..
mesh_extractors
Merge branch 'blender-v3.4-release'
2022-11-16 11:01:29 -03:00
shaders
DRW: View: Add base for multi-view support
2022-11-14 11:17:38 +01:00
DRW_gpu_wrapper.hh
Cleanup: format
2022-11-15 16:43:18 +11:00
DRW_render.h
DRW: Remove screen_vecs
2022-10-07 12:43:10 +02:00
draw_attributes.cc
Cleanup: Use std::mutex for mesh runtime mutexes
2022-10-12 22:31:50 -05:00
draw_attributes.h
Cleanup: Use std::mutex for mesh runtime mutexes
2022-10-12 22:31:50 -05:00
draw_cache.c
DRW: Pointcloud: Refactor drawing to remove instancing
2022-10-25 15:50:13 +02:00
draw_cache.h
DRW: Pointcloud: Refactor drawing to remove instancing
2022-10-25 15:50:13 +02:00
draw_cache_extract.hh
Sculpt: Rewrite PBVH draw
2022-09-28 14:51:23 -07:00
draw_cache_extract_mesh.cc
Mesh: Move runtime data out of DNA
2022-10-12 20:55:57 -05:00
draw_cache_extract_mesh_render_data.cc
Cleanup: Simplify handling of loop to poly map in normal calculation
2022-11-11 23:27:36 -06:00
draw_cache_impl.h
Cleanup: Simplify freeing and clearing mesh runtime data
2022-11-15 20:26:33 -06:00
draw_cache_impl_curve.cc
Geometry Nodes: viewport preview
2022-09-28 17:54:59 +02:00
draw_cache_impl_curves.cc
Cleanup: DRW: Fix unused parameters warning
2022-11-03 19:34:58 +01:00
draw_cache_impl_gpencil.cc
Refactor: Rename Object->imat to Object->world_to_object
2022-11-02 15:42:23 +01:00
draw_cache_impl_lattice.c
Cleanup: redundant parenthesis
2022-10-07 22:55:03 +11:00
draw_cache_impl_mesh.cc
Cleanup: Simplify freeing and clearing mesh runtime data
2022-11-15 20:26:33 -06:00
draw_cache_impl_particles.c
Fix T100883: crash with particle instancing and clumping
2022-11-09 20:37:55 +01:00
draw_cache_impl_pointcloud.cc
DRW: PointCloud: Fix memset writting non-trivial type std::mutex
2022-11-03 19:34:58 +01:00
draw_cache_impl_subdivision.cc
Mesh: Move runtime data out of DNA
2022-10-12 20:55:57 -05:00
draw_cache_impl_volume.cc
Cleanup: Move draw_cache_impl_volume.c to C++
2022-10-11 13:01:13 -05:00
draw_cache_inline.h
File headers: SPDX License migration
2022-02-11 09:14:36 +11:00
draw_color_management.cc
GPU: convert 'GPU_SHADER_2D_IMAGE_COLOR' to 3D
2022-09-05 17:34:10 -03:00
draw_color_management.h
File headers: SPDX License migration
2022-02-11 09:14:36 +11:00
draw_command.cc
DRW: Manager: Add possibility to bind UBO and VBO as SSBO through commands
2022-11-15 20:16:25 +01:00
draw_command.hh
DRW: Manager: Add possibility to bind UBO and VBO as SSBO through commands
2022-11-15 20:16:25 +01:00
draw_command_shared.hh
Cleanup: spelling in comments, formatting, move comments into headers
2022-09-06 16:25:20 +10:00
draw_common.c
Cleanup: redundant parenthesis
2022-10-07 22:55:03 +11:00
draw_common.h
DRW: Pointcloud: Refactor drawing to remove instancing
2022-10-25 15:50:13 +02:00
draw_common_shader_shared.h
Overlay: Use global viewport size instead of DRWView one
2022-10-07 12:43:10 +02:00
draw_curves.cc
Refactor: Rename Object->obmat to Object->object_to_world
2022-11-01 10:48:18 +01:00
draw_curves_private.h
Cleanup: Curves: Remove GPUTexture wrappers for buffer texture
2022-10-25 16:44:21 +02:00
draw_debug.cc
DRW: Fix gl error related to incorrect uniform size
2022-10-12 17:39:23 +02:00
draw_debug.h
DRW: DebugDraw: Port module to C++ and add GPU capabilities
2022-08-09 15:45:46 +02:00
draw_debug.hh
DRW: Debug: Fix `print` template
2022-08-14 20:40:04 +02:00
draw_defines.h
Attribute Node: support accessing attributes of View Layer and Scene.
2022-10-08 16:43:18 +03:00
draw_fluid.c
Cleanup: redundant parenthesis
2022-10-07 22:55:03 +11:00
draw_hair.cc
Refactor: Rename Object->obmat to Object->object_to_world
2022-11-01 10:48:18 +01:00
draw_hair_private.h
Cleanup: Curves: Remove GPUTexture wrappers for buffer texture
2022-10-25 16:44:21 +02:00
draw_handle.hh
DRWManager: New implementation.
2022-09-02 18:45:14 +02:00
draw_instance_data.c
Attribute Node: support accessing attributes of View Layer and Scene.
2022-10-08 16:43:18 +03:00
draw_instance_data.h
Cleanup: Move draw_manager_data.cc to C++
2022-09-30 09:38:02 -05:00
draw_manager.c
DrawManager: Remove experimental draw lock.
2022-11-16 15:18:39 +01:00
draw_manager.cc
DRW: View: Add base for multi-view support
2022-11-14 11:17:38 +01:00
draw_manager.h
Cleanup: quiet warnings, format
2022-10-10 11:22:41 +11:00
draw_manager.hh
Attribute Node: support accessing attributes of View Layer and Scene.
2022-10-08 16:43:18 +03:00
draw_manager_data.cc
Cleanup: DRW: Remove two clang-tidy warnings
2022-11-14 11:17:38 +01:00
draw_manager_exec.c
Attribute Node: support accessing attributes of View Layer and Scene.
2022-10-08 16:43:18 +03:00
draw_manager_profiling.c
Fix deprecation warnings about printf() on macOS
2022-11-08 12:01:01 +01:00
draw_manager_profiling.h
EEVEE: Rewrite: Implement nodetree support with every geometry types
2022-05-02 09:35:45 +02:00
draw_manager_shader.c
Cleanup: use bool instead of short for job stop & do_update arguments
2022-11-05 13:47:01 +11:00
draw_manager_testing.h
File headers: SPDX License migration
2022-02-11 09:14:36 +11:00
draw_manager_text.cc
Refactor: Rename Object->imat to Object->world_to_object
2022-11-02 15:42:23 +01:00
draw_manager_text.h
File headers: SPDX License migration
2022-02-11 09:14:36 +11:00
draw_manager_texture.c
File headers: SPDX License migration
2022-02-11 09:14:36 +11:00
draw_pass.hh
DRW: Manager: Add possibility to bind UBO and VBO as SSBO through commands
2022-11-15 20:16:25 +01:00
draw_pbvh.cc
Fix deprecation warnings about printf() on macOS
2022-11-08 12:01:01 +01:00
draw_pbvh.h
Cleanup: add license header
2022-10-03 12:04:41 +11:00
draw_pointcloud.cc
Cleanup: Curves: Remove GPUTexture wrappers for buffer texture
2022-10-25 16:44:21 +02:00
draw_pointcloud_private.hh
DRW: Pointcloud: Refactor drawing to remove instancing
2022-10-25 15:50:13 +02:00
draw_resource.cc
Cleanup: DRW: Remove two clang-tidy warnings
2022-11-14 11:17:38 +01:00
draw_resource.hh
Refactor: Rename Object->imat to Object->world_to_object
2022-11-02 15:42:23 +01:00
draw_select_buffer.c
File headers: SPDX License migration
2022-02-11 09:14:36 +11:00
draw_shader.cc
Cleanup: replace UNUSED macro with commented args in C++ code
2022-10-03 17:38:16 -05:00
draw_shader.h
DRWManager: New implementation.
2022-09-02 18:45:14 +02:00
draw_shader_shared.h
DRW: View: Add base for multi-view support
2022-11-14 11:17:38 +01:00
draw_state.h
DRWManager: New implementation.
2022-09-02 18:45:14 +02:00
draw_subdivision.h
Fix T99715: Only force optimal display during on cage editing.
2022-08-02 13:38:34 +02:00
draw_texture_pool.cc
DRW: GPU Wrapper: add possibility to swap Texture and TextureFromPool
2022-08-05 14:45:09 +02:00
draw_texture_pool.h
DRW: GPU Wrapper: add possibility to swap Texture and TextureFromPool
2022-08-05 14:45:09 +02:00
draw_view.c
GPU: remove 'GPU_SHADER_2D_FLAT_COLOR'
2022-09-05 16:34:05 -03:00
draw_view.cc
DRW: View: Add base for multi-view support
2022-11-14 11:17:38 +01:00
draw_view.h
File headers: SPDX License migration
2022-02-11 09:14:36 +11:00
draw_view.hh
Cleanup: Resolve unused variable warning in draw module
2022-11-14 14:50:10 -06:00
draw_view_data.cc
DRWManager: New implementation.
2022-09-02 18:45:14 +02:00
draw_view_data.h
Fix T100700: Compositor crashes when disabled then enabled
2022-08-31 16:59:54 +02:00
draw_volume.cc
Refactor: Rename Object->obmat to Object->object_to_world
2022-11-01 10:48:18 +01:00
smaa_textures.c
File headers: manually convert files to use SPDX headers
2022-02-11 15:15:49 +11:00
smaa_textures.h
File headers: manually convert files to use SPDX headers
2022-02-11 15:15:49 +11:00