tornavis/source/blender/compositor/nodes/COM_ImageNode.cpp

154 lines
5.3 KiB
C++

/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
* Lukas Tönne
*/
#include "COM_ImageNode.h"
#include "COM_ExecutionSystem.h"
#include "COM_ImageOperation.h"
#include "COM_MultilayerImageOperation.h"
#include "BKE_node.h"
#include "BLI_utildefines.h"
ImageNode::ImageNode(bNode *editorNode): Node(editorNode)
{
}
NodeOperation *ImageNode::doMultilayerCheck(ExecutionSystem *system, RenderLayer *rl, Image *image, ImageUser *user, int framenumber, int outputsocketIndex, int pass, DataType datatype)
{
OutputSocket *outputSocket = this->getOutputSocket(outputsocketIndex);
MultilayerBaseOperation * operation = NULL;
switch (datatype) {
case COM_DT_VALUE:
operation = new MultilayerValueOperation(pass);
break;
case COM_DT_VECTOR:
operation = new MultilayerVectorOperation(pass);
break;
case COM_DT_COLOR:
operation = new MultilayerColorOperation(pass);
break;
default:
break;
}
operation->setImage(image);
operation->setRenderLayer(rl);
operation->setImageUser(user);
operation->setFramenumber(framenumber);
outputSocket->relinkConnections(operation->getOutputSocket());
system->addOperation(operation);
return operation;
}
void ImageNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
{
/// Image output
OutputSocket *outputImage = this->getOutputSocket(0);
bNode *editorNode = this->getbNode();
Image *image = (Image*)editorNode->id;
ImageUser *imageuser = (ImageUser*)editorNode->storage;
int framenumber = context->getFramenumber();
int numberOfOutputs = this->getNumberOfOutputSockets();
BKE_image_user_frame_calc(imageuser, context->getFramenumber(), 0);
/* force a load, we assume iuser index will be set OK anyway */
if (image && image->type==IMA_TYPE_MULTILAYER) {
BKE_image_get_ibuf(image, imageuser);
if (image->rr) {
RenderLayer *rl = (RenderLayer*)BLI_findlink(&image->rr->layers, imageuser->layer);
if (rl) {
OutputSocket * socket;
int index;
for (index = 0 ; index < numberOfOutputs ; index ++) {
socket = this->getOutputSocket(index);
if (socket->isConnected() || index == 0) {
bNodeSocket *bnodeSocket = socket->getbNodeSocket();
NodeImageLayer *storage = (NodeImageLayer*)bnodeSocket->storage;
int passindex = storage->pass_index;
RenderPass *rpass = (RenderPass *)BLI_findlink(&rl->passes, passindex);
if (rpass) {
NodeOperation * operation = NULL;
imageuser->pass = passindex;
switch (rpass->channels) {
case 1:
operation = doMultilayerCheck(graph, rl, image, imageuser, framenumber, index, passindex, COM_DT_VALUE);
break;
/* using image operations for both 3 and 4 channels (RGB and RGBA respectively) */
/* XXX any way to detect actual vector images? */
case 3:
operation = doMultilayerCheck(graph, rl, image, imageuser, framenumber, index, passindex, COM_DT_VECTOR);
break;
case 4:
operation = doMultilayerCheck(graph, rl, image, imageuser, framenumber, index, passindex, COM_DT_COLOR);
break;
default:
/* XXX add a dummy operation? */
break;
}
if (index == 0 && operation) {
addPreviewOperation(graph, operation->getOutputSocket());
}
}
}
}
}
}
}
else {
if (numberOfOutputs > 0) {
ImageOperation *operation = new ImageOperation();
if (outputImage->isConnected()) {
outputImage->relinkConnections(operation->getOutputSocket());
}
operation->setImage(image);
operation->setImageUser(imageuser);
operation->setFramenumber(framenumber);
graph->addOperation(operation);
addPreviewOperation(graph, operation->getOutputSocket());
}
if (numberOfOutputs > 1) {
OutputSocket *alphaImage = this->getOutputSocket(1);
if (alphaImage->isConnected()) {
ImageAlphaOperation *alphaOperation = new ImageAlphaOperation();
alphaOperation->setImage(image);
alphaOperation->setImageUser(imageuser);
alphaOperation->setFramenumber(framenumber);
alphaImage->relinkConnections(alphaOperation->getOutputSocket());
graph->addOperation(alphaOperation);
}
}
if (numberOfOutputs > 2) {
OutputSocket *depthImage = this->getOutputSocket(2);
if (depthImage->isConnected()) {
ImageDepthOperation *depthOperation = new ImageDepthOperation();
depthOperation->setImage(image);
depthOperation->setImageUser(imageuser);
depthOperation->setFramenumber(framenumber);
depthImage->relinkConnections(depthOperation->getOutputSocket());
graph->addOperation(depthOperation);
}
}
}
}