tornavis/source/blender/nodes
Kevin Dietrich cb7cfd3ab6 Cycles: add dedicated UV Map node, easier to find and has convenient auto complete.
Fixes T37954.

Reviewed By: brecht, dingto

Differential Revision: https://developer.blender.org/D230
2014-04-02 11:53:44 +02:00
..
composite Fix T39547: Toggling render passes on active scene does not update 2014-04-02 11:04:09 +02:00
intern Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
shader Cycles: add dedicated UV Map node, easier to find and has convenient auto complete. 2014-04-02 11:53:44 +02:00
texture Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define 2014-04-01 15:22:28 +11:00
CMakeLists.txt Cycles: add dedicated UV Map node, easier to find and has convenient auto complete. 2014-04-02 11:53:44 +02:00
NOD_common.h correct include guards and add checks in check_style_c.py for them. 2013-09-19 23:17:52 +00:00
NOD_composite.h New Corner Pin node: uses explicit corner values for a plane warp transformation. 2014-03-11 14:12:08 +01:00
NOD_shader.h Cycles: add dedicated UV Map node, easier to find and has convenient auto complete. 2014-04-02 11:53:44 +02:00
NOD_socket.h Fix for node groups, now exposing a socket will copy the default value from internal nodes again. Also this value can be changed in the node group Interface panel. 2013-03-28 10:32:04 +00:00
NOD_static_types.h Cycles: add dedicated UV Map node, easier to find and has convenient auto complete. 2014-04-02 11:53:44 +02:00
NOD_texture.h Removed some unused old function declarations for loop node register, awkward that this is still there ... 2013-09-02 10:34:27 +00:00
SConscript remove redundant includes from cmake and scons. 2013-05-30 02:16:22 +00:00