* opengl_context -> system_gpu_context. This is the operating system OpenGL, Metal or Vulkan context provided by GHOST. * gpu_context -> blender_gpu_context. This is the GPUContext provided by the Blender GPU module, which wraps the GHOST context and adds some state. * Various functions create/destroy/enable/disable both contexts, these have just gpu_context in the name now. Pull Request: https://projects.blender.org/blender/blender/pulls/108723 |
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.. | ||
shaders | ||
buffer_texture_test.cc | ||
framebuffer_test.cc | ||
gpu_testing.cc | ||
gpu_testing.hh | ||
immediate_test.cc | ||
index_buffer_test.cc | ||
memory_layout_test.cc | ||
push_constants_test.cc | ||
shader_test.cc | ||
state_blend_test.cc | ||
storage_buffer_test.cc | ||
texture_test.cc | ||
vertex_buffer_test.cc |