115 lines
4.7 KiB
C++
115 lines
4.7 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2012, Blender Foundation.
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*/
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#include "COM_TrackPositionNode.h"
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#include "COM_ConvertOperation.h"
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#include "COM_TrackPositionOperation.h"
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#include "DNA_movieclip_types.h"
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#include "BKE_node.h"
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namespace blender::compositor {
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TrackPositionNode::TrackPositionNode(bNode *editorNode) : Node(editorNode)
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{
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/* pass */
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}
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static TrackPositionOperation *create_motion_operation(NodeConverter &converter,
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MovieClip *clip,
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NodeTrackPosData *trackpos_data,
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int axis,
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int frame_number,
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int delta)
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{
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TrackPositionOperation *operation = new TrackPositionOperation();
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operation->setMovieClip(clip);
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operation->setTrackingObject(trackpos_data->tracking_object);
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operation->setTrackName(trackpos_data->track_name);
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operation->setFramenumber(frame_number);
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operation->setAxis(axis);
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operation->setPosition(CMP_TRACKPOS_ABSOLUTE);
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operation->setRelativeFrame(frame_number + delta);
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operation->setSpeedOutput(true);
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converter.addOperation(operation);
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return operation;
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}
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void TrackPositionNode::convertToOperations(NodeConverter &converter,
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const CompositorContext &context) const
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{
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bNode *editorNode = this->getbNode();
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MovieClip *clip = (MovieClip *)editorNode->id;
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NodeTrackPosData *trackpos_data = (NodeTrackPosData *)editorNode->storage;
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NodeOutput *outputX = this->getOutputSocket(0);
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NodeOutput *outputY = this->getOutputSocket(1);
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NodeOutput *outputSpeed = this->getOutputSocket(2);
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int frame_number;
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if (editorNode->custom1 == CMP_TRACKPOS_ABSOLUTE_FRAME) {
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frame_number = editorNode->custom2;
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}
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else {
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frame_number = context.getFramenumber();
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}
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TrackPositionOperation *operationX = new TrackPositionOperation();
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operationX->setMovieClip(clip);
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operationX->setTrackingObject(trackpos_data->tracking_object);
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operationX->setTrackName(trackpos_data->track_name);
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operationX->setFramenumber(frame_number);
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operationX->setAxis(0);
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operationX->setPosition(editorNode->custom1);
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operationX->setRelativeFrame(editorNode->custom2);
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converter.addOperation(operationX);
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converter.mapOutputSocket(outputX, operationX->getOutputSocket());
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TrackPositionOperation *operationY = new TrackPositionOperation();
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operationY->setMovieClip(clip);
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operationY->setTrackingObject(trackpos_data->tracking_object);
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operationY->setTrackName(trackpos_data->track_name);
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operationY->setFramenumber(frame_number);
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operationY->setAxis(1);
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operationY->setPosition(editorNode->custom1);
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operationY->setRelativeFrame(editorNode->custom2);
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converter.addOperation(operationY);
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converter.mapOutputSocket(outputY, operationY->getOutputSocket());
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TrackPositionOperation *operationMotionPreX = create_motion_operation(
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converter, clip, trackpos_data, 0, frame_number, -1);
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TrackPositionOperation *operationMotionPreY = create_motion_operation(
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converter, clip, trackpos_data, 1, frame_number, -1);
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TrackPositionOperation *operationMotionPostX = create_motion_operation(
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converter, clip, trackpos_data, 0, frame_number, 1);
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TrackPositionOperation *operationMotionPostY = create_motion_operation(
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converter, clip, trackpos_data, 1, frame_number, 1);
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CombineChannelsOperation *combine_operation = new CombineChannelsOperation();
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converter.addOperation(combine_operation);
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converter.addLink(operationMotionPreX->getOutputSocket(), combine_operation->getInputSocket(0));
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converter.addLink(operationMotionPreY->getOutputSocket(), combine_operation->getInputSocket(1));
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converter.addLink(operationMotionPostX->getOutputSocket(), combine_operation->getInputSocket(2));
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converter.addLink(operationMotionPostY->getOutputSocket(), combine_operation->getInputSocket(3));
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converter.mapOutputSocket(outputSpeed, combine_operation->getOutputSocket());
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}
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} // namespace blender::compositor
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