tornavis/source/blender/blenlib/BLI_task.h

321 lines
13 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __BLI_TASK_H__
#define __BLI_TASK_H__
#include <string.h> /* for memset() */
struct ListBase;
/** \file
* \ingroup bli
*/
#include "BLI_threads.h"
#include "BLI_utildefines.h"
#ifdef __cplusplus
extern "C" {
#endif
struct BLI_mempool;
/* Task Scheduler
*
* Central scheduler that holds running threads ready to execute tasks. A single
* queue holds the task from all pools.
*
* Init/exit must be called before/after any task pools are created/freed, and
* must be called from the main threads. All other scheduler and pool functions
* are thread-safe. */
void BLI_task_scheduler_init(void);
void BLI_task_scheduler_exit(void);
int BLI_task_scheduler_num_threads(void);
/* Task Pool
*
* Pool of tasks that will be executed by the central task scheduler. For each
* pool, we can wait for all tasks to be done, or cancel them before they are
* done.
*
* Running tasks may spawn new tasks.
*
* Pools may be nested, i.e. a thread running a task can create another task
* pool with smaller tasks. When other threads are busy they will continue
* working on their own tasks, if not they will join in, no new threads will
* be launched.
*/
typedef enum TaskPriority {
TASK_PRIORITY_LOW,
TASK_PRIORITY_HIGH,
} TaskPriority;
typedef struct TaskPool TaskPool;
typedef void (*TaskRunFunction)(TaskPool *__restrict pool, void *taskdata);
typedef void (*TaskFreeFunction)(TaskPool *__restrict pool, void *taskdata);
/* Regular task pool that immediately starts executing tasks as soon as they
* are pushed, either on the current or another thread. */
TaskPool *BLI_task_pool_create(void *userdata, TaskPriority priority);
/* Background: always run tasks in a background thread, never immediately
* execute them. For running background jobs. */
TaskPool *BLI_task_pool_create_background(void *userdata, TaskPriority priority);
/* Background Serial: run tasks one after the other in the background,
* without parallelization between the tasks. */
TaskPool *BLI_task_pool_create_background_serial(void *userdata, TaskPriority priority);
/* Suspended: don't execute tasks until work_and_wait is called. This is slower
* as threads can't immediately start working. But it can be used if the data
* structures the threads operate on are not fully initialized until all tasks
* are created. */
TaskPool *BLI_task_pool_create_suspended(void *userdata, TaskPriority priority);
/* No threads: immediately executes tasks on the same thread. For debugging. */
TaskPool *BLI_task_pool_create_no_threads(void *userdata);
void BLI_task_pool_free(TaskPool *pool);
void BLI_task_pool_push(TaskPool *pool,
TaskRunFunction run,
void *taskdata,
bool free_taskdata,
TaskFreeFunction freedata);
/* work and wait until all tasks are done */
void BLI_task_pool_work_and_wait(TaskPool *pool);
/* cancel all tasks, keep worker threads running */
void BLI_task_pool_cancel(TaskPool *pool);
/* for worker threads, test if canceled */
bool BLI_task_pool_canceled(TaskPool *pool);
/* optional userdata pointer to pass along to run function */
void *BLI_task_pool_user_data(TaskPool *pool);
/* optional mutex to use from run function */
ThreadMutex *BLI_task_pool_user_mutex(TaskPool *pool);
/* Parallel for routines */
/* Per-thread specific data passed to the callback. */
typedef struct TaskParallelTLS {
/* Copy of user-specifier chunk, which is copied from original chunk to all
* worker threads. This is similar to OpenMP's firstprivate.
*/
void *userdata_chunk;
} TaskParallelTLS;
typedef void (*TaskParallelRangeFunc)(void *__restrict userdata,
const int iter,
const TaskParallelTLS *__restrict tls);
typedef void (*TaskParallelReduceFunc)(const void *__restrict userdata,
void *__restrict chunk_join,
void *__restrict chunk);
typedef void (*TaskParallelFreeFunc)(const void *__restrict userdata, void *__restrict chunk);
typedef struct TaskParallelSettings {
/* Whether caller allows to do threading of the particular range.
* Usually set by some equation, which forces threading off when threading
* overhead becomes higher than speed benefit.
* BLI_task_parallel_range() by itself will always use threading when range
* is higher than a chunk size. As in, threading will always be performed.
*/
bool use_threading;
/* Each instance of looping chunks will get a copy of this data
* (similar to OpenMP's firstprivate).
*/
void *userdata_chunk; /* Pointer to actual data. */
size_t userdata_chunk_size; /* Size of that data. */
/* Function called from calling thread once whole range have been
* processed.
*/
/* Function called to join user data chunk into another, to reduce
* the result to the original userdata_chunk memory.
* The reduce functions should have no side effects, so that they
* can be run on any thread. */
TaskParallelReduceFunc func_reduce;
/* Function called to free data created by TaskParallelRangeFunc. */
TaskParallelFreeFunc func_free;
/* Minimum allowed number of range iterators to be handled by a single
* thread. This allows to achieve following:
* - Reduce amount of threading overhead.
* - Partially occupy thread pool with ranges which are computationally
* expensive, but which are smaller than amount of available threads.
* For example, it's possible to multi-thread [0 .. 64] range into 4
* thread which will be doing 16 iterators each.
* This is a preferred way to tell scheduler when to start threading than
* having a global use_threading switch based on just range size.
*/
int min_iter_per_thread;
} TaskParallelSettings;
BLI_INLINE void BLI_parallel_range_settings_defaults(TaskParallelSettings *settings);
void BLI_task_parallel_range(const int start,
const int stop,
void *userdata,
TaskParallelRangeFunc func,
const TaskParallelSettings *settings);
/* This data is shared between all tasks, its access needs thread lock or similar protection.
*/
typedef struct TaskParallelIteratorStateShared {
/* Maximum amount of items to acquire at once. */
int chunk_size;
/* Next item to be acquired. */
void *next_item;
/* Index of the next item to be acquired. */
int next_index;
/* Indicates that end of iteration has been reached. */
bool is_finished;
/* Helper lock to protect access to this data in iterator getter callback,
* can be ignored (if the callback implements its own protection system, using atomics e.g.).
* Will be NULL when iterator is actually processed in a single thread. */
SpinLock *spin_lock;
} TaskParallelIteratorStateShared;
typedef void (*TaskParallelIteratorIterFunc)(void *__restrict userdata,
const TaskParallelTLS *__restrict tls,
void **r_next_item,
int *r_next_index,
bool *r_do_abort);
typedef void (*TaskParallelIteratorFunc)(void *__restrict userdata,
void *item,
int index,
const TaskParallelTLS *__restrict tls);
void BLI_task_parallel_iterator(void *userdata,
TaskParallelIteratorIterFunc iter_func,
void *init_item,
const int init_index,
const int tot_items,
TaskParallelIteratorFunc func,
const TaskParallelSettings *settings);
void BLI_task_parallel_listbase(struct ListBase *listbase,
void *userdata,
TaskParallelIteratorFunc func,
const TaskParallelSettings *settings);
typedef struct MempoolIterData MempoolIterData;
typedef void (*TaskParallelMempoolFunc)(void *userdata, MempoolIterData *iter);
void BLI_task_parallel_mempool(struct BLI_mempool *mempool,
void *userdata,
TaskParallelMempoolFunc func,
const bool use_threading);
/* TODO(sergey): Think of a better place for this. */
BLI_INLINE void BLI_parallel_range_settings_defaults(TaskParallelSettings *settings)
{
memset(settings, 0, sizeof(*settings));
settings->use_threading = true;
/* Use default heuristic to define actual chunk size. */
settings->min_iter_per_thread = 0;
}
/* Don't use this, store any thread specific data in tls->userdata_chunk instead.
* Only here for code to be removed. */
int BLI_task_parallel_thread_id(const TaskParallelTLS *tls);
/* Task Graph Scheduling */
/* Task Graphs can be used to create a forest of directional trees and schedule work to any tree.
* The nodes in the graph can be run in separate threads.
*
* +---- [root] ----+
* | |
* v v
* [node_1] +---- [node_2] ----+
* | |
* v v
* [node_3] [node_4]
*
* TaskGraph *task_graph = BLI_task_graph_create();
* TaskNode *root = BLI_task_graph_node_create(task_graph, root_exec, NULL, NULL);
* TaskNode *node_1 = BLI_task_graph_node_create(task_graph, node_exec, NULL, NULL);
* TaskNode *node_2 = BLI_task_graph_node_create(task_graph, node_exec, NULL, NULL);
* TaskNode *node_3 = BLI_task_graph_node_create(task_graph, node_exec, NULL, NULL);
* TaskNode *node_4 = BLI_task_graph_node_create(task_graph, node_exec, NULL, NULL);
*
* BLI_task_graph_edge_create(root, node_1);
* BLI_task_graph_edge_create(root, node_2);
* BLI_task_graph_edge_create(node_2, node_3);
* BLI_task_graph_edge_create(node_2, node_4);
*
* Any node can be triggered to start a chain of tasks. Normally you would trigger a root node but
* it is supported to start the chain of tasks anywhere in the forest or tree. When a node
* completes, the execution flow is forwarded via the created edges.
* When a child node has multiple parents the child node will be triggered once for each parent.
*
* BLI_task_graph_node_push_work(root);
*
* In this example After `root` is finished, `node_1` and `node_2` will be started.
* Only after `node_2` is finished `node_3` and `node_4` will be started.
*
* After scheduling work we need to wait until all the tasks have been finished.
*
* BLI_task_graph_work_and_wait();
*
* When finished you can clean up all the resources by freeing the task_graph. Nodes are owned by
* the graph and are freed task_data will only be freed if a free_func was given.
*
* BLI_task_graph_free(task_graph);
*
* Work can enter a tree on any node. Normally this would be the root_node.
* A `task_graph` can be reused, but the caller needs to make sure the task_data is reset.
*
* ** Task-Data **
*
* Typically you want give a task data to work on.
* Task data can be shared with other nodes, but be careful not to free the data multiple times.
* Task data is freed when calling `BLI_task_graph_free`.
*
* MyData *task_data = MEM_callocN(sizeof(MyData), __func__);
* TaskNode *root = BLI_task_graph_node_create(task_graph, root_exec, task_data, MEM_freeN);
* TaskNode *node_1 = BLI_task_graph_node_create(task_graph, node_exec, task_data, NULL);
* TaskNode *node_2 = BLI_task_graph_node_create(task_graph, node_exec, task_data, NULL);
* TaskNode *node_3 = BLI_task_graph_node_create(task_graph, node_exec, task_data, NULL);
* TaskNode *node_4 = BLI_task_graph_node_create(task_graph, node_exec, task_data, NULL);
*
*/
struct TaskGraph;
struct TaskNode;
typedef void (*TaskGraphNodeRunFunction)(void *__restrict task_data);
typedef void (*TaskGraphNodeFreeFunction)(void *task_data);
struct TaskGraph *BLI_task_graph_create(void);
void BLI_task_graph_work_and_wait(struct TaskGraph *task_graph);
void BLI_task_graph_free(struct TaskGraph *task_graph);
struct TaskNode *BLI_task_graph_node_create(struct TaskGraph *task_graph,
TaskGraphNodeRunFunction run,
void *user_data,
TaskGraphNodeFreeFunction free_func);
bool BLI_task_graph_node_push_work(struct TaskNode *task_node);
void BLI_task_graph_edge_create(struct TaskNode *from_node, struct TaskNode *to_node);
#ifdef __cplusplus
}
#endif
#endif