142 lines
3.2 KiB
C
142 lines
3.2 KiB
C
/**
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* blenlib/DNA_effect_types.h (mar-2001 nzc)
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*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef DNA_EFFECT_TYPES_H
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#define DNA_EFFECT_TYPES_H
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/* don't forget, new effects also in writefile.c for dna!!! */
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#define PAF_MAXMULT 4
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/* paf->flag (keep bit 0 free for compatibility) */
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#define PAF_BSPLINE 2
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#define PAF_STATIC 4
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#define PAF_FACE 8
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#define PAF_ANIMATED 16
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/* show particles before they're emitted*/
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#define PAF_UNBORN 32
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/* emit only from faces*/
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#define PAF_OFACE 64
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/* show emitter (don't hide actual mesh)*/
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#define PAF_SHOWE 128
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/* true random emit from faces (not just ordered jitter)*/
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#define PAF_TRAND 256
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/* even distribution in face emission based on face areas*/
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#define PAF_EDISTR 512
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/*show particles after they've died*/
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#define PAF_DIED 2048
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/*paf->flag2 for pos/neg paf->flag2neg*/
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#define PAF_TEXTIME 1 /*texture timing*/
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/* eff->type */
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#define EFF_BUILD 0
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#define EFF_PARTICLE 1
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#define EFF_WAVE 2
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/* eff->flag */
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#define EFF_SELECT 1
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/* paf->stype */
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#define PAF_NORMAL 0
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#define PAF_VECT 1
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/* paf->texmap */
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#define PAF_TEXINT 0
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#define PAF_TEXRGB 1
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#define PAF_TEXGRAD 2
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typedef struct Effect {
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struct Effect *next, *prev;
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short type, flag, buttype, rt;
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} Effect;
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typedef struct BuildEff {
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struct BuildEff *next, *prev;
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short type, flag, buttype, rt;
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float len, sfra;
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} BuildEff;
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#
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#
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typedef struct Particle {
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float co[3], no[3];
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float time, lifetime;
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short mat_nr, rt;
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} Particle;
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struct Group;
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typedef struct PartEff {
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struct PartEff *next, *prev;
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short type, flag, buttype, stype, vertgroup, userjit;
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float sta, end, lifetime;
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int totpart, totkey, seed;
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float normfac, obfac, randfac, texfac, randlife;
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float force[3];
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float damp;
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float nabla, vectsize, maxlen, pad, defvec[3];
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float mult[4], life[4];
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short child[4], mat[4];
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short texmap, curmult;
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short staticstep, omat, timetex, speedtex, flag2, flag2neg;
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short disp, vertgroup_v;
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char vgroupname[32], vgroupname_v[32];
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float imat[4][4]; /* inverse matrix of parent Object */
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Particle *keys;
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struct Group *group;
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} PartEff;
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typedef struct WaveEff {
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struct WaveEff *next, *prev;
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short type, flag, buttype, stype;
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float startx, starty, height, width;
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float narrow, speed, minfac, damp;
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float timeoffs, lifetime;
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} WaveEff;
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#endif
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