118 lines
2.5 KiB
C
118 lines
2.5 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef BKE_PyBooleanOps_h
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#define BKE_PyBooleanOps_h
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#include "CSG_BooleanOps.h"
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/**
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* Internal mesh structure.
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* Safe to copy by value... hopefully.
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*/
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struct Base;
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struct Object;
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struct CSG_MeshDescriptor;
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typedef void (*CSG_DestroyMeshFunc)(struct CSG_MeshDescriptor *);
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typedef struct CSG_MeshDescriptor {
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struct Base *base; // Ptr to base of original blender object - used in creating a new object
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CSG_MeshPropertyDescriptor m_descriptor;
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CSG_FaceIteratorDescriptor m_face_iterator;
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CSG_VertexIteratorDescriptor m_vertex_iterator;
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CSG_DestroyMeshFunc m_destroy_func;
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} CSG_MeshDescriptor;
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extern
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int
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CSG_LoadBlenderMesh(
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struct Object * obj,
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CSG_MeshDescriptor *output
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);
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/**
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* Destroy the contents of a mesh descriptor.
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* If the internal descriptor refers to a blender
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* mesh, no action is performed apart from freeing
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* internal memory in the desriptor.
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*/
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extern
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void
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CSG_DestroyMeshDescriptor(
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CSG_MeshDescriptor *mesh
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);
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/**
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* Perform a boolean operation between 2 meshes and return the
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* result as a new mesh descriptor.
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* op_type is an integer code of the boolean operation type.
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* 1 = intersection,
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* 2 = union,
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* 3 = difference.
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*/
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extern
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int
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CSG_PerformOp(
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CSG_MeshDescriptor *mesh1,
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CSG_MeshDescriptor *mesh2,
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int op_type,
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CSG_MeshDescriptor *output
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);
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/**
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* Add a mesh to blender as a new object.
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*/
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extern
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int
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CSG_AddMeshToBlender(
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CSG_MeshDescriptor *mesh
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);
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/**
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* Test functionality.
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*/
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extern
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int
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NewBooleanMeshTest(
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struct Base * base,
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struct Base * base_select,
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int op_type
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);
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#endif
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