.. |
dummy
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GL: Add subpass input emulation
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2023-10-01 15:27:21 +02:00 |
intern
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GPU: Add explicit API to sync storage buffer back to host
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2023-10-20 17:04:36 +02:00 |
metal
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Cleanup: spelling in comments
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2023-10-23 10:09:05 +11:00 |
opengl
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Cleanup: spelling in comments
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2023-10-23 10:09:05 +11:00 |
shaders
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Merge remote-tracking branch 'origin/blender-v4.0-release'
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2023-10-24 16:09:51 +02:00 |
tests
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EEVEE-Next: Add mesh volume bounds estimation
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2023-10-19 19:22:14 +02:00 |
vulkan
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Cleanup: spelling in comments
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2023-10-23 10:09:05 +11:00 |
CMakeLists.txt
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EEVEE-Next: Remove common lib usage
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2023-10-13 17:59:46 +02:00 |
GPU_batch.h
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…
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GPU_batch_presets.h
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License Headers: Set copyright to "Blender Authors", add AUTHORS
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2023-08-16 00:20:26 +10:00 |
GPU_batch_utils.h
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License Headers: Set copyright to "Blender Authors", add AUTHORS
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2023-08-16 00:20:26 +10:00 |
GPU_capabilities.h
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GPU: Add GPU_max_storage_buffer_size
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2023-10-11 19:26:40 +02:00 |
GPU_common.h
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…
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GPU_common_types.h
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Cleanup: spelling in comments
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2023-10-03 11:24:48 +11:00 |
GPU_compute.h
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License Headers: Set copyright to "Blender Authors", add AUTHORS
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2023-08-16 00:20:26 +10:00 |
GPU_context.h
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…
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GPU_debug.h
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License Headers: Set copyright to "Blender Authors", add AUTHORS
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2023-08-16 00:20:26 +10:00 |
GPU_drawlist.h
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License Headers: Set copyright to "Blender Authors", add AUTHORS
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2023-08-16 00:20:26 +10:00 |
GPU_framebuffer.h
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Metal: EEVEE Next: Optimize Virtual shadow maps for Apple Silicon
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2023-10-05 19:02:39 +02:00 |
GPU_immediate.h
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License Headers: Set copyright to "Blender Authors", add AUTHORS
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2023-08-16 00:20:26 +10:00 |
GPU_immediate_util.h
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License Headers: Set copyright to "Blender Authors", add AUTHORS
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2023-08-16 00:20:26 +10:00 |
GPU_index_buffer.h
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…
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GPU_init_exit.h
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License Headers: Set copyright to "Blender Authors", add AUTHORS
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2023-08-16 00:20:26 +10:00 |
GPU_material.h
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Cycles: Rework Principled BSDF Clearcoat
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2023-09-13 00:03:11 +02:00 |
GPU_matrix.h
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License Headers: Set copyright to "Blender Authors", add AUTHORS
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2023-08-16 00:20:26 +10:00 |
GPU_platform.h
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Merge branch 'blender-v4.0-release'
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2023-10-20 17:23:53 +02:00 |
GPU_primitive.h
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…
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GPU_select.h
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License Headers: Set copyright to "Blender Authors", add AUTHORS
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2023-08-16 00:20:26 +10:00 |
GPU_shader.h
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Metal: Re-enable workbench NEXT shadows
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2023-10-19 08:01:17 +02:00 |
GPU_shader_builtin.h
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License Headers: Set copyright to "Blender Authors", add AUTHORS
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2023-08-16 00:20:26 +10:00 |
GPU_shader_shared.h
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GPU: add pragma once to GPU_shader_shared.h
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2023-09-26 15:19:51 +02:00 |
GPU_shader_shared_utils.h
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Metal: EEVEE Next: Optimize Virtual shadow maps for Apple Silicon
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2023-10-05 19:02:39 +02:00 |
GPU_state.h
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License Headers: Set copyright to "Blender Authors", add AUTHORS
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2023-08-16 00:20:26 +10:00 |
GPU_storage_buffer.h
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GPU: Add explicit API to sync storage buffer back to host
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2023-10-20 17:04:36 +02:00 |
GPU_texture.h
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GL: Allow clearing of 3D texture using the framebuffer workaround
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2023-10-18 17:56:38 +02:00 |
GPU_uniform_buffer.h
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Cleanup: spelling & punctuation in comments
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2023-09-14 13:25:24 +10:00 |
GPU_vertex_buffer.h
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…
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GPU_vertex_format.h
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…
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GPU_viewport.h
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License Headers: Set copyright to "Blender Authors", add AUTHORS
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2023-08-16 00:20:26 +10:00 |