tornavis/source/blender/renderconverter
Ton Roosendaal 8d940dfafe Random() issues with rendering...
- AO and soft shadow AreaLight tables were generated without fixed seed,
  causing animations to give unwanted amounts of noise.
- Made sure these tables now are calculated before render, with fixed seed
- Then found out the BLI_rand() has very bad seeding... it showed up as
  patterns. After some experimenting, found a nice method using noise.c
  hash tables. For compatibility with old code, named it BLI_srandom() to
  use this next to the BLI_srand(). This follows libc rand() and random()
  naming convention.
- Then of course threading should work... so made a BLI_thread_rand version
  of the calls. Now supports up to 16 threads, comments added in .h and .c

Result is stable animation render with AO and soft shadow. But, please
test and feedback!
2005-08-25 13:11:04 +00:00
..
intern Random() issues with rendering... 2005-08-25 13:11:04 +00:00
Makefile - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
RE_renderconverter.h Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
SConscript updates to the OS X build system : 2005-08-04 16:05:28 +00:00