..
composite
Nodes: Add a callback to check for valid socket type
2021-04-29 23:36:46 -05:00
function
UI/Nodes: Improve feedback when adding node fails (e.g. on drag & drop)
2021-04-12 18:48:22 +02:00
geometry
Geometry Nodes: Add Attribute Curve Map Node
2021-05-06 23:47:51 -05:00
intern
Cleanup: duplicate break
2021-04-30 15:22:59 +10:00
shader
Nodes: Add a callback to check for valid socket type
2021-04-29 23:36:46 -05:00
texture
Nodes: Add a callback to check for valid socket type
2021-04-29 23:36:46 -05:00
CMakeLists.txt
Geometry Nodes: Add Attribute Curve Map Node
2021-05-06 23:47:51 -05:00
NOD_common.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
NOD_composite.h
Compositor: Add Anti-Aliasing node
2021-03-29 07:56:58 +02:00
NOD_derived_node_tree.hh
Geometry Nodes: add socket value logging capability
2021-04-01 13:10:22 +02:00
NOD_function.h
Cleanup: remove unexposed nodes
2021-03-22 12:23:25 +01:00
NOD_geometry.h
Geometry Nodes: Add Attribute Curve Map Node
2021-05-06 23:47:51 -05:00
NOD_geometry_exec.hh
Geometry Nodes: improve geometry nodes evaluator internal api
2021-04-27 13:03:40 +02:00
NOD_math_functions.hh
Cleanup: clang-format
2021-03-26 12:28:49 +11:00
NOD_node_tree_multi_function.hh
Cleanup: move type conversions to separate file
2021-04-15 09:35:56 +02:00
NOD_node_tree_ref.hh
Fix T87659: crash when creating reroute loop in geometry nodes
2021-04-21 16:21:54 +02:00
NOD_shader.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
NOD_socket.h
Cleanup: Use enum for "in" vs. "out" node sockets
2021-03-26 14:25:52 -04:00
NOD_static_types.h
Geometry Nodes: Add Attribute Curve Map Node
2021-05-06 23:47:51 -05:00
NOD_texture.h
Code Style: use "#pragma once" in source directory
2020-08-07 09:50:34 +02:00
NOD_type_callbacks.hh
Geometry Nodes: initial scattering and geometry nodes
2020-12-02 15:38:47 +01:00
NOD_type_conversions.hh
Geometry Nodes: use virtual arrays in internal attribute api
2021-04-17 16:41:39 +02:00