tornavis/source/blender/nodes
Charlie Jolly ba06bc16ae Geometry Nodes: Add Attribute Curve Map Node
This node has the same functionality as the color and vector curve
mapping nodes in the shader editor. Here is works on every value for
the selected attribute, and it can also output a float value. Other
than that, the implementation is quite straightforward-- almost
completely boilerplate code.

Differential Revision: https://developer.blender.org/D10921
2021-05-06 23:47:51 -05:00
..
composite Nodes: Add a callback to check for valid socket type 2021-04-29 23:36:46 -05:00
function UI/Nodes: Improve feedback when adding node fails (e.g. on drag & drop) 2021-04-12 18:48:22 +02:00
geometry Geometry Nodes: Add Attribute Curve Map Node 2021-05-06 23:47:51 -05:00
intern Cleanup: duplicate break 2021-04-30 15:22:59 +10:00
shader Nodes: Add a callback to check for valid socket type 2021-04-29 23:36:46 -05:00
texture Nodes: Add a callback to check for valid socket type 2021-04-29 23:36:46 -05:00
CMakeLists.txt Geometry Nodes: Add Attribute Curve Map Node 2021-05-06 23:47:51 -05:00
NOD_common.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
NOD_composite.h Compositor: Add Anti-Aliasing node 2021-03-29 07:56:58 +02:00
NOD_derived_node_tree.hh Geometry Nodes: add socket value logging capability 2021-04-01 13:10:22 +02:00
NOD_function.h Cleanup: remove unexposed nodes 2021-03-22 12:23:25 +01:00
NOD_geometry.h Geometry Nodes: Add Attribute Curve Map Node 2021-05-06 23:47:51 -05:00
NOD_geometry_exec.hh Geometry Nodes: improve geometry nodes evaluator internal api 2021-04-27 13:03:40 +02:00
NOD_math_functions.hh Cleanup: clang-format 2021-03-26 12:28:49 +11:00
NOD_node_tree_multi_function.hh Cleanup: move type conversions to separate file 2021-04-15 09:35:56 +02:00
NOD_node_tree_ref.hh Fix T87659: crash when creating reroute loop in geometry nodes 2021-04-21 16:21:54 +02:00
NOD_shader.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
NOD_socket.h Cleanup: Use enum for "in" vs. "out" node sockets 2021-03-26 14:25:52 -04:00
NOD_static_types.h Geometry Nodes: Add Attribute Curve Map Node 2021-05-06 23:47:51 -05:00
NOD_texture.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
NOD_type_callbacks.hh Geometry Nodes: initial scattering and geometry nodes 2020-12-02 15:38:47 +01:00
NOD_type_conversions.hh Geometry Nodes: use virtual arrays in internal attribute api 2021-04-17 16:41:39 +02:00