tornavis/source/blender/blenlib/BLI_math_interp.h

98 lines
3.7 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2012 by Blender Foundation.
* All rights reserved.
*/
#pragma once
/** \file
* \ingroup bli
*/
#ifdef __cplusplus
extern "C" {
#endif
void BLI_bicubic_interpolation_fl(
const float *buffer, float *output, int width, int height, int components, float u, float v);
void BLI_bicubic_interpolation_char(const unsigned char *buffer,
unsigned char *output,
int width,
int height,
int components,
float u,
float v);
void BLI_bilinear_interpolation_fl(
const float *buffer, float *output, int width, int height, int components, float u, float v);
void BLI_bilinear_interpolation_char(const unsigned char *buffer,
unsigned char *output,
int width,
int height,
int components,
float u,
float v);
void BLI_bilinear_interpolation_wrap_fl(const float *buffer,
float *output,
int width,
int height,
int components,
float u,
float v,
bool wrap_x,
bool wrap_y);
void BLI_bilinear_interpolation_wrap_char(const unsigned char *buffer,
unsigned char *output,
int width,
int height,
int components,
float u,
float v,
bool wrap_x,
bool wrap_y);
#define EWA_MAXIDX 255
extern const float EWA_WTS[EWA_MAXIDX + 1];
typedef void (*ewa_filter_read_pixel_cb)(void *userdata, int x, int y, float result[4]);
void BLI_ewa_imp2radangle(
float A, float B, float C, float F, float *a, float *b, float *th, float *ecc);
/**
* TODO(sergey): Consider making this function inlined, so the pixel read callback
* could also be inlined in order to avoid per-pixel function calls.
*/
void BLI_ewa_filter(const int width,
const int height,
const bool intpol,
const bool use_alpha,
const float uv[2],
const float du[2],
const float dv[2],
ewa_filter_read_pixel_cb read_pixel_cb,
void *userdata,
float result[4]);
#ifdef __cplusplus
}
#endif