68 lines
2.3 KiB
C++
68 lines
2.3 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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*/
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#include "COM_ViewLevelsNode.h"
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#include "DNA_scene_types.h"
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#include "COM_ExecutionSystem.h"
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#include "COM_CalculateMeanOperation.h"
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#include "COM_CalculateStandardDeviationOperation.h"
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ViewLevelsNode::ViewLevelsNode(bNode *editorNode): Node(editorNode)
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{
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}
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void ViewLevelsNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)
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{
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InputSocket * input = this->getInputSocket(0);
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bool firstOperationConnected = false;
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if (input->isConnected()) {
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OutputSocket *inputSocket = input->getConnection()->getFromSocket();
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// add preview to inputSocket;
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OutputSocket * socket = this->getOutputSocket(0);
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if (socket->isConnected()) {
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// calculate mean operation
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CalculateMeanOperation * operation = new CalculateMeanOperation();
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input->relinkConnections(operation->getInputSocket(0), 0, graph);
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firstOperationConnected = true;
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operation->setSetting(this->getbNode()->custom1);
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socket->relinkConnections(operation->getOutputSocket());
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graph->addOperation(operation);
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}
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socket = this->getOutputSocket(1);
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if (socket->isConnected()) {
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// calculate standard deviation operation
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CalculateStandardDeviationOperation * operation = new CalculateStandardDeviationOperation();
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if (firstOperationConnected) {
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addLink(graph, inputSocket, operation->getInputSocket(0));
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}
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else {
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input->relinkConnections(operation->getInputSocket(0), 0, graph);
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}
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operation->setSetting(this->getbNode()->custom1);
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socket->relinkConnections(operation->getOutputSocket());
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graph->addOperation(operation);
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}
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}
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}
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