tornavis/source/gameengine/GameLogic
Campbell Barton 4be752a93c Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
..
Joystick Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
CMakeLists.txt Fix strict compiler warning in BGE when linking directly to SDL 2017-07-21 16:07:59 +02:00
SCA_2DFilterActuator.cpp BGE: Fixing a crash that occurred when LibLoading a scene with a 2D Filter Actuator. The actuator was still referencing the old scene. 2012-12-31 21:32:46 +00:00
SCA_2DFilterActuator.h BGE: Fixing a crash that occurred when LibLoading a scene with a 2D Filter Actuator. The actuator was still referencing the old scene. 2012-12-31 21:32:46 +00:00
SCA_ANDController.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_ANDController.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
SCA_ActuatorEventManager.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SCA_ActuatorEventManager.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
SCA_ActuatorSensor.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_ActuatorSensor.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_AlwaysEventManager.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SCA_AlwaysEventManager.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
SCA_AlwaysSensor.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_AlwaysSensor.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
SCA_BasicEventManager.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SCA_BasicEventManager.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
SCA_DelaySensor.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_DelaySensor.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_EventManager.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SCA_EventManager.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_ExpressionController.cpp BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
SCA_ExpressionController.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_IActuator.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_IActuator.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_IController.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_IController.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_IInputDevice.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_IInputDevice.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_ILogicBrick.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_ILogicBrick.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_IObject.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_IObject.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_IScene.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_IScene.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_ISensor.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_ISensor.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_JoystickManager.cpp BGE: Adding a Python interface for handling joysticks without needing logic bricks. These new SCA_PythonJoystick objects can be accessed using bge.logic.joysticks, which is a list of joysticks. The length of the list is the number of maximum supported joysticks, and indexes that do not have a joystick available are set to None. This means joysticks can be checked for using something like: 2012-12-21 02:28:59 +00:00
SCA_JoystickManager.h optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
SCA_JoystickSensor.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_JoystickSensor.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_KeyboardManager.cpp BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
SCA_KeyboardManager.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_KeyboardSensor.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_KeyboardSensor.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_LogicManager.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_LogicManager.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_MouseManager.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_MouseManager.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_MouseSensor.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_MouseSensor.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_NANDController.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_NANDController.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
SCA_NORController.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_NORController.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
SCA_ORController.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_ORController.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
SCA_PropertyActuator.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_PropertyActuator.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_PropertyEventManager.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SCA_PropertyEventManager.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
SCA_PropertySensor.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_PropertySensor.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_PythonController.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_PythonController.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_PythonJoystick.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_PythonJoystick.h BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
SCA_PythonKeyboard.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_PythonKeyboard.h BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
SCA_PythonMouse.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_PythonMouse.h BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
SCA_RandomActuator.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_RandomActuator.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_RandomEventManager.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SCA_RandomEventManager.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
SCA_RandomNumberGenerator.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_RandomNumberGenerator.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_RandomSensor.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_RandomSensor.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_TimeEventManager.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_TimeEventManager.h Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_XNORController.cpp BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
SCA_XNORController.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00
SCA_XORController.cpp Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
SCA_XORController.h code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too. 2012-10-09 13:36:42 +00:00