81 lines
2.0 KiB
C
81 lines
2.0 KiB
C
/* SPDX-FileCopyrightText: 2005 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup gpu
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*/
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#pragma once
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#include "BLI_sys_types.h"
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#include "BLI_utildefines.h"
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/* GPU platform support */
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typedef enum eGPUBackendType {
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GPU_BACKEND_NONE = 0,
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GPU_BACKEND_OPENGL = 1 << 0,
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GPU_BACKEND_METAL = 1 << 1,
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GPU_BACKEND_VULKAN = 1 << 3,
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GPU_BACKEND_ANY = 0xFFFFFFFFu
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} eGPUBackendType;
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/* GPU Types */
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typedef enum eGPUDeviceType {
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GPU_DEVICE_NVIDIA = (1 << 0),
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GPU_DEVICE_ATI = (1 << 1),
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GPU_DEVICE_INTEL = (1 << 2),
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GPU_DEVICE_INTEL_UHD = (1 << 3),
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GPU_DEVICE_APPLE = (1 << 4),
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GPU_DEVICE_SOFTWARE = (1 << 5),
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GPU_DEVICE_UNKNOWN = (1 << 6),
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GPU_DEVICE_ANY = (0xff),
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} eGPUDeviceType;
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ENUM_OPERATORS(eGPUDeviceType, GPU_DEVICE_ANY)
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typedef enum eGPUOSType {
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GPU_OS_WIN = (1 << 8),
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GPU_OS_MAC = (1 << 9),
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GPU_OS_UNIX = (1 << 10),
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GPU_OS_ANY = (0xff00),
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} eGPUOSType;
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typedef enum eGPUDriverType {
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GPU_DRIVER_OFFICIAL = (1 << 16),
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GPU_DRIVER_OPENSOURCE = (1 << 17),
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GPU_DRIVER_SOFTWARE = (1 << 18),
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GPU_DRIVER_ANY = (0xff0000),
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} eGPUDriverType;
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typedef enum eGPUSupportLevel {
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GPU_SUPPORT_LEVEL_SUPPORTED,
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GPU_SUPPORT_LEVEL_LIMITED,
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GPU_SUPPORT_LEVEL_UNSUPPORTED,
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} eGPUSupportLevel;
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* GPU Types */
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/* TODO: Verify all use-cases of GPU_type_matches to determine which graphics API it should apply
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* to, and replace with `GPU_type_matches_ex` where appropriate. */
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bool GPU_type_matches(eGPUDeviceType device, eGPUOSType os, eGPUDriverType driver);
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bool GPU_type_matches_ex(eGPUDeviceType device,
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eGPUOSType os,
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eGPUDriverType driver,
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eGPUBackendType backend);
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eGPUSupportLevel GPU_platform_support_level(void);
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const char *GPU_platform_vendor(void);
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const char *GPU_platform_renderer(void);
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const char *GPU_platform_version(void);
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const char *GPU_platform_support_level_key(void);
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const char *GPU_platform_gpu_name(void);
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#ifdef __cplusplus
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}
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#endif
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