* opengl_context -> system_gpu_context. This is the operating system OpenGL, Metal or Vulkan context provided by GHOST. * gpu_context -> blender_gpu_context. This is the GPUContext provided by the Blender GPU module, which wraps the GHOST context and adds some state. * Various functions create/destroy/enable/disable both contexts, these have just gpu_context in the name now. Pull Request: https://projects.blender.org/blender/blender/pulls/108723 |
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.. | ||
intern | ||
CMakeLists.txt | ||
RE_bake.h | ||
RE_compositor.hh | ||
RE_engine.h | ||
RE_multires_bake.h | ||
RE_pipeline.h | ||
RE_texture.h | ||
RE_texture_margin.h |