..
intern
VR: Initial Virtual Reality support - Milestone 1, Scene Inspection
2020-03-17 21:42:44 +01:00
CMakeLists.txt
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
DNA_ID.h
Add experimental global undo speedup.
2020-03-17 15:02:05 +01:00
DNA_action_types.h
GPencil: Add missing Layer buttons in Dopesheet header and remove unneeded options
2020-03-11 16:10:47 +01:00
DNA_anim_types.h
Cleanup: unused enums
2020-02-20 12:19:55 +11:00
DNA_armature_types.h
Weight Paint: implement a red shade for bones with locked weights.
2020-01-18 11:43:31 +03:00
DNA_boid_types.h
Cleanup: unused enums
2020-02-20 12:19:55 +11:00
DNA_brush_defaults.h
Sculpt: Edge Automasking
2020-03-09 21:16:02 +01:00
DNA_brush_types.h
Sculpt: Edge Automasking
2020-03-09 21:16:02 +01:00
DNA_cachefile_defaults.h
DNA: defaults for ID types
2019-09-12 04:58:09 +10:00
DNA_cachefile_types.h
Cleanup: unused enums
2020-02-20 12:19:55 +11:00
DNA_camera_defaults.h
DNA: defaults for ID types
2019-09-12 04:58:09 +10:00
DNA_camera_types.h
Fix deprecated DNA define checks
2019-12-17 09:49:23 +11:00
DNA_cloth_types.h
Add the ability to create internal springs to the cloth sim
2019-12-09 19:18:10 +01:00
DNA_collection_types.h
Cleanup: unused enums
2020-02-20 12:19:55 +11:00
DNA_color_types.h
Curve: CurveMapping Extend Option
2019-11-27 16:05:54 +01:00
DNA_constraint_types.h
Cleanup: spelling
2020-03-06 11:52:32 +11:00
DNA_curve_defaults.h
DNA: defaults for ID types
2019-09-12 04:58:09 +10:00
DNA_curve_types.h
Fix T65146: Curve Texture Coordinates in Cycles and Eevee differ
2020-01-29 22:53:20 +01:00
DNA_curveprofile_types.h
Cleanup: unused enums
2020-02-20 12:19:55 +11:00
DNA_customdata_types.h
Sculpt Face Sets
2020-03-05 21:07:20 +01:00
DNA_defaults.h
Cleanup: Fix forward declaration of headers
2020-03-06 17:26:32 +01:00
DNA_defs.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
DNA_documentation.h
Cleanup: spelling
2019-08-18 04:26:34 +10:00
DNA_dynamicpaint_types.h
ClangFormat: run with ReflowComments on source/
2019-05-01 11:13:14 +10:00
DNA_effect_types.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
DNA_fileglobal_types.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
DNA_fluid_types.h
Smoke: put density/color in separate textures, fixes for workbench shader
2020-03-11 14:42:46 +01:00
DNA_freestyle_types.h
Freestyle: Add option for rendering Freestyle to a separate pass
2020-02-14 00:33:50 +01:00
DNA_genfile.h
DNA: make DNA_elem_size_nr a public function
2019-09-11 22:20:36 +10:00
DNA_gpencil_modifier_types.h
GPencil: Fix Noise modifier versioning
2020-03-13 12:24:49 +01:00
DNA_gpencil_types.h
Cleanup: remove unused ARegion from bGPdata_Runtime
2020-03-14 15:39:59 +11:00
DNA_gpu_types.h
Cleanup: remove unused viewport fx_settings
2019-10-18 19:10:25 +11:00
DNA_image_defaults.h
DNA: defaults for ID types
2019-09-12 04:58:09 +10:00
DNA_image_types.h
Fix stereoscopy drawing for camera background
2020-03-13 15:40:20 +01:00
DNA_ipo_types.h
Cleanup: comments (long lines) in makesdna
2019-04-22 06:30:08 +10:00
DNA_key_types.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
DNA_lattice_defaults.h
DNA: defaults for ID types
2019-09-12 04:58:09 +10:00
DNA_lattice_types.h
Fix T69822: Switching sculpt objects breaks undo
2019-11-07 16:56:21 +11:00
DNA_layer_types.h
Cleanup: removed runtime error
2020-02-25 16:16:31 +01:00
DNA_light_defaults.h
DNA: defaults for ID types
2019-09-12 04:58:09 +10:00
DNA_light_types.h
Eevee: Shadow map refactor
2019-09-05 17:37:50 +02:00
DNA_lightprobe_defaults.h
DNA: defaults for ID types
2019-09-12 04:58:09 +10:00
DNA_lightprobe_types.h
EEVEE: Replace octahedron reflection probe by cubemap array
2020-03-11 17:12:16 +01:00
DNA_linestyle_defaults.h
DNA: defaults for ID types
2019-09-12 04:58:09 +10:00
DNA_linestyle_types.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
DNA_listBase.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
DNA_mask_types.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
DNA_material_defaults.h
DNA: use defaults for Object, Mesh, Material
2019-09-10 03:27:27 +10:00
DNA_material_types.h
GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions
2020-03-09 16:27:24 +01:00
DNA_mesh_defaults.h
Face Sets: Use white color for a default Face Set to enable the overlay
2020-03-09 20:11:18 +01:00
DNA_mesh_types.h
Face Sets: Use white color for a default Face Set to enable the overlay
2020-03-09 20:11:18 +01:00
DNA_meshdata_types.h
Cleanup: remove MLOOPUV_EDGESEL
2020-03-06 11:59:28 +01:00
DNA_meta_defaults.h
DNA: defaults for ID types
2019-09-12 04:58:09 +10:00
DNA_meta_types.h
Fix T69822: Switching sculpt objects breaks undo
2019-11-07 16:56:21 +11:00
DNA_modifier_types.h
Ocean: add new spectra modes to the ocean modifier
2020-03-12 15:48:20 +11:00
DNA_movieclip_types.h
Cleanup: unused enums
2020-02-20 12:19:55 +11:00
DNA_nla_types.h
Cleanup: unused enums
2020-02-20 12:19:55 +11:00
DNA_node_types.h
Nodes: Support storing socket link limits in bNodeSocketType
2020-03-06 12:33:04 +01:00
DNA_object_defaults.h
Cleanup: fix compiler warnings related to deprecated members
2020-01-28 18:25:31 +01:00
DNA_object_enums.h
GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions
2020-03-09 16:27:24 +01:00
DNA_object_fluidsim_types.h
Cleanup: unused enums
2020-02-20 12:19:55 +11:00
DNA_object_force_types.h
Cleanup: doxygen comments
2019-11-25 01:51:11 +11:00
DNA_object_types.h
GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions
2020-03-09 16:27:24 +01:00
DNA_outliner_types.h
Outliner: walk navigation operator and openclose fixes
2019-08-16 12:30:54 -06:00
DNA_packedFile_types.h
Cleanup: move enum unto BKE_packedFile.h
2019-07-08 00:17:40 +10:00
DNA_particle_types.h
Cleanup: unused enums
2020-02-20 12:19:55 +11:00
DNA_rigidbody_types.h
Cleanup: Fix forward declaration of headers
2020-03-06 17:26:32 +01:00
DNA_scene_defaults.h
EEVEE: Replace octahedron reflection probe by cubemap array
2020-03-11 17:12:16 +01:00
DNA_scene_types.h
Weight Paint: Implement a new Lock-Relative mode.
2020-03-18 11:55:44 +03:00
DNA_screen_types.h
Cleanup: Rename ARegion variables from ar to region
2020-03-06 17:19:23 +01:00
DNA_sdna_types.h
dna_genfile: add SDNA struct/elem queries that use alias names
2019-05-22 09:19:05 +10:00
DNA_sequence_types.h
Refactor: Add C++ guard code to headers
2019-11-29 14:39:54 +01:00
DNA_shader_fx_types.h
GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions
2020-03-09 16:27:24 +01:00
DNA_sound_types.h
Cleanup: unused enums
2020-02-20 12:19:55 +11:00
DNA_space_types.h
IDs: change FILTER_ID_* to 64 bit to make space for new ID types
2020-03-03 17:34:21 +01:00
DNA_speaker_defaults.h
DNA: defaults for ID types
2019-09-12 04:58:09 +10:00
DNA_speaker_types.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
DNA_text_types.h
Cleanup: move space text vars into a runtime struct
2019-11-28 01:04:21 +11:00
DNA_texture_defaults.h
DNA: defaults for ID types
2019-09-12 04:58:09 +10:00
DNA_texture_types.h
Cleanup: get rid of magic values for return flags of texture value getters.
2020-01-14 19:43:00 +01:00
DNA_tracking_types.h
Cleanup: spelling, clang-format
2019-11-27 14:54:53 +11:00
DNA_userdef_types.h
Add experimental global undo speedup.
2020-03-17 15:02:05 +01:00
DNA_vec_defaults.h
DNA: use defaults for Object, Mesh, Material
2019-09-10 03:27:27 +10:00
DNA_vec_types.h
Armature: remove remains of the object-level deformation data cache.
2019-04-18 23:19:44 +03:00
DNA_vfont_types.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
DNA_view2d_types.h
UI: Move scrollbars to the right in animation editors
2019-05-08 15:16:05 +02:00
DNA_view3d_defaults.h
Face Sets: Use white color for a default Face Set to enable the overlay
2020-03-09 20:11:18 +01:00
DNA_view3d_enums.h
VR: Initial Virtual Reality support - Milestone 1, Scene Inspection
2020-03-17 21:42:44 +01:00
DNA_view3d_types.h
VR: Initial Virtual Reality support - Milestone 1, Scene Inspection
2020-03-17 21:42:44 +01:00
DNA_windowmanager_types.h
VR: Initial Virtual Reality support - Milestone 1, Scene Inspection
2020-03-17 21:42:44 +01:00
DNA_workspace_types.h
Tool System: store the fallback tool for re-use
2020-01-03 12:34:55 +11:00
DNA_world_defaults.h
DNA: defaults for ID types
2019-09-12 04:58:09 +10:00
DNA_world_types.h
Overlay Engine: Refactor & Cleanup
2019-12-02 13:15:52 +01:00
DNA_xr_types.h
VR: Initial Virtual Reality support - Milestone 1, Scene Inspection
2020-03-17 21:42:44 +01:00