The parenting was using the old logic, but with new engine the draw is done using eval data. Fixed the depsgraph relationship missing with bones to get an update when the bone is transformed. Also fixed Snap cursor to Selected |
||
---|---|---|
.. | ||
intern | ||
CMakeLists.txt | ||
DEG_depsgraph.h | ||
DEG_depsgraph_build.h | ||
DEG_depsgraph_debug.h | ||
DEG_depsgraph_physics.h | ||
DEG_depsgraph_query.h |