tornavis/source/blender/compositor/nodes/COM_BlurNode.cpp

171 lines
6.2 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#include "COM_BlurNode.h"
#include "DNA_node_types.h"
#include "COM_GaussianXBlurOperation.h"
#include "COM_GaussianYBlurOperation.h"
#include "COM_GaussianAlphaXBlurOperation.h"
#include "COM_GaussianAlphaYBlurOperation.h"
#include "COM_ExecutionSystem.h"
#include "COM_GaussianBokehBlurOperation.h"
#include "COM_FastGaussianBlurOperation.h"
#include "COM_MathBaseOperation.h"
#include "COM_SetValueOperation.h"
#include "COM_GammaCorrectOperation.h"
BlurNode::BlurNode(bNode *editorNode) : Node(editorNode)
{
/* pass */
}
void BlurNode::convertToOperations(NodeConverter &converter,
const CompositorContext &context) const
{
bNode *editorNode = this->getbNode();
NodeBlurData *data = (NodeBlurData *)editorNode->storage;
NodeInput *inputSizeSocket = this->getInputSocket(1);
bool connectedSizeSocket = inputSizeSocket->isLinked();
const float size = this->getInputSocket(1)->getEditorValueFloat();
const bool extend_bounds = (editorNode->custom1 & CMP_NODEFLAG_BLUR_EXTEND_BOUNDS) != 0;
CompositorQuality quality = context.getQuality();
NodeOperation *input_operation = NULL, *output_operation = NULL;
if (data->filtertype == R_FILTER_FAST_GAUSS) {
FastGaussianBlurOperation *operationfgb = new FastGaussianBlurOperation();
operationfgb->setData(data);
operationfgb->setExtendBounds(extend_bounds);
converter.addOperation(operationfgb);
converter.mapInputSocket(getInputSocket(1), operationfgb->getInputSocket(1));
input_operation = operationfgb;
output_operation = operationfgb;
}
else if (editorNode->custom1 & CMP_NODEFLAG_BLUR_VARIABLE_SIZE) {
MathAddOperation *clamp = new MathAddOperation();
SetValueOperation *zero = new SetValueOperation();
zero->setValue(0.0f);
clamp->setUseClamp(true);
converter.addOperation(clamp);
converter.addOperation(zero);
converter.mapInputSocket(getInputSocket(1), clamp->getInputSocket(0));
converter.addLink(zero->getOutputSocket(), clamp->getInputSocket(1));
GaussianAlphaXBlurOperation *operationx = new GaussianAlphaXBlurOperation();
operationx->setData(data);
operationx->setQuality(quality);
operationx->setSize(1.0f);
operationx->setFalloff(PROP_SMOOTH);
operationx->setSubtract(false);
operationx->setExtendBounds(extend_bounds);
converter.addOperation(operationx);
converter.addLink(clamp->getOutputSocket(), operationx->getInputSocket(0));
GaussianAlphaYBlurOperation *operationy = new GaussianAlphaYBlurOperation();
operationy->setData(data);
operationy->setQuality(quality);
operationy->setSize(1.0f);
operationy->setFalloff(PROP_SMOOTH);
operationy->setSubtract(false);
operationy->setExtendBounds(extend_bounds);
converter.addOperation(operationy);
converter.addLink(operationx->getOutputSocket(), operationy->getInputSocket(0));
GaussianBlurReferenceOperation *operation = new GaussianBlurReferenceOperation();
operation->setData(data);
operation->setQuality(quality);
operation->setExtendBounds(extend_bounds);
converter.addOperation(operation);
converter.addLink(operationy->getOutputSocket(), operation->getInputSocket(1));
output_operation = operation;
input_operation = operation;
}
else if (!data->bokeh) {
GaussianXBlurOperation *operationx = new GaussianXBlurOperation();
operationx->setData(data);
operationx->setQuality(quality);
operationx->checkOpenCL();
operationx->setExtendBounds(extend_bounds);
converter.addOperation(operationx);
converter.mapInputSocket(getInputSocket(1), operationx->getInputSocket(1));
GaussianYBlurOperation *operationy = new GaussianYBlurOperation();
operationy->setData(data);
operationy->setQuality(quality);
operationy->checkOpenCL();
operationy->setExtendBounds(extend_bounds);
converter.addOperation(operationy);
converter.mapInputSocket(getInputSocket(1), operationy->getInputSocket(1));
converter.addLink(operationx->getOutputSocket(), operationy->getInputSocket(0));
if (!connectedSizeSocket) {
operationx->setSize(size);
operationy->setSize(size);
}
input_operation = operationx;
output_operation = operationy;
}
else {
GaussianBokehBlurOperation *operation = new GaussianBokehBlurOperation();
operation->setData(data);
operation->setQuality(quality);
operation->setExtendBounds(extend_bounds);
converter.addOperation(operation);
converter.mapInputSocket(getInputSocket(1), operation->getInputSocket(1));
if (!connectedSizeSocket) {
operation->setSize(size);
}
input_operation = operation;
output_operation = operation;
}
if (data->gamma) {
GammaCorrectOperation *correct = new GammaCorrectOperation();
GammaUncorrectOperation *inverse = new GammaUncorrectOperation();
converter.addOperation(correct);
converter.addOperation(inverse);
converter.mapInputSocket(getInputSocket(0), correct->getInputSocket(0));
converter.addLink(correct->getOutputSocket(), input_operation->getInputSocket(0));
converter.addLink(output_operation->getOutputSocket(), inverse->getInputSocket(0));
converter.mapOutputSocket(getOutputSocket(), inverse->getOutputSocket());
converter.addPreview(inverse->getOutputSocket());
}
else {
converter.mapInputSocket(getInputSocket(0), input_operation->getInputSocket(0));
converter.mapOutputSocket(getOutputSocket(), output_operation->getOutputSocket());
converter.addPreview(output_operation->getOutputSocket());
}
}