tornavis/source/blender/compositor/nodes/COM_BokehBlurNode.cpp

78 lines
3.0 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#include "COM_BokehBlurNode.h"
#include "DNA_camera_types.h"
#include "DNA_object_types.h"
#include "DNA_node_types.h"
#include "COM_ExecutionSystem.h"
#include "COM_BokehBlurOperation.h"
#include "COM_VariableSizeBokehBlurOperation.h"
#include "COM_ConvertDepthToRadiusOperation.h"
BokehBlurNode::BokehBlurNode(bNode *editorNode) : Node(editorNode)
{
/* pass */
}
void BokehBlurNode::convertToOperations(NodeConverter &converter,
const CompositorContext &context) const
{
bNode *b_node = this->getbNode();
NodeInput *inputSizeSocket = this->getInputSocket(2);
bool connectedSizeSocket = inputSizeSocket->isLinked();
const bool extend_bounds = (b_node->custom1 & CMP_NODEFLAG_BLUR_EXTEND_BOUNDS) != 0;
if ((b_node->custom1 & CMP_NODEFLAG_BLUR_VARIABLE_SIZE) && connectedSizeSocket) {
VariableSizeBokehBlurOperation *operation = new VariableSizeBokehBlurOperation();
operation->setQuality(context.getQuality());
operation->setThreshold(0.0f);
operation->setMaxBlur(b_node->custom4);
operation->setDoScaleSize(true);
converter.addOperation(operation);
converter.mapInputSocket(getInputSocket(0), operation->getInputSocket(0));
converter.mapInputSocket(getInputSocket(1), operation->getInputSocket(1));
converter.mapInputSocket(getInputSocket(2), operation->getInputSocket(2));
converter.mapOutputSocket(getOutputSocket(0), operation->getOutputSocket());
}
else {
BokehBlurOperation *operation = new BokehBlurOperation();
operation->setQuality(context.getQuality());
operation->setExtendBounds(extend_bounds);
converter.addOperation(operation);
converter.mapInputSocket(getInputSocket(0), operation->getInputSocket(0));
converter.mapInputSocket(getInputSocket(1), operation->getInputSocket(1));
// NOTE: on the bokeh blur operation the sockets are switched.
// for this reason the next two lines are correct.
// Fix for T43771
converter.mapInputSocket(getInputSocket(2), operation->getInputSocket(3));
converter.mapInputSocket(getInputSocket(3), operation->getInputSocket(2));
converter.mapOutputSocket(getOutputSocket(0), operation->getOutputSocket());
if (!connectedSizeSocket) {
operation->setSize(this->getInputSocket(2)->getEditorValueFloat());
}
}
}