173 lines
6.2 KiB
C++
173 lines
6.2 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#include "COM_BlurNode.h"
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#include "COM_FastGaussianBlurOperation.h"
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#include "COM_GammaCorrectOperation.h"
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#include "COM_GaussianAlphaXBlurOperation.h"
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#include "COM_GaussianAlphaYBlurOperation.h"
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#include "COM_GaussianBokehBlurOperation.h"
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#include "COM_GaussianXBlurOperation.h"
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#include "COM_GaussianYBlurOperation.h"
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#include "COM_MathBaseOperation.h"
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#include "COM_SetValueOperation.h"
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namespace blender::compositor {
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BlurNode::BlurNode(bNode *editorNode) : Node(editorNode)
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{
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/* pass */
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}
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void BlurNode::convertToOperations(NodeConverter &converter,
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const CompositorContext &context) const
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{
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bNode *editorNode = this->getbNode();
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NodeBlurData *data = (NodeBlurData *)editorNode->storage;
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NodeInput *inputSizeSocket = this->getInputSocket(1);
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bool connectedSizeSocket = inputSizeSocket->isLinked();
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const float size = this->getInputSocket(1)->getEditorValueFloat();
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const bool extend_bounds = (editorNode->custom1 & CMP_NODEFLAG_BLUR_EXTEND_BOUNDS) != 0;
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eCompositorQuality quality = context.getQuality();
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NodeOperation *input_operation = nullptr, *output_operation = nullptr;
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if (data->filtertype == R_FILTER_FAST_GAUSS) {
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FastGaussianBlurOperation *operationfgb = new FastGaussianBlurOperation();
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operationfgb->setData(data);
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operationfgb->setExtendBounds(extend_bounds);
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converter.addOperation(operationfgb);
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converter.mapInputSocket(getInputSocket(1), operationfgb->getInputSocket(1));
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input_operation = operationfgb;
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output_operation = operationfgb;
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}
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else if (editorNode->custom1 & CMP_NODEFLAG_BLUR_VARIABLE_SIZE) {
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MathAddOperation *clamp = new MathAddOperation();
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SetValueOperation *zero = new SetValueOperation();
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zero->setValue(0.0f);
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clamp->setUseClamp(true);
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converter.addOperation(clamp);
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converter.addOperation(zero);
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converter.mapInputSocket(getInputSocket(1), clamp->getInputSocket(0));
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converter.addLink(zero->getOutputSocket(), clamp->getInputSocket(1));
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GaussianAlphaXBlurOperation *operationx = new GaussianAlphaXBlurOperation();
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operationx->setData(data);
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operationx->setQuality(quality);
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operationx->setSize(1.0f);
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operationx->setFalloff(PROP_SMOOTH);
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operationx->setSubtract(false);
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operationx->setExtendBounds(extend_bounds);
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converter.addOperation(operationx);
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converter.addLink(clamp->getOutputSocket(), operationx->getInputSocket(0));
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GaussianAlphaYBlurOperation *operationy = new GaussianAlphaYBlurOperation();
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operationy->setData(data);
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operationy->setQuality(quality);
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operationy->setSize(1.0f);
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operationy->setFalloff(PROP_SMOOTH);
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operationy->setSubtract(false);
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operationy->setExtendBounds(extend_bounds);
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converter.addOperation(operationy);
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converter.addLink(operationx->getOutputSocket(), operationy->getInputSocket(0));
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GaussianBlurReferenceOperation *operation = new GaussianBlurReferenceOperation();
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operation->setData(data);
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operation->setQuality(quality);
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operation->setExtendBounds(extend_bounds);
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converter.addOperation(operation);
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converter.addLink(operationy->getOutputSocket(), operation->getInputSocket(1));
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output_operation = operation;
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input_operation = operation;
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}
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else if (!data->bokeh) {
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GaussianXBlurOperation *operationx = new GaussianXBlurOperation();
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operationx->setData(data);
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operationx->setQuality(quality);
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operationx->checkOpenCL();
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operationx->setExtendBounds(extend_bounds);
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converter.addOperation(operationx);
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converter.mapInputSocket(getInputSocket(1), operationx->getInputSocket(1));
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GaussianYBlurOperation *operationy = new GaussianYBlurOperation();
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operationy->setData(data);
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operationy->setQuality(quality);
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operationy->checkOpenCL();
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operationy->setExtendBounds(extend_bounds);
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converter.addOperation(operationy);
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converter.mapInputSocket(getInputSocket(1), operationy->getInputSocket(1));
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converter.addLink(operationx->getOutputSocket(), operationy->getInputSocket(0));
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if (!connectedSizeSocket) {
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operationx->setSize(size);
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operationy->setSize(size);
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}
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input_operation = operationx;
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output_operation = operationy;
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}
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else {
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GaussianBokehBlurOperation *operation = new GaussianBokehBlurOperation();
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operation->setData(data);
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operation->setQuality(quality);
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operation->setExtendBounds(extend_bounds);
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converter.addOperation(operation);
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converter.mapInputSocket(getInputSocket(1), operation->getInputSocket(1));
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if (!connectedSizeSocket) {
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operation->setSize(size);
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}
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input_operation = operation;
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output_operation = operation;
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}
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if (data->gamma) {
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GammaCorrectOperation *correct = new GammaCorrectOperation();
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GammaUncorrectOperation *inverse = new GammaUncorrectOperation();
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converter.addOperation(correct);
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converter.addOperation(inverse);
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converter.mapInputSocket(getInputSocket(0), correct->getInputSocket(0));
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converter.addLink(correct->getOutputSocket(), input_operation->getInputSocket(0));
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converter.addLink(output_operation->getOutputSocket(), inverse->getInputSocket(0));
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converter.mapOutputSocket(getOutputSocket(), inverse->getOutputSocket());
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converter.addPreview(inverse->getOutputSocket());
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}
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else {
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converter.mapInputSocket(getInputSocket(0), input_operation->getInputSocket(0));
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converter.mapOutputSocket(getOutputSocket(), output_operation->getOutputSocket());
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converter.addPreview(output_operation->getOutputSocket());
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}
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}
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} // namespace blender::compositor
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