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composite
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Cleanup: spelling
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2020-11-20 11:39:22 +11:00 |
function
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UI: Add new node colors for geometry nodes
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2020-12-02 16:34:06 +01:00 |
geometry
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Cleanup: Clang-Tidy, modernize-deprecated-headers
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2020-12-04 11:28:09 +01:00 |
intern
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Cleanup: Clang-Tidy, modernize-deprecated-headers
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2020-12-04 11:28:09 +01:00 |
shader
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EEVEE: Arbitrary Output Variables
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2020-12-04 08:14:07 +01:00 |
texture
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Nodes: deduplicate ping pong math operation
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2020-11-25 12:24:44 +01:00 |
CMakeLists.txt
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Geometry Nodes: initial scattering and geometry nodes
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2020-12-02 15:38:47 +01:00 |
NOD_common.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
NOD_composite.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
NOD_derived_node_tree.hh
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Geometry Nodes: support muted nodes
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2020-12-02 15:38:47 +01:00 |
NOD_function.h
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Merge branch 'blender-v2.90-release' into master
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2020-08-07 10:04:57 +02:00 |
NOD_geometry.h
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Geometry Nodes: initial scattering and geometry nodes
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2020-12-02 15:38:47 +01:00 |
NOD_geometry_exec.hh
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Geometry Nodes: improve support for Color attributes
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2020-12-03 16:25:48 +01:00 |
NOD_math_functions.hh
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Geometry Nodes: initial scattering and geometry nodes
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2020-12-02 15:38:47 +01:00 |
NOD_node_tree_dependencies.hh
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Code Style: use "#pragma once" in some newer headers
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2020-08-07 10:10:37 +02:00 |
NOD_node_tree_multi_function.hh
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Geometry Nodes: initial scattering and geometry nodes
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2020-12-02 15:38:47 +01:00 |
NOD_node_tree_ref.hh
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Geometry Nodes: support muted nodes
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2020-12-02 15:38:47 +01:00 |
NOD_shader.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
NOD_socket.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
NOD_static_types.h
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Geometry Nodes: initial scattering and geometry nodes
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2020-12-02 15:38:47 +01:00 |
NOD_texture.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
NOD_type_callbacks.hh
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Geometry Nodes: initial scattering and geometry nodes
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2020-12-02 15:38:47 +01:00 |