234 lines
7.1 KiB
C
234 lines
7.1 KiB
C
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef DNA_ID_H
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#define DNA_ID_H
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/** \file DNA_ID.h
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* \ingroup DNA
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* \brief ID and Library types, which are fundamental for sdna.
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*/
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#include "DNA_listBase.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Library;
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struct FileData;
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struct ID;
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typedef struct IDPropertyData {
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void *pointer;
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ListBase group;
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int val, val2; /*note, we actually fit a double into these two ints*/
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} IDPropertyData;
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typedef struct IDProperty {
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struct IDProperty *next, *prev;
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char type, subtype;
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short flag;
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char name[32];
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int saved; /*saved is used to indicate if this struct has been saved yet.
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seemed like a good idea as a pad var was needed anyway :)*/
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IDPropertyData data; /* note, alignment for 64 bits */
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int len; /* array length, also (this is important!) string length + 1.
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the idea is to be able to reuse array realloc functions on strings.*/
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/*totallen is total length of allocated array/string, including a buffer.
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Note that the buffering is mild; the code comes from python's list implementation.*/
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int totallen; /*strings and arrays are both buffered, though the buffer isn't
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saved.*/
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} IDProperty;
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#define MAX_IDPROP_NAME 32
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#define DEFAULT_ALLOC_FOR_NULL_STRINGS 64
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/*->type*/
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#define IDP_STRING 0
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#define IDP_INT 1
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#define IDP_FLOAT 2
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#define IDP_ARRAY 5
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#define IDP_GROUP 6
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/* the ID link property type hasn't been implemented yet, this will require
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some cleanup of blenkernel, most likely.*/
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#define IDP_ID 7
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#define IDP_DOUBLE 8
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#define IDP_IDPARRAY 9
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#define IDP_NUMTYPES 10
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/* add any future new id property types here.*/
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/* watch it: Sequence has identical beginning. */
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/**
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* ID is the first thing included in all serializable types. It
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* provides a common handle to place all data in double-linked lists.
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* */
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#define MAX_ID_NAME 24
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/* There's a nasty circular dependency here.... void* to the rescue! I
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* really wonder why this is needed. */
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typedef struct ID {
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void *next, *prev;
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struct ID *newid;
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struct Library *lib;
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char name[24];
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short us;
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/**
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* LIB_... flags report on status of the datablock this ID belongs
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* to.
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*/
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short flag;
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int icon_id;
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IDProperty *properties;
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} ID;
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/**
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* For each library file used, a Library struct is added to Main
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* WARNING: readfile.c, expand_doit() reads this struct without DNA check!
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*/
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typedef struct Library {
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ID id;
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ID *idblock;
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struct FileData *filedata;
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char name[240]; /* path name used for reading, can be relative and edited in the outliner */
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char filepath[240]; /* temp. absolute filepath, only used while reading */
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int tot, pad; /* tot, idblock and filedata are only fo read and write */
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struct Library *parent; /* set for indirectly linked libs, used in the outliner and while reading */
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} Library;
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#define PREVIEW_MIPMAPS 2
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#define PREVIEW_MIPMAP_ZERO 0
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#define PREVIEW_MIPMAP_LARGE 1
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typedef struct PreviewImage {
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/* All values of 2 are really PREVIEW_MIPMAPS */
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unsigned int w[2];
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unsigned int h[2];
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short changed[2];
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short changed_timestamp[2];
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unsigned int * rect[2];
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} PreviewImage;
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/**
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* Defines for working with IDs.
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*
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* The tags represent types! This is a dirty way of enabling RTTI. The
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* sig_byte end endian defines aren't really used much.
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*
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**/
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#if defined(__sgi) || defined(__sparc) || defined(__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__hppa__) || defined (__BIG_ENDIAN__)
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/* big endian */
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#define MAKE_ID2(c, d) ( (c)<<8 | (d) )
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#define MOST_SIG_BYTE 0
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#define BBIG_ENDIAN
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#else
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/* little endian */
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#define MAKE_ID2(c, d) ( (d)<<8 | (c) )
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#define MOST_SIG_BYTE 1
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#define BLITTLE_ENDIAN
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#endif
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/* ID from database */
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#define ID_SCE MAKE_ID2('S', 'C') /* Scene */
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#define ID_LI MAKE_ID2('L', 'I') /* Library */
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#define ID_OB MAKE_ID2('O', 'B') /* Object */
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#define ID_ME MAKE_ID2('M', 'E') /* Mesh */
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#define ID_CU MAKE_ID2('C', 'U') /* Curve */
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#define ID_MB MAKE_ID2('M', 'B') /* MetaBall */
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#define ID_MA MAKE_ID2('M', 'A') /* Material */
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#define ID_TE MAKE_ID2('T', 'E') /* Texture */
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#define ID_IM MAKE_ID2('I', 'M') /* Image */
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#define ID_LT MAKE_ID2('L', 'T') /* Lattice */
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#define ID_LA MAKE_ID2('L', 'A') /* Lamp */
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#define ID_CA MAKE_ID2('C', 'A') /* Camera */
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#define ID_IP MAKE_ID2('I', 'P') /* Ipo (depreciated, replaced by FCurves) */
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#define ID_KE MAKE_ID2('K', 'E') /* Key (shape key) */
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#define ID_WO MAKE_ID2('W', 'O') /* World */
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#define ID_SCR MAKE_ID2('S', 'R') /* Screen */
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#define ID_SCRN MAKE_ID2('S', 'N') /* (depreciated?) */
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#define ID_VF MAKE_ID2('V', 'F') /* VectorFont */
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#define ID_TXT MAKE_ID2('T', 'X') /* Text */
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#define ID_SO MAKE_ID2('S', 'O') /* Sound */
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#define ID_GR MAKE_ID2('G', 'R') /* Group */
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#define ID_ID MAKE_ID2('I', 'D') /* (internal use only) */
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#define ID_AR MAKE_ID2('A', 'R') /* Armature */
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#define ID_AC MAKE_ID2('A', 'C') /* Action */
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#define ID_SCRIPT MAKE_ID2('P', 'Y') /* Script (depreciated) */
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#define ID_NT MAKE_ID2('N', 'T') /* NodeTree */
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#define ID_BR MAKE_ID2('B', 'R') /* Brush */
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#define ID_PA MAKE_ID2('P', 'A') /* ParticleSettings */
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#define ID_GD MAKE_ID2('G', 'D') /* GreasePencil */
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#define ID_WM MAKE_ID2('W', 'M') /* WindowManager */
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/* NOTE! Fake IDs, needed for g.sipo->blocktype or outliner */
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#define ID_SEQ MAKE_ID2('S', 'Q')
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/* constraint */
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#define ID_CO MAKE_ID2('C', 'O')
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/* pose (action channel, used to be ID_AC in code, so we keep code for backwards compat) */
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#define ID_PO MAKE_ID2('A', 'C')
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/* used in outliner... */
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#define ID_NLA MAKE_ID2('N', 'L')
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/* fluidsim Ipo */
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#define ID_FLUIDSIM MAKE_ID2('F', 'S')
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#define ID_REAL_USERS(id) (((ID *)id)->us - ((((ID *)id)->flag & LIB_FAKEUSER) ? 1:0))
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#ifdef GS
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#undef GS
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#endif
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#define GS(a) (*((short *)(a)))
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/* id->flag: set frist 8 bits always at zero while reading */
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#define LIB_LOCAL 0
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#define LIB_EXTERN 1
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#define LIB_INDIRECT 2
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#define LIB_TEST 8
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#define LIB_TESTEXT (LIB_TEST | LIB_EXTERN)
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#define LIB_TESTIND (LIB_TEST | LIB_INDIRECT)
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#define LIB_READ 16
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#define LIB_NEEDLINK 32
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#define LIB_NEW 256
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#define LIB_FAKEUSER 512
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/* free test flag */
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#define LIB_DOIT 1024
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/* tag existing data before linking so we know what is new */
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#define LIB_PRE_EXISTING 2048
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/* runtime */
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#define LIB_ID_RECALC 4096
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#ifdef __cplusplus
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}
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#endif
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#endif
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