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intern
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Cleanup: Clang-Tidy, modernize-deprecated-headers
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2020-12-04 11:28:09 +01:00 |
opengl
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Cleanup: Clang-Tidy, modernize-deprecated-headers
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2020-12-04 11:28:09 +01:00 |
shaders
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EEVEE: Arbitrary Output Variables
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2020-12-04 08:14:07 +01:00 |
tests
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Cleanup: trailing space
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2020-10-02 11:59:16 +10:00 |
CMakeLists.txt
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EEVEE: Arbitrary Output Variables
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2020-12-04 08:14:07 +01:00 |
GPU_batch.h
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Spelling: It's Versus Its
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2020-10-19 08:12:33 -07:00 |
GPU_batch_presets.h
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Cleanup: Use GPUBatch for icon and area drawing
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2020-09-01 00:30:36 +02:00 |
GPU_batch_utils.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
GPU_buffers.h
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Cleanup: sort struct declarations
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2020-09-30 11:51:13 +10:00 |
GPU_capabilities.h
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GPU: Add Image Load Store extension support
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2020-09-12 15:29:54 +02:00 |
GPU_common.h
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Fix remaining GL calls/type preventing from building due to recent cleanup
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2020-09-12 19:48:52 +02:00 |
GPU_context.h
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GPUContext: Move GPUContext to gpu::Context for more consistency
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2020-09-08 04:15:50 +02:00 |
GPU_debug.h
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Cleanup: trailing space
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2020-10-02 11:59:16 +10:00 |
GPU_drawlist.h
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GPU: Cleanup implementation casts
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2020-09-08 04:15:50 +02:00 |
GPU_framebuffer.h
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T81340: UBSan: load of value .. not valid for GPU enum type
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2020-10-08 23:14:25 +05:30 |
GPU_glew.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
GPU_immediate.h
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GPUImmediate: Make activation / deactivation implicit
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2020-09-08 04:15:50 +02:00 |
GPU_immediate_util.h
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Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fix
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2020-09-04 21:04:16 +02:00 |
GPU_index_buffer.h
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GPU: Cleanup implementation casts
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2020-09-08 04:15:50 +02:00 |
GPU_init_exit.h
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Merge branch 'blender-v2.90-release' into master
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2020-08-07 10:04:57 +02:00 |
GPU_legacy_stubs.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
GPU_material.h
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EEVEE: Arbitrary Output Variables
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2020-12-04 08:14:07 +01:00 |
GPU_matrix.h
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GPUShader: GL backend isolation
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2020-08-18 21:30:09 +02:00 |
GPU_platform.h
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T81340: UBSan: load of value .. not valid for GPU enum type
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2020-10-08 23:14:25 +05:30 |
GPU_primitive.h
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Cleanup: GPU: Remove unused attr_binding and primitive code
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2020-08-31 15:15:04 +02:00 |
GPU_select.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
GPU_shader.h
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Materials: add custom object properties as uniform attributes.
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2020-11-03 16:35:44 +03:00 |
GPU_state.h
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Fix T67832: Camera Background Images View Transform
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2020-11-04 14:13:24 +01:00 |
GPU_texture.h
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GPU: Fix NOT ~ operator for eGPUSamplerState
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2020-10-09 17:35:23 +05:30 |
GPU_uniform_buffer.h
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Materials: add custom object properties as uniform attributes.
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2020-11-03 16:35:44 +03:00 |
GPU_vertex_buffer.h
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T81340: UBSan: load of value .. not valid for GPU enum type
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2020-10-08 23:14:25 +05:30 |
GPU_vertex_format.h
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Merge branch 'blender-v2.90-release' into master
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2020-08-07 10:04:57 +02:00 |
GPU_viewport.h
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Materials: add custom object properties as uniform attributes.
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2020-11-03 16:35:44 +03:00 |