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composite
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
function
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Cleanup: use C++ style casts in various places
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2020-08-07 18:42:21 +02:00 |
intern
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Cleanup: use C++ style casts in various places
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2020-08-07 18:42:21 +02:00 |
shader
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Cleanup: declare arrays arrays where possible
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2020-08-07 22:37:39 +10:00 |
simulation
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Cleanup: use C++ style casts in various places
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2020-08-07 18:42:21 +02:00 |
texture
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Cleanup: pass arrays const where possible
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2020-08-07 22:56:13 +10:00 |
CMakeLists.txt
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Particles: new Age Reached Event, Kill Particle and Random Float node
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2020-08-02 22:10:47 +02:00 |
NOD_common.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
NOD_composite.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
NOD_derived_node_tree.hh
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Cleanup: use C++ style casts in various places
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2020-08-07 18:42:21 +02:00 |
NOD_function.h
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Merge branch 'blender-v2.90-release' into master
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2020-08-07 10:04:57 +02:00 |
NOD_node_tree_dependencies.hh
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Code Style: use "#pragma once" in some newer headers
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2020-08-07 10:10:37 +02:00 |
NOD_node_tree_multi_function.hh
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Cleanup: use C++ style casts in various places
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2020-08-07 18:42:21 +02:00 |
NOD_node_tree_ref.hh
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Cleanup: use C++ style casts in various places
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2020-08-07 18:42:21 +02:00 |
NOD_shader.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
NOD_simulation.h
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Merge branch 'blender-v2.90-release' into master
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2020-08-07 10:04:57 +02:00 |
NOD_socket.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
NOD_static_types.h
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Particles: new Age Reached Event, Kill Particle and Random Float node
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2020-08-02 22:10:47 +02:00 |
NOD_texture.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |