tornavis/release/darwin
Johannes Jakob 54a4eb5e17 UI: use system generated document icon on macOS
Adds Document Type Identifier configuration to use a system generated
document icon for Blender files on macOS. The system composites the
app’s icon and the extension name onto the document sheet icon
(new style on macOS 11 Big Sur and old style on macOS 10.15 Catalina
and earlier). This is in line with Apple’s Human Interface Guidelines.

Removes the previously used file icon because it is no longer needed.

Differential Revision: https://developer.blender.org/D10267
2021-02-03 17:14:46 +01:00
..
Blender.app/Contents UI: use system generated document icon on macOS 2021-02-03 17:14:46 +01:00
buildbot macOS: improve design of .dmg background 2020-07-16 17:28:27 +02:00
README.txt macOS: add missing info to code signing instructions regarding key files 2019-12-12 13:58:22 +01:00
background.tif macOS: improve design of .dmg background 2020-07-16 17:28:27 +02:00
blender.applescript macOS DMG bundle, codesign and notarization script 2019-06-21 20:30:17 +03:00
bundle.sh Fix Blender DMG bundling for macOS failing on buildbot 2020-01-22 11:14:30 +01:00
entitlements.plist Fix T66986: fix dylib plugins on macOS not working in code signed release 2019-07-15 22:22:50 +02:00

README.txt

macOS app bundling guide
========================

Install Code Signing Certificate
--------------------------------

* Go to https://developer.apple.com/account/resources/certificates/list
* Download the Developer ID Application certificate.
* Double click the file and add to key chain (default options).
* Delete the file from the Downloads folder.

* You will also need to install a .p12 public/private key file for the
  certificate. This is only available for the owner of the Blender account,
  or can be exported and copied from another system that already has code
  signing set up.

Find the codesigning identity by running:

$ security find-identity -v -p codesigning

"Developer ID Application: Stichting Blender Foundation" is the identity needed.
The long code at the start of the line is used as <identity> below.

Setup Apple ID
--------------

* The Apple ID must have two step verification enabled.
* Create an app specific password for the code signing app (label can be anything):
https://support.apple.com/en-us/HT204397
* Add the app specific password to keychain:

$ security add-generic-password -a <apple-id> -w <app-specific-password> -s altool-password

When running the bundle script, there will be a popup. To avoid that either:
* Click Always Allow in the popup
* In the Keychain Access app, change the Access Control settings on altool-password

Bundle
------

Then the bundle is created as follows:

$ ./bundle.sh --source <sourcedir> --dmg <dmg> --bundle-id <bundleid> --username <apple-id> --password "@keychain:altool-password" --codesign <identity>

<sourcedir>  directory where built Blender.app is
<dmg>	       location and name of the final disk image
<bundleid>   id on notarization, for example org.blenderfoundation.blender.release
<apple-id>   your appleid email
<identity>   codesigning identity

When specifying only --sourcedir and --dmg, the build will not be signed.

Example :
$ ./bundle.sh --source /data/build/bin --dmg /data/Blender-2.8-alpha-macOS-10.11.dmg --bundle-id org.blenderfoundation.blender.release --username "foo@mac.com" --password "@keychain:altool-password" --codesign AE825E26F12D08B692F360133210AF46F4CF7B97