115 lines
3.5 KiB
C++
115 lines
3.5 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#include "COM_MixNode.h"
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#include "COM_MixOperation.h"
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#include "DNA_material_types.h" /* the ramp types */
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namespace blender::compositor {
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MixNode::MixNode(bNode *editorNode) : Node(editorNode)
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{
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/* pass */
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}
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void MixNode::convertToOperations(NodeConverter &converter,
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const CompositorContext & /*context*/) const
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{
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NodeInput *valueSocket = this->getInputSocket(0);
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NodeInput *color1Socket = this->getInputSocket(1);
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NodeInput *color2Socket = this->getInputSocket(2);
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NodeOutput *outputSocket = this->getOutputSocket(0);
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bNode *editorNode = this->getbNode();
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bool useAlphaPremultiply = (this->getbNode()->custom2 & 1) != 0;
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bool useClamp = (this->getbNode()->custom2 & 2) != 0;
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MixBaseOperation *convertProg;
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switch (editorNode->custom1) {
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case MA_RAMP_ADD:
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convertProg = new MixAddOperation();
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break;
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case MA_RAMP_MULT:
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convertProg = new MixMultiplyOperation();
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break;
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case MA_RAMP_LIGHT:
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convertProg = new MixLightenOperation();
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break;
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case MA_RAMP_BURN:
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convertProg = new MixColorBurnOperation();
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break;
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case MA_RAMP_HUE:
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convertProg = new MixHueOperation();
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break;
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case MA_RAMP_COLOR:
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convertProg = new MixColorOperation();
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break;
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case MA_RAMP_SOFT:
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convertProg = new MixSoftLightOperation();
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break;
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case MA_RAMP_SCREEN:
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convertProg = new MixScreenOperation();
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break;
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case MA_RAMP_LINEAR:
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convertProg = new MixLinearLightOperation();
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break;
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case MA_RAMP_DIFF:
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convertProg = new MixDifferenceOperation();
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break;
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case MA_RAMP_SAT:
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convertProg = new MixSaturationOperation();
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break;
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case MA_RAMP_DIV:
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convertProg = new MixDivideOperation();
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break;
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case MA_RAMP_SUB:
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convertProg = new MixSubtractOperation();
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break;
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case MA_RAMP_DARK:
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convertProg = new MixDarkenOperation();
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break;
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case MA_RAMP_OVERLAY:
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convertProg = new MixOverlayOperation();
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break;
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case MA_RAMP_VAL:
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convertProg = new MixValueOperation();
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break;
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case MA_RAMP_DODGE:
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convertProg = new MixDodgeOperation();
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break;
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case MA_RAMP_BLEND:
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default:
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convertProg = new MixBlendOperation();
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break;
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}
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convertProg->setUseValueAlphaMultiply(useAlphaPremultiply);
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convertProg->setUseClamp(useClamp);
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converter.addOperation(convertProg);
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converter.mapInputSocket(valueSocket, convertProg->getInputSocket(0));
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converter.mapInputSocket(color1Socket, convertProg->getInputSocket(1));
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converter.mapInputSocket(color2Socket, convertProg->getInputSocket(2));
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converter.mapOutputSocket(outputSocket, convertProg->getOutputSocket(0));
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converter.addPreview(convertProg->getOutputSocket(0));
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}
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} // namespace blender::compositor
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