tornavis/source/blender/blenlib/BLI_span.hh

626 lines
17 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __BLI_SPAN_HH__
#define __BLI_SPAN_HH__
/** \file
* \ingroup bli
*
* An `blender::Span<T>` references an array that is owned by someone else. It is just a
* pointer and a size. Since the memory is not owned, Span should not be used to transfer
* ownership. The array cannot be modified through the Span. However, if T is a non-const
* pointer, the pointed-to elements can be modified.
*
* There is also `blender::MutableSpan<T>`. It is mostly the same as Span, but allows the
* array to be modified.
*
* A (Mutable)Span can refer to data owned by many different data structures including
* blender::Vector, blender::Array, blender::VectorSet, std::vector, std::array, std::string,
* std::initializer_list and c-style array.
*
* `blender::Span` is very similar to `std::span` (C++20). However, there are a few differences:
* - `blender::Span` is const by default. This is to avoid making things mutable when they don't
* have to be. To get a non-const span, you need to use `blender::MutableSpan`. Below is a list
* of const-behavior-equivalent pairs of data structures:
* - std::span<int> <==> blender::MutableSpan<int>
* - std::span<const int> <==> blender::Span<int>
* - std::span<int *> <==> blender::MutableSpan<int *>
* - std::span<const int *> <==> blender::MutableSpan<const int *>
* - std::span<int * const> <==> blender::Span<int *>
* - std::span<const int * const> <==> blender::Span<const int *>
* - `blender::Span` always has a dynamic extent, while `std::span` can have a size that is
* determined at compile time. I did not have a use case for that yet. If we need it, we can
* decide to add this functionality to `blender::Span` or introduce a new type like
* `blender::FixedSpan<T, N>`.
*
* `blender::Span<T>` should be your default choice when you have to pass a read-only array
* into a function. It is better than passing a `const Vector &`, because then the function only
* works for vectors and not for e.g. arrays. Using Span as function parameter makes it usable
* in more contexts, better expresses the intent and does not sacrifice performance. It is also
* better than passing a raw pointer and size separately, because it is more convenient and safe.
*
* `blender::MutableSpan<T>` can be used when a function is supposed to return an array, the
* size of which is known before the function is called. One advantage of this approach is that the
* caller is responsible for allocation and deallocation. Furthermore, the function can focus on
* its task, without having to worry about memory allocation. Alternatively, a function could
* return an Array or Vector.
*
* Note: When a function has a MutableSpan<T> output parameter and T is not a trivial type,
* then the function has to specify whether the referenced array is expected to be initialized or
* not.
*
* Since the arrays are only referenced, it is generally unsafe to store an Span. When you
* store one, you should know who owns the memory.
*
* Instances of Span and MutableSpan are small and should be passed by value.
*/
#include <algorithm>
#include <array>
#include <iostream>
#include <string>
#include <vector>
#include "BLI_index_range.hh"
#include "BLI_memory_utils.hh"
#include "BLI_utildefines.h"
namespace blender {
/**
* References an array of type T that is owned by someone else. The data in the array cannot be
* modified.
*/
template<typename T> class Span {
private:
const T *start_ = nullptr;
uint size_ = 0;
public:
/**
* Create a reference to an empty array.
*/
Span() = default;
Span(const T *start, uint size) : start_(start), size_(size)
{
}
template<typename U, typename std::enable_if_t<is_convertible_pointer_v<U, T>> * = nullptr>
Span(const U *start, uint size) : start_((const T *)start), size_(size)
{
}
/**
* Reference an initializer_list. Note that the data in the initializer_list is only valid until
* the expression containing it is fully computed.
*
* Do:
* call_function_with_array({1, 2, 3, 4});
*
* Don't:
* Span<int> span = {1, 2, 3, 4};
* call_function_with_array(span);
*/
Span(const std::initializer_list<T> &list) : Span(list.begin(), (uint)list.size())
{
}
Span(const std::vector<T> &vector) : Span(vector.data(), (uint)vector.size())
{
}
template<std::size_t N> Span(const std::array<T, N> &array) : Span(array.data(), N)
{
}
/**
* Support implicit conversions like the ones below:
* Span<T *> -> Span<const T *>
* Span<Derived *> -> Span<Base *>
*/
template<typename U, typename std::enable_if_t<is_convertible_pointer_v<U, T>> * = nullptr>
Span(Span<U> array) : start_((T *)array.data()), size_(array.size())
{
}
/**
* Returns a contiguous part of the array. This invokes undefined behavior when the slice does
* not stay within the bounds of the array.
*/
Span slice(uint start, uint size) const
{
BLI_assert(start + size <= this->size() || size == 0);
return Span(start_ + start, size);
}
Span slice(IndexRange range) const
{
return this->slice(range.start(), range.size());
}
/**
* Returns a new Span with n elements removed from the beginning. This invokes undefined
* behavior when the array is too small.
*/
Span drop_front(uint n) const
{
BLI_assert(n <= this->size());
return this->slice(n, this->size() - n);
}
/**
* Returns a new Span with n elements removed from the beginning. This invokes undefined
* behavior when the array is too small.
*/
Span drop_back(uint n) const
{
BLI_assert(n <= this->size());
return this->slice(0, this->size() - n);
}
/**
* Returns a new Span that only contains the first n elements. This invokes undefined
* behavior when the array is too small.
*/
Span take_front(uint n) const
{
BLI_assert(n <= this->size());
return this->slice(0, n);
}
/**
* Returns a new Span that only contains the last n elements. This invokes undefined
* behavior when the array is too small.
*/
Span take_back(uint n) const
{
BLI_assert(n <= this->size());
return this->slice(this->size() - n, n);
}
/**
* Returns the pointer to the beginning of the referenced array. This may be nullptr when the
* size is zero.
*/
const T *data() const
{
return start_;
}
const T *begin() const
{
return start_;
}
const T *end() const
{
return start_ + size_;
}
/**
* Access an element in the array. This invokes undefined behavior when the index is out of
* bounds.
*/
const T &operator[](uint index) const
{
BLI_assert(index < size_);
return start_[index];
}
/**
* Returns the number of elements in the referenced array.
*/
uint size() const
{
return size_;
}
/**
* Returns true if the size is zero.
*/
bool is_empty() const
{
return size_ == 0;
}
/**
* Returns the number of bytes referenced by this Span.
*/
uint size_in_bytes() const
{
return sizeof(T) * size_;
}
/**
* Does a linear search to see of the value is in the array.
* Returns true if it is, otherwise false.
*/
bool contains(const T &value) const
{
for (const T &element : *this) {
if (element == value) {
return true;
}
}
return false;
}
/**
* Does a constant time check to see if the pointer points to a value in the referenced array.
* Return true if it is, otherwise false.
*/
bool contains_ptr(const T *ptr) const
{
return (this->begin() <= ptr) && (ptr < this->end());
}
/**
* Does a linear search to count how often the value is in the array.
* Returns the number of occurrences.
*/
uint count(const T &value) const
{
uint counter = 0;
for (const T &element : *this) {
if (element == value) {
counter++;
}
}
return counter;
}
/**
* Return a reference to the first element in the array. This invokes undefined behavior when the
* array is empty.
*/
const T &first() const
{
BLI_assert(size_ > 0);
return start_[0];
}
/**
* Returns a reference to the last element in the array. This invokes undefined behavior when the
* array is empty.
*/
const T &last() const
{
BLI_assert(size_ > 0);
return start_[size_ - 1];
}
/**
* Returns the element at the given index. If the index is out of range, return the fallback
* value.
*/
T get(uint index, const T &fallback) const
{
if (index < size_) {
return start_[index];
}
return fallback;
}
/**
* Check if the array contains duplicates. Does a linear search for every element. So the total
* running time is O(n^2). Only use this for small arrays.
*/
bool has_duplicates__linear_search() const
{
/* The size should really be smaller than that. If it is not, the calling code should be
* changed. */
BLI_assert(size_ < 1000);
for (uint i = 0; i < size_; i++) {
const T &value = start_[i];
for (uint j = i + 1; j < size_; j++) {
if (value == start_[j]) {
return true;
}
}
}
return false;
}
/**
* Returns true when this and the other array have an element in common. This should only be
* called on small arrays, because it has a running time of O(n*m) where n and m are the sizes of
* the arrays.
*/
bool intersects__linear_search(Span other) const
{
/* The size should really be smaller than that. If it is not, the calling code should be
* changed. */
BLI_assert(size_ < 1000);
for (uint i = 0; i < size_; i++) {
const T &value = start_[i];
if (other.contains(value)) {
return true;
}
}
return false;
}
/**
* Returns the index of the first occurrence of the given value. This invokes undefined behavior
* when the value is not in the array.
*/
uint first_index(const T &search_value) const
{
const int index = this->first_index_try(search_value);
BLI_assert(index >= 0);
return (uint)index;
}
/**
* Returns the index of the first occurrence of the given value or -1 if it does not exist.
*/
int first_index_try(const T &search_value) const
{
for (uint i = 0; i < size_; i++) {
if (start_[i] == search_value) {
return i;
}
}
return -1;
}
/**
* Utility to make it more convenient to iterate over all indices that can be used with this
* array.
*/
IndexRange index_range() const
{
return IndexRange(size_);
}
/**
* Returns a new Span to the same underlying memory buffer. No conversions are done.
*/
template<typename NewT> Span<NewT> cast() const
{
BLI_assert((size_ * sizeof(T)) % sizeof(NewT) == 0);
uint new_size = size_ * sizeof(T) / sizeof(NewT);
return Span<NewT>(reinterpret_cast<const NewT *>(start_), new_size);
}
/**
* A debug utility to print the content of the Span. Every element will be printed on a
* separate line using the given callback.
*/
template<typename PrintLineF> void print_as_lines(std::string name, PrintLineF print_line) const
{
std::cout << "Span: " << name << " \tSize:" << size_ << '\n';
for (const T &value : *this) {
std::cout << " ";
print_line(value);
std::cout << '\n';
}
}
/**
* A debug utility to print the content of the span. Every element be printed on a separate
* line.
*/
void print_as_lines(std::string name) const
{
this->print_as_lines(name, [](const T &value) { std::cout << value; });
}
};
/**
* Mostly the same as Span, except that one can change the array elements through a
* MutableSpan.
*/
template<typename T> class MutableSpan {
private:
T *start_;
uint size_;
public:
MutableSpan() = default;
MutableSpan(T *start, const uint size) : start_(start), size_(size)
{
}
MutableSpan(std::vector<T> &vector) : MutableSpan(vector.data(), vector.size())
{
}
template<std::size_t N> MutableSpan(std::array<T, N> &array) : MutableSpan(array.data(), N)
{
}
operator Span<T>() const
{
return Span<T>(start_, size_);
}
/**
* Returns the number of elements in the array.
*/
uint size() const
{
return size_;
}
/**
* Replace all elements in the referenced array with the given value.
*/
void fill(const T &value)
{
initialized_fill_n(start_, size_, value);
}
/**
* Replace a subset of all elements with the given value. This invokes undefined behavior when
* one of the indices is out of bounds.
*/
void fill_indices(Span<uint> indices, const T &value)
{
for (uint i : indices) {
BLI_assert(i < size_);
start_[i] = value;
}
}
/**
* Returns a pointer to the beginning of the referenced array. This may be nullptr, when the size
* is zero.
*/
T *data() const
{
return start_;
}
T *begin() const
{
return start_;
}
T *end() const
{
return start_ + size_;
}
T &operator[](const uint index) const
{
BLI_assert(index < this->size());
return start_[index];
}
/**
* Returns a contiguous part of the array. This invokes undefined behavior when the slice would
* go out of bounds.
*/
MutableSpan slice(const uint start, const uint length) const
{
BLI_assert(start + length <= this->size());
return MutableSpan(start_ + start, length);
}
/**
* Returns a new MutableSpan with n elements removed from the beginning. This invokes
* undefined behavior when the array is too small.
*/
MutableSpan drop_front(const uint n) const
{
BLI_assert(n <= this->size());
return this->slice(n, this->size() - n);
}
/**
* Returns a new MutableSpan with n elements removed from the end. This invokes undefined
* behavior when the array is too small.
*/
MutableSpan drop_back(const uint n) const
{
BLI_assert(n <= this->size());
return this->slice(0, this->size() - n);
}
/**
* Returns a new MutableSpan that only contains the first n elements. This invokes undefined
* behavior when the array is too small.
*/
MutableSpan take_front(const uint n) const
{
BLI_assert(n <= this->size());
return this->slice(0, n);
}
/**
* Return a new MutableSpan that only contains the last n elements. This invokes undefined
* behavior when the array is too small.
*/
MutableSpan take_back(const uint n) const
{
BLI_assert(n <= this->size());
return this->slice(this->size() - n, n);
}
/**
* Returns an (immutable) Span that references the same array. This is usually not needed,
* due to implicit conversions. However, sometimes automatic type deduction needs some help.
*/
Span<T> as_span() const
{
return Span<T>(start_, size_);
}
/**
* Utility to make it more convenient to iterate over all indices that can be used with this
* array.
*/
IndexRange index_range() const
{
return IndexRange(size_);
}
/**
* Returns a reference to the last element. This invokes undefined behavior when the array is
* empty.
*/
T &last() const
{
BLI_assert(size_ > 0);
return start_[size_ - 1];
}
/**
* Returns a new span to the same underlying memory buffer. No conversions are done.
*/
template<typename NewT> MutableSpan<NewT> cast() const
{
BLI_assert((size_ * sizeof(T)) % sizeof(NewT) == 0);
uint new_size = size_ * sizeof(T) / sizeof(NewT);
return MutableSpan<NewT>(reinterpret_cast<NewT *>(start_), new_size);
}
};
/**
* Utilities to check that arrays have the same size in debug builds.
*/
template<typename T1, typename T2> void assert_same_size(const T1 &v1, const T2 &v2)
{
UNUSED_VARS_NDEBUG(v1, v2);
#ifdef DEBUG
uint size = v1.size();
BLI_assert(size == v1.size());
BLI_assert(size == v2.size());
#endif
}
template<typename T1, typename T2, typename T3>
void assert_same_size(const T1 &v1, const T2 &v2, const T3 &v3)
{
UNUSED_VARS_NDEBUG(v1, v2, v3);
#ifdef DEBUG
uint size = v1.size();
BLI_assert(size == v1.size());
BLI_assert(size == v2.size());
BLI_assert(size == v3.size());
#endif
}
} /* namespace blender */
#endif /* __BLI_SPAN_HH__ */