152 lines
4.2 KiB
C
152 lines
4.2 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup DNA
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*/
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#ifndef __DNA_LIGHT_TYPES_H__
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#define __DNA_LIGHT_TYPES_H__
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#include "DNA_defs.h"
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#include "DNA_ID.h"
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#ifndef MAX_MTEX
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# define MAX_MTEX 18
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#endif
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struct AnimData;
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struct CurveMapping;
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struct Ipo;
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struct MTex;
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struct bNodeTree;
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typedef struct Light {
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ID id;
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/** Animation data (must be immediately after id for utilities to use it). */
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struct AnimData *adt;
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short type, flag;
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int mode;
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float r, g, b, k;
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float shdwr, shdwg, shdwb, shdwpad;
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float energy, dist, spotsize, spotblend;
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/** Quad1 and Quad2 attenuation. */
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float att1, att2;
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float coeff_const, coeff_lin, coeff_quad;
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char _pad0[4];
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struct CurveMapping *curfalloff;
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short falloff_type;
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char _pad2[2];
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float clipsta, clipend;
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float bias, soft, bleedbias, bleedexp;
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short bufsize, samp, buffers, filtertype;
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char bufflag, buftype;
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short area_shape;
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float area_size, area_sizey, area_sizez;
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/* texact is for buttons */
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short texact, shadhalostep;
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/** Old animation system, deprecated for 2.5. */
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struct Ipo *ipo DNA_DEPRECATED;
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short pr_texture, use_nodes;
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char _pad6[4];
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/* Eevee */
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float cascade_max_dist;
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float cascade_exponent;
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float cascade_fade;
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int cascade_count;
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float contact_dist, contact_bias, contact_spread, contact_thickness;
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float spec_fac, att_dist;
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/* preview */
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struct PreviewImage *preview;
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/* nodes */
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struct bNodeTree *nodetree;
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} Light;
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/* **************** LIGHT ********************* */
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/* flag */
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#define LA_DS_EXPAND (1 << 0)
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/* NOTE: this must have the same value as MA_DS_SHOW_TEXS,
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* otherwise anim-editors will not read correctly
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*/
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#define LA_DS_SHOW_TEXS (1 << 2)
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/* type */
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#define LA_LOCAL 0
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#define LA_SUN 1
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#define LA_SPOT 2
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/* #define LA_HEMI 3 */ /* not used anymore */
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#define LA_AREA 4
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/* mode */
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#define LA_SHADOW (1 << 0)
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/* #define LA_HALO (1 << 1) */ /* not used anymore */
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/* #define LA_LAYER (1 << 2) */ /* not used anymore */
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/* #define LA_QUAD (1 << 3) */ /* not used anymore */
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/* #define LA_NEG (1 << 4) */ /* not used anymore */
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/* #define LA_ONLYSHADOW(1 << 5) */ /* not used anymore */
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/* #define LA_SPHERE (1 << 6) */ /* not used anymore */
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#define LA_SQUARE (1 << 7)
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/* #define LA_TEXTURE (1 << 8) */ /* not used anymore */
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/* #define LA_OSATEX (1 << 9) */ /* not used anymore */
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/* #define LA_DEEP_SHADOW (1 << 10) */ /* not used anywhere */
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/* #define LA_NO_DIFF (1 << 11) */ /* not used anywhere */
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/* #define LA_NO_SPEC (1 << 12) */ /* not used anywhere */
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/* #define LA_SHAD_RAY (1 << 13) */ /* not used anywhere - cleaned */
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/* yafray: light shadowbuffer flag, softlight */
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/* Since it is used with LOCAL light, can't use LA_SHAD */
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/* #define LA_YF_SOFT (1 << 14) */ /* not used anymore */
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/* #define LA_LAYER_SHADOW (1 << 15) */ /* not used anymore */
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/* #define LA_SHAD_TEX (1 << 16) */ /* not used anymore */
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#define LA_SHOW_CONE (1 << 17)
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/* #define LA_SHOW_SHADOW_BOX (1 << 18) */
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#define LA_SHAD_CONTACT (1 << 19)
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#define LA_CUSTOM_ATTENUATION (1 << 20)
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/* falloff_type */
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#define LA_FALLOFF_CONSTANT 0
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#define LA_FALLOFF_INVLINEAR 1
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#define LA_FALLOFF_INVSQUARE 2
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#define LA_FALLOFF_CURVE 3
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#define LA_FALLOFF_SLIDERS 4
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#define LA_FALLOFF_INVCOEFFICIENTS 5
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/* area shape */
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#define LA_AREA_SQUARE 0
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#define LA_AREA_RECT 1
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/* #define LA_AREA_CUBE 2 */ /* UNUSED */
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/* #define LA_AREA_BOX 3 */ /* UNUSED */
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#define LA_AREA_DISK 4
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#define LA_AREA_ELLIPSE 5
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#endif /* __DNA_LIGHT_TYPES_H__ */
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