29 lines
785 B
C
29 lines
785 B
C
/* SPDX-FileCopyrightText: 2023 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup shader_fx
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*/
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#pragma once
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#include "BKE_shader_fx.h"
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/* ****************** Type structures for all effects ****************** */
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extern ShaderFxTypeInfo shaderfx_Type_None;
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extern ShaderFxTypeInfo shaderfx_Type_Blur;
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extern ShaderFxTypeInfo shaderfx_Type_Colorize;
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extern ShaderFxTypeInfo shaderfx_Type_Flip;
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extern ShaderFxTypeInfo shaderfx_Type_Glow;
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extern ShaderFxTypeInfo shaderfx_Type_Pixel;
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extern ShaderFxTypeInfo shaderfx_Type_Rim;
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extern ShaderFxTypeInfo shaderfx_Type_Shadow;
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extern ShaderFxTypeInfo shaderfx_Type_Swirl;
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extern ShaderFxTypeInfo shaderfx_Type_Wave;
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/* FX_shaderfx_util.c */
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void shaderfx_type_init(ShaderFxTypeInfo *types[]);
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