189 lines
5.8 KiB
C
189 lines
5.8 KiB
C
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
/** \file
|
|
* \ingroup DNA
|
|
*
|
|
* Use API in BKE_workspace.h to edit these.
|
|
*/
|
|
|
|
#ifndef __DNA_WORKSPACE_TYPES_H__
|
|
#define __DNA_WORKSPACE_TYPES_H__
|
|
|
|
#include "DNA_scene_types.h"
|
|
|
|
#
|
|
#
|
|
typedef struct bToolRef_Runtime {
|
|
int cursor;
|
|
|
|
/** One of these 3 must be defined. */
|
|
char keymap[64];
|
|
char gizmo_group[64];
|
|
char data_block[64];
|
|
|
|
/** Keymap for #bToolRef.idname_fallback, if set. */
|
|
char keymap_fallback[64];
|
|
|
|
/** Use to infer primary operator to use when setting accelerator keys. */
|
|
char op[64];
|
|
|
|
/** Index when a tool is a member of a group. */
|
|
int index;
|
|
} bToolRef_Runtime;
|
|
|
|
/* Stored per mode. */
|
|
typedef struct bToolRef {
|
|
struct bToolRef *next, *prev;
|
|
char idname[64];
|
|
|
|
/** Optionally use these when not interacting directly with the primary tools gizmo. */
|
|
char idname_fallback[64];
|
|
|
|
/** Use to avoid initializing the same tool multiple times. */
|
|
short tag;
|
|
|
|
/** #bToolKey (spacetype, mode), used in 'WM_api.h' */
|
|
short space_type;
|
|
/**
|
|
* Value depends on the 'space_type', object mode for 3D view, image editor has own mode too.
|
|
* RNA needs to handle using item function.
|
|
*/
|
|
int mode;
|
|
|
|
/**
|
|
* Use for tool options, each group's name must match a tool name:
|
|
*
|
|
* {"Tool Name": {"SOME_OT_operator": {...}, ..}, ..}
|
|
*
|
|
* This is done since different tools may call the same operators with their own options.
|
|
*/
|
|
IDProperty *properties;
|
|
|
|
/** Variables needed to operate the tool. */
|
|
bToolRef_Runtime *runtime;
|
|
} bToolRef;
|
|
|
|
/**
|
|
* \brief Wrapper for bScreen.
|
|
*
|
|
* #bScreens are IDs and thus stored in a main list-base.
|
|
* We also want to store a list-base of them within the workspace
|
|
* (so each workspace can have its own set of screen-layouts)
|
|
* which would mess with the next/prev pointers.
|
|
* So we use this struct to wrap a bScreen pointer with another pair of next/prev pointers.
|
|
*/
|
|
typedef struct WorkSpaceLayout {
|
|
struct WorkSpaceLayout *next, *prev;
|
|
|
|
struct bScreen *screen;
|
|
/* The name of this layout, we override the RNA name of the screen with this
|
|
* (but not ID name itself) */
|
|
/** MAX_NAME. */
|
|
char name[64];
|
|
} WorkSpaceLayout;
|
|
|
|
/** Optional tags, which features to use, aligned with #bAddon names by convention. */
|
|
typedef struct wmOwnerID {
|
|
struct wmOwnerID *next, *prev;
|
|
/** MAX_NAME. */
|
|
char name[64];
|
|
} wmOwnerID;
|
|
|
|
typedef struct WorkSpace {
|
|
ID id;
|
|
|
|
/** WorkSpaceLayout. */
|
|
ListBase layouts;
|
|
/* Store for each hook (so for each window) which layout has
|
|
* been activated the last time this workspace was visible. */
|
|
/** WorkSpaceDataRelation. */
|
|
ListBase hook_layout_relations;
|
|
|
|
/* Feature tagging (use for addons) */
|
|
/** #wmOwnerID. */
|
|
ListBase owner_ids;
|
|
|
|
/** List of #bToolRef */
|
|
ListBase tools;
|
|
|
|
char _pad[4];
|
|
|
|
int object_mode;
|
|
|
|
/** Enum eWorkSpaceFlags. */
|
|
int flags;
|
|
|
|
/** Number for workspace tab reordering in the UI. */
|
|
int order;
|
|
|
|
/** Info text from modal operators (runtime). */
|
|
char *status_text;
|
|
} WorkSpace;
|
|
|
|
/**
|
|
* Generic (and simple/primitive) struct for storing a history of assignments/relations
|
|
* of workspace data to non-workspace data in a listbase inside the workspace.
|
|
*
|
|
* Using this we can restore the old state of a workspace if the user switches back to it.
|
|
*
|
|
* Usage
|
|
* =====
|
|
* When activating a workspace, it should activate the screen-layout that was active in that
|
|
* workspace before *in this window*.
|
|
* More concretely:
|
|
* * There are two windows, win1 and win2.
|
|
* * Both show workspace ws1, but both also had workspace ws2 activated at some point before.
|
|
* * Last time ws2 was active in win1, screen-layout sl1 was activated.
|
|
* * Last time ws2 was active in win2, screen-layout sl2 was activated.
|
|
* * When changing from ws1 to ws2 in win1, screen-layout sl1 should be activated again.
|
|
* * When changing from ws1 to ws2 in win2, screen-layout sl2 should be activated again.
|
|
* So that means we have to store the active screen-layout in a per workspace, per window
|
|
* relation. This struct is used to store an active screen-layout for each window within the
|
|
* workspace.
|
|
* To find the screen-layout to activate for this window-workspace combination, simply lookup
|
|
* the WorkSpaceDataRelation with the workspace-hook of the window set as parent.
|
|
*/
|
|
typedef struct WorkSpaceDataRelation {
|
|
struct WorkSpaceDataRelation *next, *prev;
|
|
|
|
/** The data used to identify the relation
|
|
* (e.g. to find screen-layout (= value) from/for a hook). */
|
|
void *parent;
|
|
/** The value for this parent-data/workspace relation. */
|
|
void *value;
|
|
} WorkSpaceDataRelation;
|
|
|
|
/**
|
|
* Little wrapper to store data that is going to be per window, but coming from the workspace.
|
|
* It allows us to keep workspace and window data completely separate.
|
|
*/
|
|
typedef struct WorkSpaceInstanceHook {
|
|
WorkSpace *active;
|
|
struct WorkSpaceLayout *act_layout;
|
|
|
|
/** Needed because we can't change workspaces/layouts in running handler loop,
|
|
* it would break context. */
|
|
WorkSpace *temp_workspace_store;
|
|
struct WorkSpaceLayout *temp_layout_store;
|
|
} WorkSpaceInstanceHook;
|
|
|
|
typedef enum eWorkSpaceFlags {
|
|
WORKSPACE_USE_FILTER_BY_ORIGIN = (1 << 1),
|
|
} eWorkSpaceFlags;
|
|
|
|
#endif /* __DNA_WORKSPACE_TYPES_H__ */
|