shader/nodes/node_shader_bump.c
|
|
shader/nodes/node_shader_camera.c
|
|
shader/nodes/node_shader_clamp.cc
|
|
shader/nodes/node_shader_common.c
|
|
shader/nodes/node_shader_curves.c
|
|
shader/nodes/node_shader_displacement.c
|
|
shader/nodes/node_shader_eevee_specular.c
|
|
shader/nodes/node_shader_emission.c
|
|
shader/nodes/node_shader_fresnel.c
|
|
shader/nodes/node_shader_gamma.c
|
|
shader/nodes/node_shader_geometry.c
|
|
shader/nodes/node_shader_hair_info.c
|
|
shader/nodes/node_shader_holdout.c
|
|
shader/nodes/node_shader_hueSatVal.c
|
|
shader/nodes/node_shader_ies_light.c
|
|
shader/nodes/node_shader_invert.c
|
|
shader/nodes/node_shader_layer_weight.c
|
|
shader/nodes/node_shader_light_falloff.c
|
|
shader/nodes/node_shader_light_path.c
|
|
shader/nodes/node_shader_map_range.cc
|
|
shader/nodes/node_shader_mapping.c
|
|
shader/nodes/node_shader_math.cc
|
|
shader/nodes/node_shader_mixRgb.c
|
|
shader/nodes/node_shader_mix_shader.c
|
|
shader/nodes/node_shader_normal.c
|
|
shader/nodes/node_shader_normal_map.c
|
|
shader/nodes/node_shader_object_info.c
|
|
shader/nodes/node_shader_output_aov.c
|
|
shader/nodes/node_shader_output_light.c
|
|
shader/nodes/node_shader_output_linestyle.c
|
|
shader/nodes/node_shader_output_material.c
|
|
shader/nodes/node_shader_output_world.c
|
|
shader/nodes/node_shader_particle_info.c
|
|
shader/nodes/node_shader_rgb.c
|
|
shader/nodes/node_shader_script.c
|
|
shader/nodes/node_shader_sepcombHSV.c
|
|
shader/nodes/node_shader_sepcombRGB.cc
|
|
shader/nodes/node_shader_sepcombXYZ.cc
|
|
shader/nodes/node_shader_shaderToRgb.c
|
|
shader/nodes/node_shader_squeeze.c
|
|
shader/nodes/node_shader_subsurface_scattering.c
|
|
shader/nodes/node_shader_tangent.c
|
|
shader/nodes/node_shader_tex_brick.c
|
|
shader/nodes/node_shader_tex_checker.c
|
|
shader/nodes/node_shader_tex_coord.c
|
|
shader/nodes/node_shader_tex_environment.c
|
|
shader/nodes/node_shader_tex_gradient.c
|
|
shader/nodes/node_shader_tex_image.c
|
|
shader/nodes/node_shader_tex_magic.c
|
|
shader/nodes/node_shader_tex_musgrave.c
|
|
shader/nodes/node_shader_tex_noise.c
|
|
shader/nodes/node_shader_tex_pointdensity.c
|
|
shader/nodes/node_shader_tex_sky.c
|
|
shader/nodes/node_shader_tex_voronoi.c
|
|
shader/nodes/node_shader_tex_wave.c
|
|
shader/nodes/node_shader_tex_white_noise.c
|
|
shader/nodes/node_shader_uvAlongStroke.c
|
|
shader/nodes/node_shader_uvmap.c
|
|
shader/nodes/node_shader_valToRgb.cc
|
|
shader/nodes/node_shader_value.cc
|
|
shader/nodes/node_shader_vectTransform.c
|
|
shader/nodes/node_shader_vector_displacement.c
|
|
shader/nodes/node_shader_vector_math.cc
|
|
shader/nodes/node_shader_vector_rotate.c
|
|
shader/nodes/node_shader_vertex_color.c
|
|
shader/nodes/node_shader_volume_absorption.c
|
|
shader/nodes/node_shader_volume_info.c
|
|
shader/nodes/node_shader_volume_principled.c
|
|
shader/nodes/node_shader_volume_scatter.c
|
|
shader/nodes/node_shader_wavelength.c
|
|
shader/nodes/node_shader_wireframe.c
|
|
shader/node_shader_tree.c
|
|
shader/node_shader_util.c
|
|
|
|
simulation/nodes/node_sim_age_reached_event.cc
|
|
simulation/nodes/node_sim_common.cc
|
|
simulation/nodes/node_sim_emit_particles.cc
|
|
simulation/nodes/node_sim_execute_condition.cc
|
|
simulation/nodes/node_sim_force.cc
|
|
simulation/nodes/node_sim_kill_particle.cc
|
|
simulation/nodes/node_sim_multi_execute.cc
|
|
simulation/nodes/node_sim_particle_attribute.cc
|
|
simulation/nodes/node_sim_particle_birth_event.cc
|
|
simulation/nodes/node_sim_particle_mesh_collision_event.cc
|
|
simulation/nodes/node_sim_particle_mesh_emitter.cc
|
|
simulation/nodes/node_sim_particle_simulation.cc
|
|
simulation/nodes/node_sim_particle_time_step_event.cc
|
|
simulation/nodes/node_sim_set_particle_attribute.cc
|
|
simulation/nodes/node_sim_simulation_time.cc
|
|
simulation/node_simulation_tree.cc
|
|
simulation/node_simulation_util.cc
|
|
|
|
texture/nodes/node_texture_at.c
|
|
texture/nodes/node_texture_bricks.c
|
|
texture/nodes/node_texture_checker.c
|
|
texture/nodes/node_texture_common.c
|
|
texture/nodes/node_texture_compose.c
|
|
texture/nodes/node_texture_coord.c
|
|
texture/nodes/node_texture_curves.c
|
|
texture/nodes/node_texture_decompose.c
|
|
texture/nodes/node_texture_distance.c
|
|
texture/nodes/node_texture_hueSatVal.c
|
|
texture/nodes/node_texture_image.c
|
|
texture/nodes/node_texture_invert.c
|
|
texture/nodes/node_texture_math.c
|
|
texture/nodes/node_texture_mixRgb.c
|
|
texture/nodes/node_texture_output.c
|
|
texture/nodes/node_texture_proc.c
|
|
texture/nodes/node_texture_rotate.c
|
|
texture/nodes/node_texture_scale.c
|
|
texture/nodes/node_texture_texture.c
|
|
texture/nodes/node_texture_translate.c
|
|
texture/nodes/node_texture_valToNor.c
|
|
texture/nodes/node_texture_valToRgb.c
|
|
texture/nodes/node_texture_viewer.c
|
|
texture/node_texture_tree.c
|
|
texture/node_texture_util.c
|
|
|
|
intern/derived_node_tree.cc
|
|
intern/node_common.c
|
|
intern/node_exec.c
|
|
intern/node_socket.cc
|
|
intern/node_tree_dependencies.cc
|
|
intern/node_tree_multi_function.cc
|
|
intern/node_tree_ref.cc
|
|
intern/node_util.c
|
|
|
|
composite/node_composite_util.h
|
|
function/node_function_util.hh
|
|
shader/node_shader_util.h
|
|
simulation/node_simulation_util.h
|
|
texture/node_texture_util.h
|
|
|
|
NOD_common.h
|
|
NOD_composite.h
|
|
NOD_derived_node_tree.hh
|
|
NOD_function.h
|
|
NOD_node_tree_dependencies.hh
|
|
NOD_node_tree_multi_function.hh
|
|
NOD_node_tree_ref.hh
|
|
NOD_shader.h
|
|
NOD_simulation.h
|
|
NOD_socket.h
|
|
NOD_static_types.h
|
|
NOD_texture.h
|
|
intern/node_common.h
|
|
intern/node_exec.h
|
|
intern/node_util.h
|
|
)
|
|
|
|
set(LIB
|
|
bf_functions
|
|
bf_intern_sky
|
|
)
|
|
|
|
if(WITH_PYTHON)
|
|
list(APPEND INC
|
|
../python
|
|
)
|
|
list(APPEND INC_SYS
|
|
${PYTHON_INCLUDE_DIRS}
|
|
)
|
|
list(APPEND LIB
|
|
${PYTHON_LINKFLAGS}
|
|
${PYTHON_LIBRARIES}
|
|
)
|
|
add_definitions(-DWITH_PYTHON)
|
|
endif()
|
|
|
|
if(WITH_INTERNATIONAL)
|
|
add_definitions(-DWITH_INTERNATIONAL)
|
|
endif()
|
|
|
|
if(WITH_IMAGE_OPENEXR)
|
|
add_definitions(-DWITH_OPENEXR)
|
|
endif()
|
|
|
|
if(WITH_COMPOSITOR)
|
|
list(APPEND INC
|
|
../compositor
|
|
)
|
|
add_definitions(-DWITH_COMPOSITOR)
|
|
endif()
|
|
|
|
|
|
if(WITH_FREESTYLE)
|
|
add_definitions(-DWITH_FREESTYLE)
|
|
endif()
|
|
|
|
blender_add_lib(bf_nodes "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
|