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intern
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Cleanup: refactor default materials and shader nodes
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2020-02-06 13:36:39 +01:00 |
shaders
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Merge branch 'blender-v2.82-release'
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2020-02-05 22:59:29 -03:00 |
CMakeLists.txt
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CMake: Refactor external dependencies handling
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2020-01-23 16:59:18 +01:00 |
GPU_attr_binding.h
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ClangFormat: apply to source, most of intern
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2019-04-17 06:21:24 +02:00 |
GPU_batch.h
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Overlay Engine: Refactor & Cleanup
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2019-12-02 13:15:52 +01:00 |
GPU_batch_presets.h
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Cleanup: redundant struct declarations
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2019-08-25 16:45:47 +10:00 |
GPU_batch_utils.h
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ClangFormat: apply to source, most of intern
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2019-04-17 06:21:24 +02:00 |
GPU_buffers.h
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Cleanup: sort struct declarations
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2019-12-17 10:08:47 +11:00 |
GPU_common.h
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ClangFormat: apply to source, most of intern
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2019-04-17 06:21:24 +02:00 |
GPU_context.h
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GPU: support default framebuffer with ID not equal to 0
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2019-06-02 12:50:50 +02:00 |
GPU_debug.h
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doxygen: add newline after \file
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2019-02-18 08:22:12 +11:00 |
GPU_draw.h
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Cleanup: split smoke drawing out into it's own file
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2019-12-17 11:35:26 +11:00 |
GPU_element.h
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Fix T72130: Wireframe Visible After Disabling
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2019-12-04 15:17:09 +01:00 |
GPU_extensions.h
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Revert "Fix T71576 Mesh error on mutimaterial Meshes on legacy nvidia drivers"
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2019-12-05 12:02:24 +01:00 |
GPU_framebuffer.h
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Cleanup: misc spelling fixes
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2019-08-01 14:02:41 +10:00 |
GPU_glew.h
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doxygen: add newline after \file
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2019-02-18 08:22:12 +11:00 |
GPU_immediate.h
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Cleanup: comments (long lines) in gpu
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2019-04-22 06:30:08 +10:00 |
GPU_immediate_util.h
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ClangFormat: apply to source, most of intern
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2019-04-17 06:21:24 +02:00 |
GPU_init_exit.h
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doxygen: add newline after \file
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2019-02-18 08:22:12 +11:00 |
GPU_legacy_stubs.h
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Cleanup: comment blocks
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2019-04-18 07:59:28 +02:00 |
GPU_material.h
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Fix T73133: UDIM texture count in Eevee is limited by OpenGL
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2020-01-16 02:06:49 +01:00 |
GPU_matrix.h
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Fix T65306: UI widgets clipped when scaled up
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2020-02-04 22:19:28 +11:00 |
GPU_platform.h
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GPU: Platform Support Level
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2019-10-04 16:23:39 +02:00 |
GPU_primitive.h
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ClangFormat: apply to source, most of intern
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2019-04-17 06:21:24 +02:00 |
GPU_select.h
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ClangFormat: apply to source, most of intern
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2019-04-17 06:21:24 +02:00 |
GPU_shader.h
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Overlay Engine: Refactor & Cleanup
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2019-12-02 13:15:52 +01:00 |
GPU_shader_interface.h
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DRW: Refactor to support draw call batching
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2019-09-17 15:16:43 +02:00 |
GPU_state.h
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Cleanup: rename set_inverted_drawing, move to GPU_state
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2019-07-02 12:34:27 +10:00 |
GPU_texture.h
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Cleanup: sort file, struct lists
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2020-02-10 10:15:59 +11:00 |
GPU_uniformbuffer.h
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ClangFormat: apply to source, most of intern
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2019-04-17 06:21:24 +02:00 |
GPU_vertex_buffer.h
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Overlay Engine: Refactor & Cleanup
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2019-12-02 13:15:52 +01:00 |
GPU_vertex_format.h
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Cleanup: spelling, repeated words
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2019-11-25 00:55:11 +11:00 |
GPU_viewport.h
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Cleanup: Remove BIF_gl.h
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2019-11-27 16:10:07 +01:00 |