..
intern
GPU: Add better support for texture copy fallback
2020-04-26 12:25:52 +02:00
shaders
GPU: Add Polyline shader (wide line emulation)
2020-04-23 23:07:48 +02:00
CMakeLists.txt
GPU: Add Polyline shader (wide line emulation)
2020-04-23 23:07:48 +02:00
GPU_attr_binding.h
…
GPU_batch.h
Cleanup: `make format` after SortedIncludes change
2020-03-19 09:33:58 +01:00
GPU_batch_presets.h
GPU: Panel Drag Widget Drawing Performance
2020-04-06 16:51:48 +02:00
GPU_batch_utils.h
…
GPU_buffers.h
Cleanup: Fix build warning with MSVC
2020-04-03 08:29:09 -06:00
GPU_common.h
Cleanup: `make format` after SortedIncludes change
2020-03-19 09:33:58 +01:00
GPU_context.h
Cleanup: `make format` after SortedIncludes change
2020-03-19 09:33:58 +01:00
GPU_debug.h
…
GPU_draw.h
GPU: minor changes to support standalone GHOST builds
2020-03-11 14:52:57 +11:00
GPU_element.h
…
GPU_extensions.h
EEVEE: Replace octahedron reflection probe by cubemap array
2020-03-11 17:12:16 +01:00
GPU_framebuffer.h
GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions
2020-03-09 16:27:24 +01:00
GPU_glew.h
…
GPU_immediate.h
Cleanup: `make format` after SortedIncludes change
2020-03-19 09:33:58 +01:00
GPU_immediate_util.h
…
GPU_init_exit.h
…
GPU_legacy_stubs.h
…
GPU_material.h
Objects: Eevee and workbench rendering of new Volume, Hair, PointCloud
2020-03-18 11:23:05 +01:00
GPU_matrix.h
…
GPU_platform.h
…
GPU_primitive.h
…
GPU_select.h
…
GPU_shader.h
GPU: Add Polyline shader (wide line emulation)
2020-04-23 23:07:48 +02:00
GPU_shader_interface.h
GPUShader: Implement workaround for gizmo drawing on sRGB framebuffer
2020-04-14 20:44:56 +02:00
GPU_state.h
GPU: minor changes to support standalone GHOST builds
2020-03-11 14:52:57 +11:00
GPU_texture.h
GPU: Add GPU_texture_copy
2020-04-22 21:41:10 +02:00
GPU_uniformbuffer.h
…
GPU_vertex_buffer.h
…
GPU_vertex_format.h
Cleanup: use term 'attr' instead of 'attrib'
2020-04-03 17:25:58 +11:00
GPU_viewport.h
Cleanup: `make format` after SortedIncludes change
2020-03-19 09:33:58 +01:00