126 lines
4.0 KiB
C++
126 lines
4.0 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#include "COM_SeparateColorNode.h"
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#include "COM_ConvertOperation.h"
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namespace blender::compositor {
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SeparateColorNode::SeparateColorNode(bNode *editorNode) : Node(editorNode)
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{
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}
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void SeparateColorNode::convertToOperations(NodeConverter &converter,
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const CompositorContext &context) const
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{
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NodeInput *imageSocket = this->getInputSocket(0);
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NodeOutput *outputRSocket = this->getOutputSocket(0);
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NodeOutput *outputGSocket = this->getOutputSocket(1);
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NodeOutput *outputBSocket = this->getOutputSocket(2);
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NodeOutput *outputASocket = this->getOutputSocket(3);
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NodeOperation *color_conv = getColorConverter(context);
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if (color_conv) {
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converter.addOperation(color_conv);
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converter.mapInputSocket(imageSocket, color_conv->getInputSocket(0));
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}
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{
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SeparateChannelOperation *operation = new SeparateChannelOperation();
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operation->setChannel(0);
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converter.addOperation(operation);
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if (color_conv) {
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converter.addLink(color_conv->getOutputSocket(), operation->getInputSocket(0));
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}
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else {
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converter.mapInputSocket(imageSocket, operation->getInputSocket(0));
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}
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converter.mapOutputSocket(outputRSocket, operation->getOutputSocket(0));
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}
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{
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SeparateChannelOperation *operation = new SeparateChannelOperation();
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operation->setChannel(1);
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converter.addOperation(operation);
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if (color_conv) {
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converter.addLink(color_conv->getOutputSocket(), operation->getInputSocket(0));
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}
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else {
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converter.mapInputSocket(imageSocket, operation->getInputSocket(0));
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}
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converter.mapOutputSocket(outputGSocket, operation->getOutputSocket(0));
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}
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{
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SeparateChannelOperation *operation = new SeparateChannelOperation();
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operation->setChannel(2);
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converter.addOperation(operation);
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if (color_conv) {
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converter.addLink(color_conv->getOutputSocket(), operation->getInputSocket(0));
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}
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else {
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converter.mapInputSocket(imageSocket, operation->getInputSocket(0));
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}
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converter.mapOutputSocket(outputBSocket, operation->getOutputSocket(0));
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}
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{
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SeparateChannelOperation *operation = new SeparateChannelOperation();
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operation->setChannel(3);
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converter.addOperation(operation);
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if (color_conv) {
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converter.addLink(color_conv->getOutputSocket(), operation->getInputSocket(0));
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}
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else {
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converter.mapInputSocket(imageSocket, operation->getInputSocket(0));
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}
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converter.mapOutputSocket(outputASocket, operation->getOutputSocket(0));
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}
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}
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NodeOperation *SeparateRGBANode::getColorConverter(const CompositorContext & /*context*/) const
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{
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return nullptr; /* no conversion needed */
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}
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NodeOperation *SeparateHSVANode::getColorConverter(const CompositorContext & /*context*/) const
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{
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return new ConvertRGBToHSVOperation();
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}
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NodeOperation *SeparateYCCANode::getColorConverter(const CompositorContext & /*context*/) const
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{
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ConvertRGBToYCCOperation *operation = new ConvertRGBToYCCOperation();
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bNode *editorNode = this->getbNode();
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operation->setMode(editorNode->custom1);
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return operation;
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}
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NodeOperation *SeparateYUVANode::getColorConverter(const CompositorContext & /*context*/) const
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{
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return new ConvertRGBToYUVOperation();
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}
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} // namespace blender::compositor
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