..
intern
IDTypeInfo: add .blend file io callbacks
2020-08-28 13:05:48 +02:00
BKE_DerivedMesh.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_action.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_addon.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_anim_data.h
Refactor: move animdata code from blenloader to blenkernel
2020-08-21 15:58:28 +02:00
BKE_anim_path.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_anim_visualization.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_animsys.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_appdir.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_armature.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_autoexec.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_blender.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_blender_copybuffer.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_blender_undo.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_blender_user_menu.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_blender_version.h
UI: Remove panel X axis closing code
2020-08-19 11:37:21 -04:00
BKE_blendfile.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_boids.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_bpath.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_brush.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_bvhutils.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_cachefile.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_callbacks.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_camera.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_ccg.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_cdderivedmesh.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_cloth.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_collection.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_collision.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_colorband.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_colortools.h
Merge branch 'blender-v2.90-release' into master
2020-08-07 10:04:57 +02:00
BKE_constraint.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_context.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_crazyspace.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_curve.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_curveprofile.h
Merge branch 'blender-v2.90-release' into master
2020-08-07 10:04:57 +02:00
BKE_customdata.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_customdata_file.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_data_transfer.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_deform.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_displist.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_displist_tangent.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_duplilist.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_dynamicpaint.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_editlattice.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_editmesh.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_editmesh_bvh.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_editmesh_cache.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_editmesh_tangent.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_effect.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_fcurve.h
Refactor: move fcurve/fmodifier code from blenloader to blenkernel
2020-08-21 15:23:33 +02:00
BKE_fcurve_driver.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_fluid.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_font.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_freestyle.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_global.h
Cleanup: remove G.debug_value check for old mesh-deform behavior
2020-08-26 21:04:00 +10:00
BKE_gpencil.h
GPencil: Move merge similar materials code to BKE
2020-08-12 22:48:10 +02:00
BKE_gpencil_curve.h
GPencil: Remove unused parameter and fix warning
2020-08-13 08:39:46 +02:00
BKE_gpencil_geom.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_gpencil_modifier.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_hair.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_icons.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_idprop.h
Blenloader: move IDProperty read/write code to blenkernel
2020-08-21 12:45:41 +02:00
BKE_idtype.h
IDTypeInfo: add .blend file io callbacks
2020-08-28 13:05:48 +02:00
BKE_image.h
Merge branch 'blender-v2.90-release' into master
2020-08-07 10:04:57 +02:00
BKE_image_save.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_ipo.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_kelvinlet.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_key.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_keyconfig.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_lattice.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_layer.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_lib_id.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_lib_override.h
LibOverride: Add 'delete and use linked data' operation.
2020-08-20 12:35:16 +02:00
BKE_lib_query.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_lib_remap.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_library.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_light.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_lightprobe.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_linestyle.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_main.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_main_idmap.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_mask.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_material.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_mball.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_mball_tessellate.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_mesh.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_mesh_iterators.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_mesh_mapping.h
Cleanup: remove unused UvVertMap.flag
2020-08-26 21:01:28 +10:00
BKE_mesh_mirror.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_mesh_remap.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_mesh_remesh_voxel.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_mesh_runtime.h
Cleanup: clang-format
2020-08-20 16:09:48 +10:00
BKE_mesh_tangent.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_mesh_wrapper.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_modifier.h
Modifier: Maintain per-modifier session UUID
2020-08-11 12:17:13 +02:00
BKE_movieclip.h
Merge branch 'blender-v2.90-release' into master
2020-08-07 10:04:57 +02:00
BKE_multires.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_nla.h
Refactor: move nla code from blenloader to blenkernel
2020-08-21 15:42:26 +02:00
BKE_node.h
Merge branch 'blender-v2.90-release' into master
2020-08-07 10:04:57 +02:00
BKE_object.h
Modifier: Maintain per-modifier session UUID
2020-08-11 12:17:13 +02:00
BKE_object_deform.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_object_facemap.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_ocean.h
Merge branch 'blender-v2.90-release' into master
2020-08-07 10:04:57 +02:00
BKE_outliner_treehash.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_packedFile.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_paint.h
Sculpt: Cloth Snake Hook Brush
2020-08-24 23:28:01 +02:00
BKE_particle.h
Merge branch 'blender-v2.90-release' into master
2020-08-07 10:04:57 +02:00
BKE_pbvh.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_persistent_data_handle.hh
Cleanup: use C++ style casts in various places
2020-08-07 18:42:21 +02:00
BKE_pointcache.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_pointcloud.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_report.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_rigidbody.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_scene.h
Cleanup: split `BKE_scene_get_depsgraph()` into two functions
2020-08-21 12:23:13 +02:00
BKE_screen.h
View2D: Inform region type on current view changes
2020-08-13 15:24:21 +02:00
BKE_sequencer.h
Cleanup: rename iterators over sequences to be more clear about what they do.
2020-08-21 18:55:27 +02:00
BKE_sequencer_offscreen.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_shader_fx.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_shrinkwrap.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_simulation.h
Merge branch 'blender-v2.90-release' into master
2020-08-07 10:04:57 +02:00
BKE_softbody.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_sound.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_speaker.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_studiolight.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_subdiv.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_subdiv_ccg.h
Sculpt: Multires Displacement Eraser Brush
2020-08-12 18:26:56 +02:00
BKE_subdiv_deform.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_subdiv_eval.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_subdiv_foreach.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_subdiv_mesh.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_subdiv_topology.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_subsurf.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_text.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_text_suggestions.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_texture.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_tracking.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_undo_system.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_unit.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_volume.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_volume_render.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_workspace.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_world.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_writeavi.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
BKE_writeffmpeg.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
CMakeLists.txt
Cleanup: sort CMake path lists
2020-08-17 12:40:03 +10:00
nla_private.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
particle_private.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
tracking_private.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00