Patches to Bf Blender for CAD development. https://tornavis.org/
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Campbell Barton a2e2489f61 correct own naming error BLI -> BKE 2012-07-16 08:53:11 +00:00
build_files handy cmake list macros for inserting items into a list before/after existing items 2012-07-16 08:26:42 +00:00
doc As a response to issue [#28483] "Enable/Disable Rigid Body actuator do nothing" reported by Jean-Francois Gallant (pyroevil), I'm adding preliminary support to enable and disable rigid body physics on dynamic objects. This is can be done via the Edit Object Actuator or through KX_GameObject.enableRigidBody() and KX_GameObject.disableRigidBody(). Thanks to Sergej Reich for his help with the patch. 2012-07-09 04:57:21 +00:00
extern fix for carve memory leak, update carve to hg bf36d92ff093 2012-07-04 16:07:01 +00:00
intern header comment cleanup, explain whats the difference between confusingly named drarnode.c and node_draw.c. 2012-07-14 15:29:45 +00:00
release falloff option for mask layers 2012-07-15 03:11:07 +00:00
source correct own naming error BLI -> BKE 2012-07-16 08:53:11 +00:00
CMakeLists.txt Update build systems to copy needed dlls from MinGW-w64, turn openmp on by default for MinGW. 2012-07-05 11:39:11 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile More spell checking. 2012-07-04 15:04:38 +00:00
SConstruct Fix ultra stupid mistake on Scons. 2012-07-06 13:36:54 +00:00