tornavis/source/blender/nodes
Campbell Barton 3633499f4e Fix T45737: Vertex colors show washed-out
Blender-Internal and GLSL-nodes missed converting sRGB to linear color.
2015-08-25 01:02:28 +10:00
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composite Refactor translation code out of blenfont 2015-08-18 07:01:26 +10:00
intern Refactor translation code out of blenfont 2015-08-18 07:01:26 +10:00
shader Fix T45737: Vertex colors show washed-out 2015-08-25 01:02:28 +10:00
texture Refactor translation code out of blenfont 2015-08-18 07:01:26 +10:00
CMakeLists.txt Refactor translation code out of blenfont 2015-08-18 07:01:26 +10:00
NOD_common.h correct include guards and add checks in check_style_c.py for them. 2013-09-19 23:17:52 +00:00
NOD_composite.h Multi-View and Stereo 3D 2015-04-06 10:40:12 -03:00
NOD_shader.h Cycles: Point density texture support 2015-07-18 22:49:10 +02:00
NOD_socket.h Cleanup: redundant struct declarations 2015-03-29 03:56:39 +11:00
NOD_static_types.h Cycles: Point density texture support 2015-07-18 22:49:10 +02:00
NOD_texture.h Removed some unused old function declarations for loop node register, awkward that this is still there ... 2013-09-02 10:34:27 +00:00
SConscript Refactor translation code out of blenfont 2015-08-18 07:01:26 +10:00