tornavis/source
Clément Foucault ab7505c7ce EEVEE-Next: Disable distant light if world contains absorption
This restrict the usage of distant light if the world shader
contains absorption phenomenon.

Why this is needed is described in #114062.

At the same time, this removes the parameter for enabling
volume light as this is now an auto-detected optimization.

This also contains a few small cleanups.

Pull Request: https://projects.blender.org/blender/blender/pulls/115284
2023-11-24 13:51:07 +01:00
..
blender EEVEE-Next: Disable distant light if world contains absorption 2023-11-24 13:51:07 +01:00
creator Cleanup: Move several blenkernel headers to C++ 2023-11-16 11:41:55 +01:00
CMakeLists.txt License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00